/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CApache" { "Offsets" { "m_iRockets" // int { "windows" "660" "linux" "680" "mac" "680" } "m_flForce" // float { "windows" "664" "linux" "684" "mac" "684" } "m_flNextRocket" // float { "windows" "668" "linux" "688" "mac" "688" } "m_vecTarget" // Vector { "windows" "672" "linux" "692" "mac" "692" } "m_posTarget" // Vector { "windows" "684" "linux" "704" "mac" "704" } "m_vecDesired" // Vector { "windows" "696" "linux" "716" "mac" "716" } "m_posDesired" // Vector { "windows" "708" "linux" "728" "mac" "728" } "m_vecGoal" // Vector { "windows" "720" "linux" "740" "mac" "740" } "m_angGun" // Vector { "windows" "732" "linux" "752" "mac" "752" } "m_flLastSeen" // float { "windows" "744" "linux" "764" "mac" "764" } "m_flPrevSeen" // float { "windows" "748" "linux" "768" "mac" "768" } "m_iSoundState" // int { "windows" "752" "linux" "772" "mac" "772" } "m_iSpriteTexture" // int { "windows" "756" "linux" "776" "mac" "776" } "m_iExplode" // int { "windows" "760" "linux" "780" "mac" "780" } "m_iBodyGibs" // int { "windows" "764" "linux" "784" "mac" "784" } "m_flGoalSpeed" // float { "windows" "768" "linux" "788" "mac" "788" } "m_iDoSmokePuff" // int { "windows" "772" "linux" "792" "mac" "792" } "m_pBeam" // CBeam* { "windows" "776" "linux" "796" "mac" "796" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CApache */