/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CBaseDoor" { "Offsets" { "m_bHealthValue" // BYTE { "windows" "292" "linux" "312" "mac" "312" } "m_bMoveSnd" // BYTE { "windows" "293" "linux" "313" "mac" "313" } "m_bStopSnd" // BYTE { "windows" "294" "linux" "314" "mac" "314" } "m_ls" // locksound_t { "windows" "296" "linux" "316" "mac" "316" } "m_bLockedSound" // BYTE { "windows" "332" "linux" "352" "mac" "352" } "m_bLockedSentence" // BYTE { "windows" "333" "linux" "353" "mac" "353" } "m_bUnlockedSound" // BYTE { "windows" "334" "linux" "354" "mac" "354" } "m_bUnlockedSentence" // BYTE { "windows" "335" "linux" "355" "mac" "355" } "m_lastBlockedTimestamp" // float { "windows" "336" "linux" "356" "mac" "356" } } } } } }