/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting * object code is restricted to non-commercial enhancements to products from * Valve LLC. All other use, distribution, or modification is prohibited * without written permission from Valve LLC. * ****/ #define _A( a ) { a, #a } activity_map_t activity_map[] = { _A( ACT_IDLE ), _A( ACT_HOP ), _A( ACT_FALL_FORWARD ), _A( ACT_FALL_BACKWARD ), _A( ACT_FALL_LEFT ), _A( ACT_FALL_RIGHT ), _A( ACT_FLINCH_BACK ), _A( ACT_FLINCH_LEFT ), _A( ACT_FLINCH_RIGHT ), _A( ACT_FLINCH_FORWARD ), _A( ACT_DIE_HEADSHOT ), _A( ACT_DIEFORWARD ), _A( ACT_DIEBACKWARD ), { 0, NULL } };