/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CTalkMonster" { "Offsets" { "m_bitsSaid" // int { "windows" "660" "linux" "680" "mac" "680" } "m_nSpeak" // int { "windows" "664" "linux" "684" "mac" "684" } "m_voicePitch" // int { "windows" "668" "linux" "688" "mac" "688" } "m_szGrp" // const char*[18] { "windows" "672" "linux" "692" "mac" "692" } "m_useTime" // float { "windows" "744" "linux" "764" "mac" "764" } "m_iszUse" // int { "windows" "748" "linux" "768" "mac" "768" } "m_iszUnUse" // int { "windows" "752" "linux" "772" "mac" "772" } "m_flLastSaidSmelled" // float { "windows" "756" "linux" "776" "mac" "776" } "m_flStopTalkTime" // float { "windows" "760" "linux" "780" "mac" "780" } "m_hTalkTarget" // EHANDLE { "windows" "764" "linux" "784" "mac" "784" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CTalkMonster */