/* * Copyright (c) 2003-2004 Lukasz Wlasinski * * This file is part of TS XMod. * * TS XMod is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * TS XMod is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with TS XMod; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "tsx.h" funEventCall modMsgsEnd[MAX_REG_MSGS]; funEventCall modMsgs[MAX_REG_MSGS]; void (*function)(void*); void (*endfunction)(void*); CPlayer* mPlayer; int mPlayerIndex; int mState; CPlayer players[33]; bool is_theonemode; bool rankBots; int iFDeath; int iFDamage; int gKnifeOffset; int gmsgResetHUD; int gmsgWeaponInfo; int gmsgClipInfo; int gmsgScoreInfo; int gmsgTSHealth; int gmsgWStatus; int gmsgTSCash; int gmsgTSSpace; int gmsgPwUp; RankSystem g_rank; cvar_t init_tsstats_maxsize ={"tsstats_maxsize","3500", 0 , 3500.0 }; cvar_t init_tsstats_reset ={"tsstats_reset","0"}; cvar_t init_tsstats_rank ={"tsstats_rank","0"}; cvar_t *tsstats_rankbots; cvar_t *tsstats_pause; cvar_t init_tsstats_rankbots ={"tsstats_rankbots","1"}; cvar_t init_tsstats_pause = {"tsstats_pause","0"}; cvar_t *tsstats_maxsize; cvar_t *tsstats_reset; cvar_t *tsstats_rank; struct sUserMsg { const char* name; int* id; funEventCall func; bool endmsg; } g_user_msg[] = { { "ResetHUD",&gmsgResetHUD,Client_ResetHUD_End,true }, { "WeaponInfo",&gmsgWeaponInfo,Client_WeaponInfo,false }, { "ClipInfo",&gmsgClipInfo,Client_ClipInfo,false }, { "ScoreInfo",&gmsgScoreInfo,Client_ScoreInfo,false }, { "TSHealth",&gmsgTSHealth,Client_TSHealth_End,true }, { "WStatus",&gmsgWStatus,Client_WStatus,false }, { "TSCash",&gmsgTSCash,Client_TSCash,false }, { "TSSpace",&gmsgTSSpace,Client_TSSpace,false }, { "PwUp",&gmsgPwUp,Client_PwUp,false}, { 0,0,0,false } }; const char* get_localinfo( const char* name , const char* def = 0 ) { const char* b = LOCALINFO( (char*)name ); if (((b==0)||(*b==0)) && def ) SET_LOCALINFO((char*)name,(char*)(b = def) ); return b; } int RegUserMsg_Post(const char *pszName, int iSize){ for (int i = 0; g_user_msg[ i ].name; ++i ){ if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 ){ int id = META_RESULT_ORIG_RET( int ); *g_user_msg[ i ].id = id; if ( g_user_msg[ i ].endmsg ) modMsgsEnd[ id ] = g_user_msg[ i ].func; else modMsgs[ id ] = g_user_msg[ i ].func; break; } } RETURN_META_VALUE(MRES_IGNORED, 0); } void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){ is_theonemode = (int)CVAR_GET_FLOAT("mp_theonemode") ? true:false; rankBots = (int)tsstats_rankbots->value ? true:false; for( int i = 1; i <= gpGlobals->maxClients; ++i ) GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i ); RETURN_META(MRES_IGNORED); } void PlayerPreThink_Post( edict_t *pEntity ) { CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity); if ( !isModuleActive() ) // stats only return; if (pPlayer->clearStats && pPlayer->clearStats < gpGlobals->time && pPlayer->ingame){ pPlayer->clearStats = 0.0f; pPlayer->rank->updatePosition( &pPlayer->life ); pPlayer->restartStats(false); } RETURN_META(MRES_IGNORED); } void ServerDeactivate() { int i; for(i = 1;i<=gpGlobals->maxClients; ++i){ CPlayer *pPlayer = GET_PLAYER_POINTER_I(i); if (pPlayer->rank) pPlayer->Disconnect(); } if ( (g_rank.getRankNum() >= (int)tsstats_maxsize->value) || ((int)tsstats_reset->value == 1) ) { CVAR_SET_FLOAT("tsstats_reset",0.0); g_rank.clear(); } g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("tsstats") ) ); // clear custom weapons info for ( i=TSMAX_WEAPONS-TSMAX_CUSTOMWPNS;iConnect(pszAddress); RETURN_META_VALUE(MRES_IGNORED, TRUE); } void ClientDisconnect( edict_t *pEntity ) { CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity); if (pPlayer->ingame) pPlayer->Disconnect(); RETURN_META(MRES_IGNORED); } void ClientPutInServer_Post( edict_t *pEntity ) { GET_PLAYER_POINTER(pEntity)->PutInServer(); RETURN_META(MRES_IGNORED); } void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) { CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity); const char* name = INFOKEY_VALUE(infobuffer,"name"); const char* oldname = STRING(pEntity->v.netname); if ( pPlayer->ingame){ if ( strcmp(oldname,name) ) { if (!tsstats_rank->value) pPlayer->rank = g_rank.findEntryInRank( name, name ); else pPlayer->rank->setName( name ); } } else if ( pPlayer->IsBot() ) { pPlayer->Connect( "127.0.0.1" ); pPlayer->PutInServer(); } RETURN_META(MRES_IGNORED); } void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) { if (ed){ mPlayerIndex = ENTINDEX(ed); mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex); } else { mPlayerIndex = 0; mPlayer = NULL; } mState = 0; if ( msg_type < 0 || msg_type >= MAX_REG_MSGS ) msg_type = 0; function=modMsgs[msg_type]; endfunction=modMsgsEnd[msg_type]; RETURN_META(MRES_IGNORED); } void MessageEnd_Post(void) { if (endfunction) (*endfunction)(NULL); RETURN_META(MRES_IGNORED); } void WriteByte_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void WriteChar_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void WriteShort_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void WriteLong_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void WriteAngle_Post(float flValue) { if (function) (*function)((void *)&flValue); RETURN_META(MRES_IGNORED); } void WriteCoord_Post(float flValue) { if (function) (*function)((void *)&flValue); RETURN_META(MRES_IGNORED); } void WriteString_Post(const char *sz) { if (function) (*function)((void *)sz); RETURN_META(MRES_IGNORED); } void WriteEntity_Post(int iValue) { if (function) (*function)((void *)&iValue); RETURN_META(MRES_IGNORED); } void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr) { if (ptr->pHit&&(ptr->pHit->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&& e&&(e->v.flags& (FL_CLIENT | FL_FAKECLIENT) )){ GET_PLAYER_POINTER(e)->aiming = ptr->iHitgroup; } RETURN_META(MRES_IGNORED); } void FN_META_ATTACH() { CVAR_REGISTER (&init_tsstats_maxsize); CVAR_REGISTER (&init_tsstats_reset); CVAR_REGISTER (&init_tsstats_rank); tsstats_maxsize=CVAR_GET_POINTER(init_tsstats_maxsize.name); tsstats_reset=CVAR_GET_POINTER(init_tsstats_reset.name); tsstats_rank=CVAR_GET_POINTER(init_tsstats_rank.name); CVAR_REGISTER (&init_tsstats_rankbots); CVAR_REGISTER (&init_tsstats_pause); tsstats_rankbots = CVAR_GET_POINTER(init_tsstats_rankbots.name); tsstats_pause = CVAR_GET_POINTER(init_tsstats_pause.name); } void FN_AMXX_ATTACH() { gKnifeOffset = TSKNIFE_OFFSET; MF_AddNatives( stats_Natives ); MF_AddNatives( base_Natives ); const char* path = get_localinfo("tsstats_score"); if ( path && *path ) { char error[128]; g_rank.loadCalc( MF_BuildPathname("%s",path) , error ); } if ( !g_rank.begin() ) { g_rank.loadRank( MF_BuildPathname("%s",get_localinfo("tsstats") ) ); } } void FN_AMXX_Detach() { g_rank.clear(); g_rank.unloadCalc(); } void FN_AMXX_PLUGINSLOADED(){ iFDeath = MF_RegisterForward("client_death",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE); iFDamage = MF_RegisterForward("client_damage",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE); }