/**
 * vim: set ts=4 sw=4 tw=99 noet :
 * =============================================================================
 * SourceMod
 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
 * =============================================================================
 *
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License, version 3.0, as published by the
 * Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program.  If not, see .
 *
 * As a special exception, AlliedModders LLC gives you permission to link the
 * code of this program (as well as its derivative works) to "Half-Life 2," the
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 * by the Valve Corporation.  You must obey the GNU General Public License in
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
 * this exception to all derivative works.  AlliedModders LLC defines further
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 * or .
 *
 * Version: $Id$
 */
#ifndef _include_sourcemod_namehashset_h_
#define _include_sourcemod_namehashset_h_
/**
 * @file sm_namehashset.h
 *
 * @brief Stores a set of uniquely named objects.
 */
#include 
#include 
#include 
#include 
//namespace SourceMod
//{
// The HashPolicy type must have this method:
// 		static bool matches(const char *key, const T &value);
//
// Depending on what lookup types are used.
//
// If these members are available on T, then the HashPolicy type can be left
// default. It is okay to use |T *|, the functions will still be looked up
// on |T|.
template 
class NameHashSet : public ke::SystemAllocatorPolicy
{
	typedef detail::CharsAndLength CharsAndLength;
	// Default policy type: the two types are different. Use them directly.
	template 
	struct Policy
	{
		typedef KeyType Payload;
		static uint32_t hash(const CharsAndLength &key)
		{
			return key.hash();
		}
		static bool matches(const CharsAndLength &key, const KeyType &value)
		{
			return KeyPolicyType::matches(key.chars(), value);
		}
	};
	// Specialization: the types are equal, and T is a pointer. Strip the
	// pointer off so we can access T:: for match functions.
	template 
	struct Policy
	{
		typedef KeyType *Payload;
		static uint32_t hash(const detail::CharsAndLength &key)
		{
			return key.hash();
		}
		static bool matches(const CharsAndLength &key, const KeyType *value)
		{
			return KeyType::matches(key.chars(), value);
		}
	};
	typedef ke::HashTable, ke::SystemAllocatorPolicy> Internal;
public:
	NameHashSet()
	{
		if (!table_.init())
			this->reportOutOfMemory();
	}
	typedef typename Internal::Result Result;
	typedef typename Internal::Insert Insert;
	typedef typename Internal::iterator iterator;
	Result find(const char *aKey)
	{
		return table_.find(aKey);
	}
	Insert findForAdd(const char *aKey)
	{
		return table_.findForAdd(aKey);
	}
	void add(Insert &i, const T &value)
	{
		return table_.add(i, value);
	}
	void add(Insert &i, T &&value)
	{
		return table_.add(i, value);
	}
	bool retrieve(const char *aKey, T *value)
	{
		CharsAndLength key(aKey);
		Result r = table_.find(aKey);
		if (!r.found())
			return false;
		*value = *r;
		return true;
	}
	bool insert(const char *aKey, const T &value)
	{
		CharsAndLength key(aKey);
		Insert i = table_.findForAdd(key);
		if (i.found())
			return false;
		return table_.add(i, value);
	}
	bool insert(const char *aKey, T &&value)
	{
		CharsAndLength key(aKey);
		Insert i = table_.findForAdd(key);
		if (i.found())
			return false;
		return table_.add(i, value);
	}
	bool contains(const char *aKey)
	{
		CharsAndLength key(aKey);
		Result r = table_.find(aKey);
		return r.found();
	}
	bool remove(const char *aKey)
	{
		CharsAndLength key(aKey);
		Result r = table_.find(key);
		if (!r.found())
			return false;
		table_.remove(r);
		return true;
	}
	void remove(Result &r)
	{
		table_.remove(r);
	}
	void clear()
	{
		table_.clear();
	}
	size_t mem_usage() const
	{
		return table_.estimateMemoryUse();
	}
	iterator iter()
	{
		return iterator(&table_);
	}
private:
	Internal table_;
};
//}
#endif // _include_sourcemod_namehashset_h_