/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CTriggerCamera" { "Offsets" { "m_hPlayer" // EHANDLE { "windows" "336" "linux" "352" "mac" "352" } "m_hTarget" // EHANDLE { "windows" "344" "linux" "360" "mac" "360" } "m_pentPath" // CBaseEntity* { "windows" "352" "linux" "368" "mac" "368" } "m_sPath" // int { "windows" "356" "linux" "372" "mac" "372" } "m_flWait" // float { "windows" "360" "linux" "376" "mac" "376" } "m_flReturnTime" // float { "windows" "364" "linux" "380" "mac" "380" } "m_flStopTime" // float { "windows" "368" "linux" "384" "mac" "384" } "m_moveDistance" // float { "windows" "372" "linux" "388" "mac" "388" } "m_targetSpeed" // float { "windows" "376" "linux" "392" "mac" "392" } "m_initialSpeed" // float { "windows" "380" "linux" "396" "mac" "396" } "m_acceleration" // float { "windows" "384" "linux" "400" "mac" "400" } "m_deceleration" // float { "windows" "388" "linux" "404" "mac" "404" } "m_state" // int { "windows" "392" "linux" "408" "mac" "408" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CTriggerCamera */