/* AMX Mod script. * * (c) 2004, SidLuke * This file is provided as is (no warranties). * * Plugin works with Stats Settings Plugin. Just run both of them. * By amx_statscfg command (from Stats Settings Plugin) * you will be able to set all settings and save them to a file. * * Example of usage for some options: * tsstatscfg on SayTop15 * tsstatscfg on SayRank * * Accept able are also parts of name: * tsstatscfg off say * tsstatscfg on End */ #include #include #include #include #define MAX_MENUPOS 7 // 7 positions in tsstatsmenu #define StatsTime 5.0 // 5 sec hold time for ShowAttackers , ShowVictims list and ShowKiller public EndPlayer // displays player stats at the end of map public EndTop15 // displays top15 at the end of map public SayStatsAll // displays players stats and rank public SayTop15 // displays first 15. players public SayRank // displays user position in rank public SayStatsMe // displays user stats public ShowAttackers // shows attackers public ShowVictims // shows victims public ShowKiller // shows killer public KillerHp // displays killer hp to victim console and screen public SayHP // displays information about user killer public SayFF // displays friendly fire status public GrenadeKill public GrenadeSuicide public HeadShotKill public HeadShotKillSound public DoubleKill public DoubleKillSound public BulletDamage public TAInfo public FragInfo new g_userPosition[MAX_PLAYERS] new g_userState[MAX_PLAYERS] new g_userPlayers[MAX_PLAYERS][MAX_PLAYERS] new g_Buffer[2048] new g_Killers[MAX_PLAYERS][3] new Float:g_DeathStats[MAX_PLAYERS] new g_center1_sync new g_damage_sync new g_bodyParts[8][] = {"whole body","head","chest","stomach","left arm","right arm","left leg","right leg"} new g_HeMessages[4][] = { "%s sends a little gift to %s", "%s throws a small present to %s", "%s made a precision throw to %s", "%s got a big explosion for %s" } new g_SHeMessages[4][] = { "%s detonated himself with a grenade", "%s trys the effect of a grenade", "%s kicked a grenade into his own ass", "%s explodes!" } new g_HeadShots[7][] = { "$kn killed $vn with a well^nplaced shot to the head!", "$kn removed $vn's^nhead with the $wn", "$kn turned $vn's head^ninto pudding with the $wn", "$vn got pwned by $kn", "$vn's head has been^nturned into red jello", "$kn has superb aim with the $wn,^nas $vn well knows.", "$vn's head stayed in $kn's^ncrosshairs a bit too long..." } public plugin_precache(){ precache_sound( "misc/headshot.wav") precache_sound( "misc/doublekill.wav") return PLUGIN_CONTINUE } new g_disabledMsg[] = "Server has disabled that option" public plugin_init() { register_plugin("TS Stats",AMXX_VERSION_STR,"AMXX Dev Team") register_event("30","eInterMission","a") register_event("ResetHUD","eResetHud","b") register_clcmd("say /hp","cmdKiller",0,"- displays info. about your killer") register_clcmd("say /stats","cmdStats",0,"- displays others stats") register_clcmd("say /statsme","cmdStatsMe",0,"- displays your stats") register_clcmd("say /top15","cmdTop15",0,"- displays top 15 players") register_clcmd("say /rank","cmdRank",0,"- displays your server stats") register_clcmd("say /ff","cmdFF",0,"- displays friendly fire status") register_menucmd(register_menuid("Server Stats"),1023,"actionStatsMenu") register_statsfwd(XMF_DAMAGE) register_statsfwd(XMF_DEATH) g_damage_sync = CreateHudSyncObj() g_center1_sync = CreateHudSyncObj() } public plugin_cfg(){ new g_addStast[] = "amx_statscfg add ^"%s^" %s" server_cmd(g_addStast,"Stats at the end of map","EndPlayer") server_cmd(g_addStast,"Top15 at the end of map","EndTop15") server_cmd(g_addStast,"Say /stats","SayStatsAll") server_cmd(g_addStast,"Say /top15","SayTop15") server_cmd(g_addStast,"Say /rank","SayRank") server_cmd(g_addStast,"Say /statsme","SayStatsMe") server_cmd(g_addStast,"Show Attackers","ShowAttackers") server_cmd(g_addStast,"Show Victims","ShowVictims") server_cmd(g_addStast,"Show killer","ShowKiller") server_cmd(g_addStast,"Show killer hp","KillerHp") server_cmd(g_addStast,"Say /hp","SayHP") server_cmd(g_addStast,"Say /ff","SayFF") server_cmd(g_addStast,"Grenade Kill","GrenadeKill") server_cmd(g_addStast,"Grenade Suicide","GrenadeSuicide") server_cmd(g_addStast,"HeadShot Kill","HeadShotKill") server_cmd(g_addStast,"HeadShot Kill Sound","HeadShotKillSound") server_cmd(g_addStast,"Double Kill","DoubleKill") server_cmd(g_addStast,"Double Kill Sound","DoubleKillSound") server_cmd(g_addStast,"Bullet Damage","BulletDamage") server_cmd(g_addStast,"TA/TK Info","TAInfo") server_cmd(g_addStast,"Frag Info","FragInfo") } public cmdFF(id){ if ( !SayFF ){ client_print(id,print_chat, "%s", g_disabledMsg ) return PLUGIN_HANDLED } client_print( 0, print_chat, "Friendly fire: %s", ( get_cvar_num( "mp_friendlyfire" ) ) ? "ON" : "OFF" ) return PLUGIN_CONTINUE } public cmdStatsMe(id){ if ( !SayStatsMe ){ client_print(id,print_chat, "%s", g_disabledMsg ) return PLUGIN_HANDLED } displayStats(id,id) return PLUGIN_CONTINUE } public displayStats(id,dest) { new name[32], stats[8], body[8] get_user_wstats(id,0,stats,body) new pos = format(g_Buffer,2047,"Kills: %d^nDeaths: %d^nTKs: %d^nDamage: %d^nHits: %d^nShots: %d^n^n", stats[0],stats[1],stats[3],stats[6],stats[5],stats[4]) for(new a = 1; a < TSMAX_WEAPONS; ++a) { if (get_user_wstats(id,a,stats,body)){ if ( xmod_is_melee_wpn(a) ) stats[4] = -1; xmod_get_wpnname(a,name,31) pos += format(g_Buffer[pos],2047-pos,"%s shots: %d hits: %d damage: %d kills: %d deaths: %d^n", name,stats[4],stats[5],stats[6],stats[0],stats[1]) } } get_user_name(id,name,31) show_motd(dest,g_Buffer,name) return PLUGIN_CONTINUE } public cmdRank(id){ if ( !SayRank ){ client_print(id,print_chat, "%s", g_disabledMsg ) return PLUGIN_HANDLED } displayRank(id,id) return PLUGIN_CONTINUE } displayRank(id,dest) { new name[32], stats[8], body[8] new rank_pos = get_user_stats(id,stats,body) new pos = format(g_Buffer,2047,"Kills: %d^nDeaths: %d^nTKs: %d^nDamage: %d^nHits: %d^nShots: %d^n^n", stats[0],stats[1],stats[3],stats[6],stats[5],stats[4]) pos += format(g_Buffer[pos],2047-pos,"Hits:^n%s: %d^n%s: %d^n%s: %d^n%s: %d^n%s: %d^n%s: %d^n%s: %d^n^n", g_bodyParts[1],body[1],g_bodyParts[2],body[2],g_bodyParts[3],body[3], g_bodyParts[4],body[4], g_bodyParts[5],body[5],g_bodyParts[6],body[6],g_bodyParts[7],body[7]) format(g_Buffer[pos],2047-pos,"%s rank is %d of %d",(id==dest)?"Your":"His", rank_pos,get_statsnum()) get_user_name(id,name,31) show_motd(dest,g_Buffer,name) } public cmdTop15(id) { if ( !SayTop15 ){ client_print(id,print_chat, "%s", g_disabledMsg ) return PLUGIN_HANDLED } getTop15() show_motd(id,g_Buffer,"Top 15") return PLUGIN_CONTINUE } /* get top 15 */ getTop15(){ new stats[8], body[8], name[MAX_NAME_LENGTH] new pos = copy(g_Buffer,2047,"# nick kills/deaths TKs hits/shots/headshots^n") new imax = get_statsnum() if (imax > 15) imax = 15 for(new a = 0; a < imax; ++a){ get_stats(a,stats,body,name,31) replace_all(name, 31, "<", "[") replace_all(name, 31, ">", "]") pos += format(g_Buffer[pos],2047-pos,"%2d. %-28.27s %d/%d %d %d/%d/%d^n",a+1,name,stats[0],stats[1],stats[3],stats[5],stats[4],stats[2]) } } public endGameStats(){ if ( EndPlayer ){ new players[MAX_PLAYERS], inum get_players(players,inum) for(new i = 0; i < inum; ++i) displayStats(players[i],players[i]) } else if ( EndTop15 ) { new players[MAX_PLAYERS], inum get_players(players,inum) getTop15() for(new i = 0; i < inum; ++i) show_motd(players[i],g_Buffer,"Top 15") } } public eInterMission() set_task(1.0,"endGameStats") public cmdStats(id){ if ( !SayStatsAll ){ client_print(id,print_chat, "%s", g_disabledMsg ) return PLUGIN_HANDLED } showStatsMenu(id,g_userPosition[id]=0) return PLUGIN_CONTINUE } /* build list of attackers */ getAttackers(id) { new name[MAX_NAME_LENGTH],wpn[32], stats[8],body[8],found=0 new pos = copy(g_Buffer,2047,"Attackers:^n") for(new a = 1; a <= MaxClients; ++a){ if(get_user_astats(id,a,stats,body,wpn,31)){ found = 1 if (stats[0]) format(wpn,31," -- %s",wpn) else wpn[0] = 0 get_user_name(a,name,31) pos += format(g_Buffer[pos],2047-pos,"%s -- %d dmg / %d hit(s)%s^n",name,stats[6],stats[5],wpn) } } return found } /* build list of victims */ getVictims(id) { new name[MAX_NAME_LENGTH],wpn[32], stats[8],body[8],found=0 new pos = copy(g_Buffer,2047,"Victims:^n") for(new a = 1; a <= MaxClients; ++a){ if(get_user_vstats(id,a,stats,body,wpn,31)){ found = 1 if (stats[1]) format(wpn,31," -- %s",wpn) else wpn[0] = 0 get_user_name(a,name,31) pos += format(g_Buffer[pos],2047-pos,"%s -- %d dmg / %d hit(s)%s^n",name,stats[6],stats[5],wpn) } } return found } /* build list of hita for AV List */ getHits(id,killer) { new stats[8], body[8], pos = 0 g_Buffer[0] = 0 get_user_astats(id,killer,stats,body) for(new a = 1; a < 8; ++a) if(body[a]) pos += format(g_Buffer[pos],2047-pos,"%s: %d^n",g_bodyParts[a],body[a]) } /* build list of hits for say hp */ getMyHits(id,killed) { new name[MAX_NAME_LENGTH], stats[8], body[8], found = 0 get_user_name(killed,name,31) new pos = format(g_Buffer,2047,"You hit %s in:",name) get_user_vstats(id,killed,stats,body) for(new a = 1; a < 8; ++a){ if(body[a]){ found = 1 pos += format(g_Buffer[pos],2047-pos," %s: %d ",g_bodyParts[a],body[a]) } } return found } public client_damage(attacker,victim,damage,wpnindex,hitplace,TA) { if ( TA ){ if ( TAInfo && is_user_alive(victim) ){ new attacker_name[MAX_NAME_LENGTH] get_user_name(attacker,attacker_name,31) client_print(0,print_chat,"%s attacked a teammate",attacker_name) } return PLUGIN_CONTINUE } if ( BulletDamage ) { if ( attacker==victim ) return PLUGIN_CONTINUE set_hudmessage(0, 100, 200, 0.45, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker,g_damage_sync,"%i",damage) set_hudmessage(200, 0, 0, 0.55, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(victim,g_damage_sync,"%i",damage) } return PLUGIN_CONTINUE } public client_death(killer,victim,wpnindex,hitplace,TK){ new killer_name[MAX_NAME_LENGTH] get_user_name(killer,killer_name,31) if ( TK ){ if ( TAInfo ){ client_print(0,print_chat,"%s killed a teammate !",killer_name) } return PLUGIN_CONTINUE } new killFlags = ts_getuserkillflags(killer) new grenade = ( wpnindex == TSW_M61GRENADE ) ? 1:0 new headshot = ( hitplace == HIT_HEAD ) ? 1:0 new victim_name[MAX_NAME_LENGTH] get_user_name(victim,victim_name,31) if ( killer == victim ){ if ( grenade && GrenadeSuicide ){ set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1) show_hudmessage(0, g_SHeMessages[ random_num(0,3) ],victim_name) } return PLUGIN_CONTINUE } new vorigin[3], korigin[3] get_user_origin(victim,vorigin) get_user_origin(killer,korigin) g_Killers[victim][0] = killer g_Killers[victim][1] = get_user_health(killer) g_Killers[victim][2] = get_distance(vorigin,korigin) g_DeathStats[victim] = get_gametime() + StatsTime if (g_Killers[victim][0]) { DisplayKillInfo(victim) DisplayAVList(victim) DisplayKillerHp(victim,1) } if ( grenade && GrenadeKill ){ set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1) for (new i=1;i<=MaxClients;i++){ if ( g_Killers[i][0] && g_DeathStats[i] > get_gametime() ) continue show_hudmessage(i, g_HeMessages[ random_num(0,3)],killer_name,victim_name) } } else if ( headshot && (HeadShotKill || HeadShotKillSound) && !xmod_is_melee_wpn(wpnindex) ){ if ( HeadShotKill ){ new weapon[32], message[256] xmod_get_wpnname(wpnindex,weapon,31) copy( message, sizeof(message)-1, g_HeadShots[ random_num(0,6) ] ) replace( message, sizeof(message)-1, "$vn", victim_name ) replace( message, sizeof(message)-1 , "$wn", weapon ) replace( message, sizeof(message)-1, "$kn", killer_name ) set_hudmessage(100, 100, 255, -1.0, 0.29, 0, 6.0, 6.0, 0.5, 0.15, -1) for (new i=1;i<=MaxClients;i++){ if ( g_Killers[i][0] && g_DeathStats[i] > get_gametime() ) continue ShowSyncHudMsg(i, g_center1_sync, "%s", message) } } if ( HeadShotKillSound ) client_cmd(0,"spk misc/headshot") } if ( killFlags & TSKF_DOUBLEKILL ){ if ( DoubleKill ){ set_hudmessage(65, 102, 158, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1) for (new i=1;i<=MaxClients;i++){ if ( g_Killers[i][0] && g_DeathStats[i] > get_gametime() ) continue show_hudmessage(i,"Wow! %s made a double kill !!!",killer_name) } } if ( DoubleKillSound ) client_cmd(0,"spk misc/doublekill") } if ( FragInfo ){ new kmsg[128] new pos = format(kmsg,63,"LastKill: %d frag(s)^n",ts_getuserlastfrag(killer)) if ( killFlags ){ pos += format(kmsg[pos],128-pos,"[") if ( killFlags & TSKF_STUNTKILL ) pos += format(kmsg[pos],128-pos," stunt ") if ( killFlags & TSKF_SLIDINGKILL ) pos += format(kmsg[pos],128-pos," sliding ") if ( killFlags & TSKF_DOUBLEKILL ) pos += format(kmsg[pos],128-pos," double ") if ( killFlags & TSKF_ISSPEC ) pos += format(kmsg[pos],128-pos," spec ") if ( killFlags & TSKF_KILLEDSPEC ) pos += format(kmsg[pos],128-pos," kspec ") pos += format(kmsg[pos],128-pos,"]") } set_hudmessage(255,255,255,0.02,0.85,2, 1.5, 3.0, 0.02, 5.0, -1) show_hudmessage(killer, "%s", kmsg) } return PLUGIN_CONTINUE } DisplayKillInfo(victim){ if ( ShowKiller ){ new name[MAX_NAME_LENGTH], stats[8], body[8], wpn[33], mstats[8], mbody[8] get_user_name(g_Killers[victim][0],name,31) get_user_astats(victim,g_Killers[victim][0],stats,body,wpn,31) get_user_vstats(victim,g_Killers[victim][0],mstats,mbody) set_hudmessage(220,80,0,0.05,0.15,0, 6.0, 12.0, 1.0, 2.0, -1) getHits(victim,g_Killers[victim][0]) show_hudmessage(victim,"%s killed you with %s^nfrom distance of %.2f meters.^nHe did %d damage to you with %d hit(s)^nand still has %dhp.^nYou did %d damage to him with %d hit(s).^nHe hits you in:^n%s", name,wpn,float(g_Killers[victim][2]) * 0.0254, stats[6],stats[5], g_Killers[victim][1], mstats[6],mstats[5],g_Buffer ) } } DisplayAVList(victim){ if ( ShowVictims && getVictims(victim) ){ set_hudmessage(0,80,220,0.55,0.60,0, 6.0, 12.0, 1.0, 2.0, -1) show_hudmessage(victim, "%s", g_Buffer) } if ( ShowAttackers && getAttackers(victim)){ set_hudmessage(220,80,0,0.55,0.35,0, 6.0, 12.0, 1.0, 2.0, -1) show_hudmessage(victim, "%s", g_Buffer) } } DisplayKillerHp(victim,con){ if ( KillerHp ){ new name[MAX_NAME_LENGTH], kmsg[128] get_user_name(g_Killers[victim][0],name,31) format(kmsg,127,"%s still has %dhp",name,g_Killers[victim][1]) if ( con ) client_print(victim,print_console, "%s", kmsg) set_hudmessage(255,255,255,0.02,0.9,2, 1.5, 3.0, 0.02, 5.0, -1) show_hudmessage(victim, "%s", kmsg) } } public eResetHud( id ){ if ( !is_user_alive(id) ){ if ( id != g_Killers[id][0] && g_Killers[id][0] ){ DisplayKillInfo(id) DisplayAVList(id) DisplayKillerHp(id,0) } } else { g_Killers[ id ][0] = 0 } } public cmdKiller(id) { if ( !SayHP ){ client_print(id,print_chat, "%s", g_disabledMsg ) return PLUGIN_HANDLED } if (g_Killers[id][0]) { new name[MAX_NAME_LENGTH], stats[8], body[8], wpn[33], mstats[8], mbody[8] get_user_name(g_Killers[id][0],name,31) get_user_astats(id,g_Killers[id][0],stats,body,wpn,31) get_user_vstats(id,g_Killers[id][0],mstats,mbody) client_print(id,print_chat,"%s killed you with %s from distance of %.2f meters", name,wpn,float(g_Killers[id][2]) * 0.0254 ) client_print(id,print_chat,"He did %d damage to you with %d hit(s) and still had %dhp", stats[6],stats[5], g_Killers[id][1] ) client_print(id,print_chat,"You did %d damage to him with %d hit(s)",mstats[6], mstats[5] ) if (getMyHits(id,g_Killers[id][0])) client_print(id,print_chat, "%s", g_Buffer) } else { client_print(id,print_chat,"You have no killer...") } return PLUGIN_CONTINUE } public actionStatsMenu(id,key){ switch(key){ case 7: { g_userState[id] = 1 - g_userState[id] showStatsMenu(id,g_userPosition[id]) } case 8: showStatsMenu(id,++g_userPosition[id]) case 9: showStatsMenu(id,--g_userPosition[id]) default:{ new option = g_userPosition[id] * MAX_MENUPOS + key new index = g_userPlayers[id][option] if (is_user_connected(index)){ if (g_userState[id]) displayRank(index,id) else displayStats(index,id) } showStatsMenu(id,g_userPosition[id]) } } return PLUGIN_HANDLED } showStatsMenu(id,pos){ if (pos < 0) return PLUGIN_HANDLED new menu_body[512], inum, k = 0, start = pos * MAX_MENUPOS get_players(g_userPlayers[id],inum) if (start >= inum) start = pos = g_userPosition[id] = 0 new len = format(menu_body,511,"Server Stats %d/%d^n^n",pos + 1,((inum/MAX_MENUPOS)+((inum%MAX_MENUPOS)?1:0))) new name[MAX_NAME_LENGTH], end = start + MAX_MENUPOS, keys = (1<<9)|(1<<7) if (end > inum) end = inum for(new a = start; a < end; ++a){ get_user_name(g_userPlayers[id][a],name,31) keys |= (1<