Debug
Win32
Release
Win32
{9008A886-2DD0-443C-B468-AD84868D89B0}
dodx
DynamicLibrary
false
MultiByte
DynamicLibrary
false
<_ProjectFileVersion>10.0.40219.1
false
false
AllRules.ruleset
AllRules.ruleset
$(ProjectName)_amxx
$(ProjectName)_amxx
NDEBUG;%(PreprocessorDefinitions)
true
true
Win32
.\Release/dodx.tlb
MaxSpeed
OnlyExplicitInline
..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)
dodx_EXPORTS;%(PreprocessorDefinitions)
true
MultiThreaded
4Bytes
true
false
.\Release/dodx.pch
.\Release/
.\Release/
.\Release/
true
Level3
true
Default
NDEBUG;%(PreprocessorDefinitions)
0x0409
true
.\Release/dodx_amxx.pdb
.\Release/dodx_amxx.lib
MachineX86
_DEBUG;%(PreprocessorDefinitions)
true
true
Win32
.\Debug/dodx.tlb
Disabled
..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;_USRDLL;dodx_EXPORTS;%(PreprocessorDefinitions)
EnableFastChecks
MultiThreadedDebug
false
.\Debug/dodx.pch
.\Debug/
.\Debug/
.\Debug/
true
Level3
true
ProgramDatabase
Default
_DEBUG;%(PreprocessorDefinitions)
0x0409
true
true
.\Debug/dodx_amxx.pdb
.\Debug/dodx_amxx.lib
MachineX86