/* * TFCX * Copyright (c) 2004 Lukasz Wlasinski * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "tfcx.h" funEventCall modMsgsEnd[MAX_REG_MSGS]; funEventCall modMsgs[MAX_REG_MSGS]; void (*function)(void*); void (*endfunction)(void*); CPlayer* mPlayer; CPlayer players[33]; bool rankBots; int pdTimerOwner; int pdSentryGunOwner; int pdAmmo[6]; int gmsgCurWeapon; int gmsgDamage; int gmsgDamage2; int gmsgWeaponList; int gmsgResetHUD; int gmsgAmmoX; int gmsgScoreInfo; int gmsgAmmoPickup; int mState; int mPlayerIndex; int iFDamage; int iFDeath; int iFGrenade; RankSystem g_rank; Grenades g_grenades; cvar_t init_tfcstats_maxsize ={"tfcstats_maxsize","3500", 0 , 3500.0 }; cvar_t init_tfcstats_reset ={"tfcstats_reset","0"}; cvar_t init_tfcstats_rank ={"tfcstats_rank","0"}; cvar_t *tfcstats_rankbots; cvar_t *tfcstats_pause; cvar_t init_tfcstats_rankbots ={"tfcstats_rankbots","1"}; cvar_t init_tfcstats_pause = {"tfcstats_pause","0"}; cvar_t *tfcstats_maxsize; cvar_t *tfcstats_reset; cvar_t *tfcstats_rank; struct sUserMsg { const char* name; int* id; funEventCall func; bool endmsg; } g_user_msg[] = { { "CurWeapon" , &gmsgCurWeapon , Client_CurWeapon, false }, { "Damage" , &gmsgDamage,Client_Damage, false }, { "Damage" , &gmsgDamage2,Client_Damage_End, true }, //{ "WeaponList" , &gmsgWeaponList, Client_WeaponList, false}, { "ResetHUD" , &gmsgResetHUD,Client_ResetHUD, true }, { "AmmoX" , &gmsgAmmoX, Client_AmmoX , false }, { "ScoreInfo" , &gmsgScoreInfo, Client_ScoreInfo, false}, { "AmmoPickup" , &gmsgAmmoPickup, Client_AmmoPickup , false }, { 0 , 0,0,false } }; const char* get_localinfo( const char* name , const char* def = 0 ) { const char* b = LOCALINFO( (char*)name ); if (((b==0)||(*b==0)) && def ) SET_LOCALINFO((char*)name,(char*)(b = def) ); return b; } int RegUserMsg_Post(const char *pszName, int iSize) { for (int i = 0; g_user_msg[ i ].name; ++i ) { if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 ) { int id = META_RESULT_ORIG_RET( int ); *g_user_msg[ i ].id = id; if ( g_user_msg[ i ].endmsg ) modMsgsEnd[ id ] = g_user_msg[ i ].func; else modMsgs[ id ] = g_user_msg[ i ].func; //break; } } RETURN_META_VALUE(MRES_IGNORED, 0); } void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){ rankBots = (int)tfcstats_rankbots->value ? true:false; for( int i = 1; i <= gpGlobals->maxClients; ++i ) GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i ); RETURN_META(MRES_IGNORED); } void PlayerPreThink_Post( edict_t *pEntity ) { CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity); if ( !isModuleActive() ) // stats only return; if (pPlayer->clearStats && pPlayer->clearStats < gpGlobals->time && pPlayer->ingame){ if ( !ignoreBots(pEntity) ){ pPlayer->clearStats = 0.0f; pPlayer->rank->updatePosition( &pPlayer->life ); pPlayer->restartStats(false); } } RETURN_META(MRES_IGNORED); } void ServerDeactivate() { int i; for(i = 1;i<=gpGlobals->maxClients; ++i){ CPlayer *pPlayer = GET_PLAYER_POINTER_I(i); if (pPlayer->rank) pPlayer->Disconnect(); } if ( (g_rank.getRankNum() >= (int)tfcstats_maxsize->value) || ((int)tfcstats_reset->value == 1) ) { CVAR_SET_FLOAT("tfcstats_reset",0.0); g_rank.clear(); } g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("tfcstats") ) ); // clear custom weapons info for ( i=TFCMAX_WEAPONS-TFCMAX_CUSTOMWPNS;iConnect(pszAddress); RETURN_META_VALUE(MRES_IGNORED, TRUE); } void ClientDisconnect( edict_t *pEntity ) { CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity); if (pPlayer->rank) pPlayer->Disconnect(); RETURN_META(MRES_IGNORED); } void ClientPutInServer_Post( edict_t *pEntity ) { GET_PLAYER_POINTER(pEntity)->PutInServer(); RETURN_META(MRES_IGNORED); } void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) { CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity); const char* name = INFOKEY_VALUE(infobuffer,"name"); const char* oldname = STRING(pEntity->v.netname); if ( pPlayer->rank ){ if ( strcmp(oldname,name) != 0 ) { if ((int)tfcstats_rank->value == 0) pPlayer->rank = g_rank.findEntryInRank( name, name ); else pPlayer->rank->setName( name ); } } else if ( pPlayer->IsBot() ) { pPlayer->Connect( "127.0.0.1" ); pPlayer->PutInServer(); } RETURN_META(MRES_IGNORED); } void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) { if (ed){ mPlayerIndex = ENTINDEX(ed); mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex); } else { mPlayerIndex = 0; mPlayer = NULL; } mState = 0; if ( msg_type < 0 || msg_type >= MAX_REG_MSGS ) msg_type = 0; function=modMsgs[msg_type]; endfunction=modMsgsEnd[msg_type]; RETURN_META(MRES_IGNORED); } void MessageEnd_Post(void) { if (endfunction) (*endfunction)(NULL); RETURN_META(MRES_IGNORED); } void WriteByte_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void WriteChar_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void WriteShort_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void WriteLong_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void WriteAngle_Post(float flValue) { if (function) (*function)((void *)&flValue); RETURN_META(MRES_IGNORED); } void WriteCoord_Post(float flValue) { if (function) (*function)((void *)&flValue); RETURN_META(MRES_IGNORED); } void WriteString_Post(const char *sz) { if (function) (*function)((void *)sz); RETURN_META(MRES_IGNORED); } void WriteEntity_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void SetModel_Post(edict_t *e, const char *m){ if(e->v.owner && e->v.owner->v.flags&(FL_CLIENT | FL_FAKECLIENT)){ CPlayer *pPlayer = GET_PLAYER_POINTER(e->v.owner); if ( !STRING(e->v.classname)[0] ){ // current weapon shot if ( pPlayer->classId != TFC_PC_SOLDIER ) pPlayer->saveShot(pPlayer->current); } } RETURN_META(MRES_IGNORED); } void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr) { if (ptr->pHit&&(ptr->pHit->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&& e&&(e->v.flags& (FL_CLIENT | FL_FAKECLIENT) )){ GET_PLAYER_POINTER(e)->aiming = ptr->iHitgroup; RETURN_META(MRES_IGNORED); } if ( e->v.owner && e->v.owner->v.flags& (FL_CLIENT | FL_FAKECLIENT) ){ CPlayer *pPlayer = GET_PLAYER_POINTER(e->v.owner); for ( int i=0;iv.classname)) == 0 ){ if ( traceData[i].iAction & ACT_NADE_SHOT ){ pPlayer->saveShot(traceData[i].iId); } if ( traceData[i].iAction & ACT_NADE_PUT ){ g_grenades.put(e,traceData[i].fDel,traceData[i].iId,GET_PLAYER_POINTER(e->v.owner)); } if ( traceData[i].iAction & ACT_NADE_THROW ){ MF_ExecuteForward ( iFGrenade, pPlayer->index,ENTINDEX(e),traceData[i].iId ); } break; } } } RETURN_META(MRES_IGNORED); } void FN_META_ATTACH() { CVAR_REGISTER (&init_tfcstats_maxsize); CVAR_REGISTER (&init_tfcstats_reset); CVAR_REGISTER (&init_tfcstats_rank); tfcstats_maxsize=CVAR_GET_POINTER(init_tfcstats_maxsize.name); tfcstats_reset=CVAR_GET_POINTER(init_tfcstats_reset.name); tfcstats_rank=CVAR_GET_POINTER(init_tfcstats_rank.name); CVAR_REGISTER (&init_tfcstats_rankbots); CVAR_REGISTER (&init_tfcstats_pause); tfcstats_rankbots = CVAR_GET_POINTER(init_tfcstats_rankbots.name); tfcstats_pause = CVAR_GET_POINTER(init_tfcstats_pause.name); } void FN_AMXX_ATTACH() { MF_AddNatives( stats_Natives ); MF_AddNatives( base_Natives ); const char* path = get_localinfo("tfcstats_score"); if ( path && *path ) { char error[128]; g_rank.loadCalc( MF_BuildPathname("%s",path) , error ); } if ( !g_rank.begin() ) { g_rank.loadRank( MF_BuildPathname("%s",get_localinfo("tfcstats") ) ); } // set default PrivateData offsets pdTimerOwner = PD_TIMER_OWNER; pdSentryGunOwner = PD_SENTRY_OWNER; pdAmmo[TFC_AMMO_SHELLS] = PD_AMMO_SHELLS; pdAmmo[TFC_AMMO_BULLETS] = PD_AMMO_BULLETS; pdAmmo[TFC_AMMO_CELLS] = PD_AMMO_CELLS; pdAmmo[TFC_AMMO_ROCKETS] = PD_AMMO_ROCKETS; pdAmmo[TFC_AMMO_NADE1] = PD_AMMO_NADE1; pdAmmo[TFC_AMMO_NADE2] = PD_AMMO_NADE2; } void FN_AMXX_Detach() { g_grenades.clear(); g_rank.clear(); g_rank.unloadCalc(); } void FN_AMXX_PLUGINSLOADED(){ iFDeath = MF_RegisterForward("client_death",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE); iFDamage = MF_RegisterForward("client_damage",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE); iFGrenade = MF_RegisterForward("grenade_throw",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_DONE); }