/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CTriggerCamera" { "Offsets" { "m_hPlayer" // EHANDLE { "windows" "92" "linux" "108" "mac" "108" } "m_hTarget" // EHANDLE { "windows" "100" "linux" "116" "mac" "116" } "m_pentPath" // CBaseEntity* { "windows" "108" "linux" "124" "mac" "124" } "m_sPath" // int { "windows" "112" "linux" "128" "mac" "128" } "m_flWait" // float { "windows" "116" "linux" "132" "mac" "132" } "m_flReturnTime" // float { "windows" "120" "linux" "136" "mac" "136" } "m_flStopTime" // float { "windows" "124" "linux" "140" "mac" "140" } "m_moveDistance" // float { "windows" "128" "linux" "144" "mac" "144" } "m_targetSpeed" // float { "windows" "132" "linux" "148" "mac" "148" } "m_initialSpeed" // float { "windows" "136" "linux" "152" "mac" "152" } "m_acceleration" // float { "windows" "140" "linux" "156" "mac" "156" } "m_deceleration" // float { "windows" "144" "linux" "160" "mac" "160" } "m_state" // int { "windows" "148" "linux" "164" "mac" "164" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CTriggerCamera */