/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CTriggerCamera" { "Offsets" { "m_hPlayer" // EHANDLE { "windows" "144" "linux" "160" "mac" "160" } "m_hTarget" // EHANDLE { "windows" "152" "linux" "168" "mac" "168" } "m_pentPath" // CBaseEntity* { "windows" "160" "linux" "176" "mac" "176" } "m_sPath" // int { "windows" "164" "linux" "180" "mac" "180" } "m_flWait" // float { "windows" "168" "linux" "184" "mac" "184" } "m_flReturnTime" // float { "windows" "172" "linux" "188" "mac" "188" } "m_flStopTime" // float { "windows" "176" "linux" "192" "mac" "192" } "m_moveDistance" // float { "windows" "180" "linux" "196" "mac" "196" } "m_targetSpeed" // float { "windows" "184" "linux" "200" "mac" "200" } "m_initialSpeed" // float { "windows" "188" "linux" "204" "mac" "204" } "m_acceleration" // float { "windows" "192" "linux" "208" "mac" "208" } "m_deceleration" // float { "windows" "196" "linux" "212" "mac" "212" } "m_state" // int { "windows" "200" "linux" "216" "mac" "216" } } } } } }