/* * dodfun * Copyright (c) 2004 Lukasz Wlasinski * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "amxxmodule.h" #include "dodfun.h" static cell AMX_NATIVE_CALL set_user_class(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } int iClass = params[2]; CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( !pPlayer->ingame ) return 0; if (iClass){ if ( bSteam ){ *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS) = iClass; *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 0; // disable random class } else { *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_CLASS) = iClass; *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 0; // disable random class } } else { if ( bSteam ){ *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class } else { *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 1; // set random class } } return 1; } static cell AMX_NATIVE_CALL set_user_team(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } int iTeam = params[2]; if ( iTeam<1 || iTeam>3 ){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ pPlayer->killPlayer(); pPlayer->pEdict->v.team = iTeam; switch( iTeam ){ case 1: pPlayer->setTeamName("Allies"); break; case 2: pPlayer->setTeamName("Axis"); break; case 3: pPlayer->setTeamName("Spectators"); break; } if ( bSteam ) *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class else *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 1; // set random class if ( params[3] ){ MESSAGE_BEGIN(MSG_ALL,gmsgPTeam); WRITE_BYTE(pPlayer->index); WRITE_BYTE( iTeam ); MESSAGE_END(); } } return 1; } static cell AMX_NATIVE_CALL get_user_nextclass(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ if ( bSteam ) return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS); else return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_CLASS); } return 0; } static cell AMX_NATIVE_CALL is_randomclass(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ if ( bSteam ) return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS); else return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS); } return 0; } static cell AMX_NATIVE_CALL get_user_deaths(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ if ( bSteam ) return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ); else return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS ); } return 0; } static cell AMX_NATIVE_CALL set_user_deaths(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ if ( bSteam ) *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) = params[2]; else *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS ) = params[2]; if ( params[3]){ //ScoreShort message MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort); WRITE_BYTE(pPlayer->index); if ( bSteam ) WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) ); else WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_SCORE ) ); WRITE_SHORT((int)pPlayer->pEdict->v.frags); WRITE_SHORT(params[2]); WRITE_BYTE(1); MESSAGE_END(); } } return 1; } static cell AMX_NATIVE_CALL set_user_score(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ if ( bSteam ) *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) = params[2]; else *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_SCORE ) = params[2]; if ( params[3]){ //ScoreShort message MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort); WRITE_BYTE(pPlayer->index); WRITE_SHORT(params[2]); WRITE_SHORT((int)pPlayer->pEdict->v.frags); if ( bSteam ) WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) ); else WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS ) ); WRITE_BYTE(1); MESSAGE_END(); } } return 1; } static cell AMX_NATIVE_CALL set_user_teamname(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ int iLen; char *szTeamName = MF_GetAmxString(amx, params[1], 0, &iLen); pPlayer->setTeamName(szTeamName); } return 1; } static cell AMX_NATIVE_CALL get_user_teamname(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ char szTeamName[16]; pPlayer->getTeamName(szTeamName); return MF_SetAmxString(amx, params[2],szTeamName,params[3]); } return 1; } static cell AMX_NATIVE_CALL is_weapon_deployed(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ if ( bSteam ){ if ( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_WDEPLOY) == 1 ) return 1; } else { if ( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_WDEPLOY) == 1 ) return 1; } } return 0; } static cell AMX_NATIVE_CALL test_pd(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } int type = params[2]; CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ int i; FILE *bp = fopen("pdtest.txt","at"); for ( i=1;i<1000;i++ ){ switch(type){ case 0: fprintf(bp,"%d %d\n",i,*( (int*)pPlayer->pEdict->pvPrivateData + i)); break; case 1: fprintf(bp,"%d %f\n",i,*( (float*)pPlayer->pEdict->pvPrivateData + i)); break; case 2: fprintf(bp,"%d %c\n",i+1000,*( (char*)pPlayer->pEdict->pvPrivateData + i + 1000)); break; //MF_PrintSrvConsole("",*( (int*)pPlayer->pEdict->pvPrivateData + i) ); } } fclose(bp); } return 0; } AMX_NATIVE_INFO pd_Natives[] = { { "dod_set_user_class", set_user_class }, { "dod_set_user_team", set_user_team }, { "dod_get_next_class", get_user_nextclass }, { "dod_is_randomclass", is_randomclass }, { "dod_get_pl_deaths", get_user_deaths }, { "dod_set_pl_deaths", set_user_deaths }, { "dod_set_user_score", set_user_score }, { "dod_set_pl_teamname", set_user_teamname }, { "dod_get_pl_teamname", get_user_teamname }, { "dod_is_deployed", is_weapon_deployed }, { "dod_test_pd", test_pd }, ///******************* { NULL, NULL } };