/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CBasePlayer" { "Offsets" { "m_iPlayerSpeed" // int { "windows" "916" "linux" "936" "mac" "936" } "random_seed" // int { "windows" "920" "linux" "940" "mac" "940" } "m_iPlayerSound" // int { "windows" "924" "linux" "944" "mac" "944" } "m_iTargetVolume" // int { "windows" "928" "linux" "948" "mac" "948" } "m_iWeaponVolume" // int { "windows" "932" "linux" "952" "mac" "952" } "m_iExtraSoundTypes" // int { "windows" "936" "linux" "956" "mac" "956" } "m_flStopExtraSoundTime" // float { "windows" "940" "linux" "960" "mac" "960" } "m_afButtonLast" // int { "windows" "944" "linux" "964" "mac" "964" } "m_afButtonPressed" // int { "windows" "948" "linux" "968" "mac" "968" } "m_afButtonReleased" // int { "windows" "952" "linux" "972" "mac" "972" } "m_pentSndLast" // edict_t* { "windows" "956" "linux" "976" "mac" "976" } "m_flSndRoomtype" // float { "windows" "960" "linux" "980" "mac" "980" } "m_flSndRange" // float { "windows" "964" "linux" "984" "mac" "984" } "m_flFallVelocity" // float { "windows" "968" "linux" "988" "mac" "988" } "m_fKnownItem" // int { "windows" "972" "linux" "992" "mac" "992" } "m_fNewAmmo" // int { "windows" "976" "linux" "996" "mac" "996" } "m_afPhysicsFlags" // unsigned int { "windows" "980" "linux" "1000" "mac" "1000" } "m_fNextSuicideTime" // float { "windows" "984" "linux" "1004" "mac" "1004" } "m_flTimeWeaponIdle" // float { "windows" "988" "linux" "1008" "mac" "1008" } "m_szTextureName" // char[13] { "windows" "992" "linux" "1012" "mac" "1012" } "m_chTextureType" // char { "windows" "1005" "linux" "1025" "mac" "1025" } "m_idrowndmg" // int { "windows" "1008" "linux" "1028" "mac" "1028" } "m_idrownrestored" // int { "windows" "1012" "linux" "1032" "mac" "1032" } "m_bitsHUDDamage" // int { "windows" "1016" "linux" "1036" "mac" "1036" } "m_fInitHUD" // BOOL { "windows" "1020" "linux" "1040" "mac" "1040" } "m_fGameHUDInitialized" // BOOL { "windows" "1024" "linux" "1044" "mac" "1044" } "m_iTrain" // int { "windows" "1028" "linux" "1048" "mac" "1048" } "m_fWeapon" // BOOL { "windows" "1032" "linux" "1052" "mac" "1052" } "m_iJoiningState" // enum JoinState { "windows" "1036" "linux" "1056" "mac" "1056" } "m_pTank" // EHANDLE { "windows" "1040" "linux" "1060" "mac" "1060" } "m_fDeadTime" // float { "windows" "1048" "linux" "1068" "mac" "1068" } "m_iUpdateTime" // int { "windows" "1052" "linux" "1072" "mac" "1072" } "m_iHideHUD" // int { "windows" "1056" "linux" "1076" "mac" "1076" } "m_iRespawnFrames" // float { "windows" "1060" "linux" "1080" "mac" "1080" } "m_iClientHealth" // int { "windows" "1064" "linux" "1084" "mac" "1084" } "m_iClientHideHUD" // int { "windows" "1068" "linux" "1088" "mac" "1088" } "m_iClientFOV" // int { "windows" "1072" "linux" "1092" "mac" "1092" } "m_nCustomSprayFrames" // int { "windows" "1076" "linux" "1096" "mac" "1096" } "m_flNextDecalTime" // float { "windows" "1080" "linux" "1100" "mac" "1100" } "m_rgpPlayerItems" // CBasePlayerItem*[6] { "windows" "1084" "linux" "1104" "mac" "1104" } "m_pActiveItem" // CBasePlayerItem* { "windows" "1108" "linux" "1128" "mac" "1128" } "m_pClientActiveItem" // CBasePlayerItem* { "windows" "1112" "linux" "1132" "mac" "1132" } "m_pLastItem" // CBasePlayerItem* { "windows" "1116" "linux" "1136" "mac" "1136" } "m_rgAmmo" // int[32] { "windows" "1120" "linux" "1140" "mac" "1140" } "m_rgAmmoLast" // int[32] { "windows" "1248" "linux" "1268" "mac" "1268" } "m_rgItems" // int[5] { "windows" "1376" "linux" "1396" "mac" "1396" } "m_szTeamName" // char[16] { "windows" "1396" "linux" "1416" "mac" "1416" } "m_irdytospawn" // int { "windows" "1412" "linux" "1432" "mac" "1432" } "m_imissedwave" // int { "windows" "1416" "linux" "1436" "mac" "1436" } "m_ilastteam" // int { "windows" "1420" "linux" "1440" "mac" "1440" } "m_ijustjoined" // int { "windows" "1424" "linux" "1444" "mac" "1444" } "m_chatMsg" // int { "windows" "1428" "linux" "1448" "mac" "1448" } "m_deathMsg" // int { "windows" "1432" "linux" "1452" "mac" "1452" } "m_handSignal" // int { "windows" "1436" "linux" "1456" "mac" "1456" } "m_nextRunThink" // float { "windows" "1440" "linux" "1460" "mac" "1460" } "m_flIdleTimer" // float { "windows" "1444" "linux" "1464" "mac" "1464" } "m_inextprone" // float { "windows" "1448" "linux" "1468" "mac" "1468" } "m_voteid" // int { "windows" "1452" "linux" "1472" "mac" "1472" } "m_iFOV" // int { "windows" "1456" "linux" "1476" "mac" "1476" } "m_fGunDropTime" // float { "windows" "1460" "linux" "1480" "mac" "1480" } "m_iNextClass" // int { "windows" "1464" "linux" "1484" "mac" "1484" } "m_bIsRandomClass" // bool { "windows" "1468" "linux" "1488" "mac" "1488" } "m_hObserverTarget" // EHANDLE { "windows" "1472" "linux" "1492" "mac" "1492" } "m_flNextObserverInput" // float { "windows" "1480" "linux" "1500" "mac" "1500" } "m_iObserverWeapon" // int { "windows" "1484" "linux" "1504" "mac" "1504" } "m_iObserverLastMode" // int { "windows" "1488" "linux" "1508" "mac" "1508" } "m_bIsObserver" // int { "windows" "1492" "linux" "1512" "mac" "1512" } "HasObject" // BOOL { "windows" "1496" "linux" "1516" "mac" "1516" } "m_pObject" // CObject* { "windows" "1500" "linux" "1520" "mac" "1520" } "m_sPlayerModel" // char* { "windows" "1504" "linux" "1524" "mac" "1524" } "m_fNextStamina" // float { "windows" "1508" "linux" "1528" "mac" "1528" } "m_nMGAmmoCount" // int { "windows" "1512" "linux" "1532" "mac" "1532" } "m_nGenericAmmoCount" // int { "windows" "1516" "linux" "1536" "mac" "1536" } "m_iClassSpeed" // int { "windows" "1520" "linux" "1540" "mac" "1540" } "m_fSpeedFactor" // float { "windows" "1524" "linux" "1544" "mac" "1544" } "m_bSlowedByHit" // bool { "windows" "1528" "linux" "1548" "mac" "1548" } "m_flUnslowTime" // float { "windows" "1532" "linux" "1552" "mac" "1552" } "m_flNextVoice" // float { "windows" "1536" "linux" "1556" "mac" "1556" } "m_flNextHand" // float { "windows" "1540" "linux" "1560" "mac" "1560" } "lastMenuSelected" // int { "windows" "1544" "linux" "1564" "mac" "1564" } "m_izSBarState" // int[4] { "windows" "1548" "linux" "1568" "mac" "1568" } "m_flNextSBarUpdateTime" // float { "windows" "1564" "linux" "1584" "mac" "1584" } "m_flStatusBarDisappearDelay" // float { "windows" "1568" "linux" "1588" "mac" "1588" } "m_SbarString0" // char[128] { "windows" "1572" "linux" "1592" "mac" "1592" } "m_SbarString1" // char[128] { "windows" "1700" "linux" "1720" "mac" "1720" } "m_hLastIDTarget" // EHANDLE { "windows" "1828" "linux" "1848" "mac" "1848" } "m_flLastTalkTime" // float { "windows" "1836" "linux" "1856" "mac" "1856" } "i_cutScenes" // int { "windows" "1840" "linux" "1860" "mac" "1860" } "i_seenAllieSpawnScene" // int { "windows" "1844" "linux" "1864" "mac" "1864" } "i_seenAxisSpawnScene" // int { "windows" "1848" "linux" "1868" "mac" "1868" } "i_seenAllieWinScene" // int { "windows" "1852" "linux" "1872" "mac" "1872" } "i_seenAxisWinScene" // int { "windows" "1856" "linux" "1876" "mac" "1876" } "i_seenAllieLooseScene" // int { "windows" "1860" "linux" "1880" "mac" "1880" } "i_seenAxisLooseScene" // int { "windows" "1864" "linux" "1884" "mac" "1884" } "i_seenAllieDrawScene" // int { "windows" "1868" "linux" "1888" "mac" "1888" } "i_seenAxisDrawScene" // int { "windows" "1872" "linux" "1892" "mac" "1892" } "m_signals" // CUnifiedSignals { "windows" "1876" "linux" "1896" "mac" "1896" } "m_iCapAreaIndex" // int { "windows" "1884" "linux" "1904" "mac" "1904" } "m_iCapAreaIconIndex" // int { "windows" "1888" "linux" "1908" "mac" "1908" } "m_iObjectAreaIndex" // int { "windows" "1892" "linux" "1912" "mac" "1912" } "m_fHandleSignalsTime" // float { "windows" "1896" "linux" "1916" "mac" "1916" } "m_iObjScore" // int { "windows" "1900" "linux" "1920" "mac" "1920" } "m_iDeaths" // int { "windows" "1904" "linux" "1924" "mac" "1924" } "m_iNumTKs" // int { "windows" "1908" "linux" "1928" "mac" "1928" } "m_bBazookaDeployed" // BOOL { "windows" "1912" "linux" "1932" "mac" "1932" } "m_iMinimap" // int { "windows" "1916" "linux" "1936" "mac" "1936" } "m_bShowHints" // bool { "windows" "1920" "linux" "1940" "mac" "1940" } "m_bAutoReload" // bool { "windows" "1921" "linux" "1941" "mac" "1941" } "m_hintMessageQueue" // CHintMessageQueue { "windows" "1924" "linux" "1944" "mac" "1944" } "m_flDisplayHistory" // long int { "windows" "1972" "linux" "1992" "mac" "1992" } "m_szAnimExtention" // char[32] { "windows" "1976" "linux" "1996" "mac" "1996" } "m_szAnimReloadExt" // char[32] { "windows" "2008" "linux" "2028" "mac" "2028" } "m_iGaitsequence" // int { "windows" "2040" "linux" "2060" "mac" "2060" } "m_flGaitframe" // float { "windows" "2044" "linux" "2064" "mac" "2064" } "m_flGaityaw" // float { "windows" "2048" "linux" "2068" "mac" "2068" } "m_prevgaitorigin" // Vector { "windows" "2052" "linux" "2072" "mac" "2072" } "m_flPitch" // float { "windows" "2064" "linux" "2084" "mac" "2084" } "m_flYaw" // float { "windows" "2068" "linux" "2088" "mac" "2088" } "m_flGaitMovement" // float { "windows" "2072" "linux" "2092" "mac" "2092" } "m_flYawModifier" // float { "windows" "2076" "linux" "2096" "mac" "2096" } "m_iCurrentAnimationState" // int { "windows" "2080" "linux" "2100" "mac" "2100" } "m_iCurrentAnimationSequence" // int { "windows" "2084" "linux" "2104" "mac" "2104" } "m_pszSavedWeaponModel" // int { "windows" "2088" "linux" "2108" "mac" "2108" } "m_ianimupdate" // int { "windows" "2092" "linux" "2112" "mac" "2112" } "m_flNextMapMarkerTime" // float { "windows" "2096" "linux" "2116" "mac" "2116" } "m_iMapMarker" // int { "windows" "2100" "linux" "2120" "mac" "2120" } "m_iWeapons2" // int { "windows" "2104" "linux" "2124" "mac" "2124" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CBasePlayer */