/* AMX Mod X * * by the AMX Mod X Development Team * originally developed by OLO * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. */ // ***************************************************** // class CModule // ***************************************************** #ifndef CMODULE_H #define CMODULE_H enum MODULE_STATUS { MODULE_NONE, // No module loaded MODULE_QUERY, // Query failed MODULE_BADLOAD, // Bad file or the module writer messed something up ;] MODULE_LOADED, // Loaded MODULE_NOINFO, // No info MODULE_NOQUERY, // No query function present MODULE_NOATTACH, // No attach function present MODULE_OLD, // Old interface MODULE_NEWER, // newer interface MODULE_INTERROR, // Internal error MODULE_FUNCNOTPRESENT, // Function not present MODULE_NOT64BIT // Not 64 bit compatible }; struct amxx_module_info_s { const char *name; const char *author; const char *version; int reload; // reload on mapchange when nonzero }; #define AMXX_OK 0 /* no error */ #define AMXX_IFVERS 1 /* interface version */ #define AMXX_PARAM 2 /* Invalid parameter */ #define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */ #define AMXX_INTERFACE_VERSION 1 class CModule { String m_Filename; // Filename bool m_Metamod; // Using metamod? bool m_Amxx; // Using new module interface? module_info_s* m_InfoOld; // module info (old module interface) amxx_module_info_s m_InfoNew; // module info (new module interface) DLHANDLE m_Handle; // handle MODULE_STATUS m_Status; // status const char *m_MissingFunc; // missing function; only set on MODULE_FUNCNOTPRESENT status void clear(bool clearFilename = true); public: CModule(const char* fname); ~CModule(); // Interface bool attachModule(); bool queryModule(); bool detachModule(); const char* getStatus() const; inline const char* getType() const { return m_Amxx ? "amxx" : (m_Metamod ? "amx&mm" : "amx"); } inline const char* getAuthor() const { return m_Amxx ? (m_InfoNew.author) : (m_InfoOld ? m_InfoOld->author : "unknown"); } inline const char* getVersion() const { return m_Amxx ? (m_InfoNew.version) : (m_InfoOld ? m_InfoOld->version : "unknown"); } inline const char* getName() const { return m_Amxx ? (m_InfoNew.name) : (m_InfoOld ? m_InfoOld->name : "unknown"); } inline module_info_s* getInfo() const { return m_InfoOld; } // old inline const amxx_module_info_s* getInfoNew() const { return &m_InfoNew; } // new inline int getStatusValue() { return m_Status; } inline bool operator==( void* fname ) { return !strcmp( m_Filename.str() , (char*)fname ); } inline bool isReloadable() { return m_Amxx ? ((m_Status == MODULE_LOADED) && (m_InfoNew.reload != 0)) : ( (m_Status==MODULE_LOADED) && (m_InfoOld->type==RELOAD_MODULE)); } inline bool isAmxx() const { return m_Amxx; } inline const char *getMissingFunc() const { return m_MissingFunc; } inline const char *getFilename() const { return m_Filename.str(); } void CModule::CallPluginsLoaded(); CList m_Natives; }; #endif