#include "fakemeta_amxx.h" CVector Engine[ENGFUNC_NUM+10]; CVector EnginePost[ENGFUNC_NUM+10]; cell mCellResult; cell mlCellResult; float mFloatResult; float mlFloatResult; const char *mStringResult; const char *mlStringResult; int retType = 0; int lastFmRes = FMRES_IGNORED; #include "forwardmacros.h" META_RES mswi(int fmres) { if (fmres == FMRES_IGNORED) return MRES_IGNORED; if (fmres == FMRES_HANDLED) return MRES_HANDLED; if (fmres == FMRES_SUPERCEDE) return MRES_SUPERCEDE; if (fmres == FMRES_OVERRIDE) return MRES_OVERRIDE; return (META_RES)0; } void clfm() { mCellResult = 0; mlCellResult = 0; mStringResult = ""; mlStringResult = ""; lastFmRes = FMRES_IGNORED; mFloatResult = 0.0; mlFloatResult = 0.0; } static cell AMX_NATIVE_CALL fm_return(AMX *amx, cell *params) { int len; switch (params[1]) { case FMV_STRING: { mStringResult = STRING(ALLOC_STRING(MF_GetAmxString(amx, params[2], 0 ,&len))); break; } case FMV_FLOAT: { mFloatResult = amx_ctof(params[2]); break; } case FMV_CELL: { mCellResult = params[2]; break; } default: { return 0; break; } } retType = params[1]; return 1; } // pfnPrecacheModel SIMPLE_INT_HOOK_STRING(PrecacheModel); // pfnPrecacheSound SIMPLE_INT_HOOK_STRING(PrecacheSound); void SetModel(edict_t *e, const char *m) { FM_ENG_HANDLE(FM_SetModel, (Engine[FM_SetModel].at(i), ENTINDEX(e), m)); RETURN_META(mswi(lastFmRes)); } void SetModel_post(edict_t *e, const char *m) { FM_ENG_HANDLE(FM_SetModel, (Engine[FM_SetModel].at(i), ENTINDEX(e), m)); RETURN_META(MRES_IGNORED); } // pfnModelIndex SIMPLE_INT_HOOK_CONSTSTRING(ModelIndex); // pfnModelFrames SIMPLE_INT_HOOK_INT(ModelFrames); void SetSize(edict_t *e, const float *rgflMin, const float *rgflMax) { cell vec1[3] = {amx_ftoc(rgflMin[0]), amx_ftoc(rgflMin[1]), amx_ftoc(rgflMin[2])}; cell vec2[3] = {amx_ftoc(rgflMax[0]), amx_ftoc(rgflMax[1]), amx_ftoc(rgflMax[2])};; cell retvec1 = MF_PrepareCellArray(vec1, 3); cell retvec2 = MF_PrepareCellArray(vec2, 3); FM_ENG_HANDLE(FM_SetSize, (Engine[FM_SetSize].at(i), ENTINDEX(e), retvec1, retvec2)); RETURN_META(mswi(lastFmRes)); } void SetSize_post(edict_t *e, const float *rgflMin, const float *rgflMax) { cell vec1[3] = {amx_ftoc(rgflMin[0]), amx_ftoc(rgflMin[1]), amx_ftoc(rgflMin[2])}; cell vec2[3] = {amx_ftoc(rgflMax[0]), amx_ftoc(rgflMax[1]), amx_ftoc(rgflMax[2])};; cell retvec1 = MF_PrepareCellArray(vec1, 3); cell retvec2 = MF_PrepareCellArray(vec2, 3); FM_ENG_HANDLE(FM_SetSize, (Engine[FM_SetSize].at(i), ENTINDEX(e), retvec1, retvec2)); RETURN_META(MRES_IGNORED); } void ChangeLevel(char *s1, char *s2) { FM_ENG_HANDLE(FM_ChangeLevel, (Engine[FM_ChangeLevel].at(i), s1, s2)); RETURN_META(mswi(lastFmRes)); } void ChangeLevel_post(char *s1, char *s2) { FM_ENG_HANDLE(FM_ChangeLevel, (Engine[FM_ChangeLevel].at(i), s1, s2)); RETURN_META(MRES_IGNORED); } float VecToYaw(const float *rgflVector) { cell vec[3] = {amx_ftoc(rgflVector[0]), amx_ftoc(rgflVector[1]), amx_ftoc(rgflVector[2])}; cell retvec = MF_PrepareCellArray(vec, 3); FM_ENG_HANDLE(FM_VecToYaw, (Engine[FM_VecToYaw].at(i), retvec)); RETURN_META_VALUE(mswi(lastFmRes), mlFloatResult); } float VecToYaw_post(const float *rgflVector) { cell vec[3] = {amx_ftoc(rgflVector[0]), amx_ftoc(rgflVector[1]), amx_ftoc(rgflVector[2])}; cell retvec = MF_PrepareCellArray(vec, 3); FM_ENG_HANDLE(FM_VecToYaw, (Engine[FM_VecToYaw].at(i), retvec)); RETURN_META_VALUE(MRES_IGNORED, mlFloatResult); } void VecToAngles(const float *rgflVectorIn, float *rgflVectorOut) { cell vec1[3] = {amx_ftoc(rgflVectorIn[0]), amx_ftoc(rgflVectorIn[1]), amx_ftoc(rgflVectorIn[2])}; cell vec2[3] = {amx_ftoc(rgflVectorOut[0]), amx_ftoc(rgflVectorOut[1]), amx_ftoc(rgflVectorOut[2])};; cell retvec1 = MF_PrepareCellArray(vec1, 3); cell retvec2 = MF_PrepareCellArray(vec2, 3); FM_ENG_HANDLE(FM_VecToAngles, (Engine[FM_VecToAngles].at(i), retvec1, retvec2)); RETURN_META(mswi(lastFmRes)); } void VecToAngles_post(const float *rgflVectorIn, float *rgflVectorOut) { cell vec1[3] = {amx_ftoc(rgflVectorIn[0]), amx_ftoc(rgflVectorIn[1]), amx_ftoc(rgflVectorIn[2])}; cell vec2[3] = {amx_ftoc(rgflVectorOut[0]), amx_ftoc(rgflVectorOut[1]), amx_ftoc(rgflVectorOut[2])};; cell retvec1 = MF_PrepareCellArray(vec1, 3); cell retvec2 = MF_PrepareCellArray(vec2, 3); FM_ENG_HANDLE(FM_VecToAngles, (Engine[FM_VecToAngles].at(i), retvec1, retvec2)); RETURN_META(MRES_IGNORED); } void MoveToOrigin(edict_t *ent, const float *pflGoal, float dist, int iMoveType) { cell vec[3] = {amx_ftoc(pflGoal[0]), amx_ftoc(pflGoal[1]), amx_ftoc(pflGoal[2])}; cell retvec = MF_PrepareCellArray(vec, 3); FM_ENG_HANDLE(FM_MoveToOrigin, (Engine[FM_MoveToOrigin].at(i), ENTINDEX(ent), retvec, dist, iMoveType)); RETURN_META(mswi(lastFmRes)); } void MoveToOrigin_post(edict_t *ent, const float *pflGoal, float dist, int iMoveType) { cell vec[3] = {amx_ftoc(pflGoal[0]), amx_ftoc(pflGoal[1]), amx_ftoc(pflGoal[2])}; cell retvec = MF_PrepareCellArray(vec, 3); FM_ENG_HANDLE(FM_MoveToOrigin, (Engine[FM_MoveToOrigin].at(i), ENTINDEX(ent), retvec, dist, iMoveType)); RETURN_META(MRES_IGNORED); } edict_t *FindEntityByString(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue) { FM_ENG_HANDLE(FM_FindEntityByString, (Engine[FM_FindEntityByString].at(i), ENTINDEX(pEdictStartSearchAfter), pszField, pszValue)); RETURN_META_VALUE(mswi(lastFmRes), INDEXENT2((int)mlCellResult)); } edict_t *FindEntityByString_post(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue) { FM_ENG_HANDLE(FM_FindEntityByString, (Engine[FM_FindEntityByString].at(i), ENTINDEX(pEdictStartSearchAfter), pszField, pszValue)); RETURN_META_VALUE(MRES_IGNORED, INDEXENT2((int)mlCellResult)); } // pfnGetEntityIllum SIMPLE_INT_HOOK_EDICT(GetEntityIllum); // pfnChangeYaw SIMPLE_VOID_HOOK_EDICT(ChangeYaw); // pfnChangePitch SIMPLE_VOID_HOOK_EDICT(ChangePitch); // pfnCreateEntity SIMPLE_EDICT_HOOK_VOID(CreateEntity); // pfnRemoveEntity SIMPLE_VOID_HOOK_EDICT(RemoveEntity); // pfnCreateNamedEntity SIMPLE_EDICT_HOOK_INT(CreateNamedEntity); // pfnMakeStatic SIMPLE_VOID_HOOK_EDICT(MakeStatic); // pfnEntIsOnFloor SIMPLE_INT_HOOK_EDICT(EntIsOnFloor); // pfnDropToFloor SIMPLE_INT_HOOK_EDICT(DropToFloor); // pfnDecalIndex SIMPLE_INT_HOOK_CONSTSTRING(DecalIndex); // pfnFreeEntPrivateData SIMPLE_VOID_HOOK_EDICT(FreeEntPrivateData); // pfnAllocString SIMPLE_INT_HOOK_CONSTSTRING(AllocString); // pfnPrecacheGeneric SIMPLE_INT_HOOK_STRING(PrecacheGeneric); // pfnNumberOfEntities SIMPLE_INT_HOOK_VOID(NumberOfEntities); // pfnGetCurrentPlayer SIMPLE_INT_HOOK_VOID(GetCurrentPlayer); /* * Beginning of Game DLL hooks */ // pfnSpawn SIMPLE_INT_HOOK_EDICT(Spawn); // pfnThink SIMPLE_VOID_HOOK_EDICT(Think); // pfnUse SIMPLE_VOID_HOOK_EDICT_EDICT(Use); // pfnTouch SIMPLE_VOID_HOOK_EDICT_EDICT(Touch); // pfnBlocked SIMPLE_VOID_HOOK_EDICT_EDICT(Blocked); // pfnSetAbsBox SIMPLE_VOID_HOOK_EDICT(SetAbsBox); // pfnClientDisconnect SIMPLE_VOID_HOOK_EDICT(ClientDisconnect); // pfnClientPutInServer SIMPLE_VOID_HOOK_EDICT(ClientPutInServer); // pfnClientKill SIMPLE_VOID_HOOK_EDICT(ClientKill); // pfnClientCommand SIMPLE_VOID_HOOK_EDICT(ClientCommand); // pfnServerDeactivate SIMPLE_VOID_HOOK_VOID(ServerDeactivate); // pfnPlayerPreThink SIMPLE_VOID_HOOK_EDICT(PlayerPreThink); // pfnPlayerPostThink SIMPLE_VOID_HOOK_EDICT(PlayerPostThink); // pfnStartFrame SIMPLE_VOID_HOOK_VOID(StartFrame); // pfnParmsNewLevel SIMPLE_VOID_HOOK_VOID(ParmsNewLevel); // pfnParmsChangeLevel SIMPLE_VOID_HOOK_VOID(ParmsChangeLevel); // pfnGetGameDescription SIMPLE_CONSTSTRING_HOOK_VOID(GetGameDescription); // pfnSpectatorConnect SIMPLE_VOID_HOOK_EDICT(SpectatorConnect); // pfnSpectatorDisconnect SIMPLE_VOID_HOOK_EDICT(SpectatorDisconnect); // pfnSpectatorThink SIMPLE_VOID_HOOK_EDICT(SpectatorThink); // pfnSys_Error SIMPLE_VOID_HOOK_CONSTSTRING(Sys_Error); // pfnPM_FindTextureType SIMPLE_CHAR_HOOK_STRING(PM_FindTextureType); // pfnRegisterEncoders SIMPLE_VOID_HOOK_VOID(RegisterEncoders); // pfnCreateInstancedBaselines SIMPLE_VOID_HOOK_VOID(CreateInstancedBaselines); // pfnAllowLagCompensation SIMPLE_INT_HOOK_VOID(AllowLagCompensation); static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params) { int func = params[1]; // You originally had both post coming from params[2] AND the function name. I've moved post to 3. int post = params[3]; if (func > ENGFUNC_NUM || func < 1) { MF_RaiseAmxError(amx, AMX_ERR_NATIVE); return 0; } int len, fId=0; const char *funcname = MF_GetAmxString(amx, params[2], 0, &len); LOG_CONSOLE(PLID,"Registering: Function: %s Post: %i Type: %i",funcname,params[3],params[1]); enginefuncs_t *engtable; DLL_FUNCTIONS *dlltable; if (post) { engtable = g_pengfuncsTable_Post; dlltable = g_pFunctionTable_Post; } else { engtable = g_pengfuncsTable; dlltable = g_pFunctionTable; } switch (func) { case FM_PrecacheModel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(PrecacheModel); break; case FM_PrecacheSound: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(PrecacheSound); break; case FM_SetModel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); ENGHOOK(SetModel); break; case FM_ModelIndex: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(ModelIndex); break; case FM_ModelFrames: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(ModelFrames); break; case FM_SetSize: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); ENGHOOK(SetSize); break; case FM_ChangeLevel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE); ENGHOOK(ChangeLevel); break; case FM_VecToYaw: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE); ENGHOOK(VecToYaw); break; case FM_VecToAngles: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_DONE); ENGHOOK(VecToAngles); break; case FM_MoveToOrigin: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_CELL, FP_DONE); ENGHOOK(MoveToOrigin); break; case FM_ChangeYaw: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(ChangeYaw); break; case FM_ChangePitch: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(ChangePitch); break; case FM_FindEntityByString: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_DONE); ENGHOOK(FindEntityByString); break; case FM_GetEntityIllum: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(GetEntityIllum); break; case FM_FindEntityInSphere: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_DONE); break; case FM_FindClientInPVS: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); break; case FM_EntitiesInPVS: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); break; case FM_MakeVectors: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE); break; case FM_AngleVectors: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_ARRAY, FP_ARRAY, FP_DONE); break; case FM_CreateEntity: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); ENGHOOK(CreateEntity); break; case FM_RemoveEntity: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(RemoveEntity); break; case FM_CreateNamedEntity: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(CreateNamedEntity); break; case FM_MakeStatic: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(MakeStatic); break; case FM_EntIsOnFloor: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(EntIsOnFloor); break; case FM_DropToFloor: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(DropToFloor); break; case FM_WalkMove: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_FLOAT, FP_CELL, FP_DONE); break; case FM_SetOrigin: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_DONE); break; case FM_EmitSound: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_DONE); break; case FM_EmitAmbientSound: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_DONE); break; case FM_TraceLine: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE); break; case FM_TraceToss: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); break; case FM_TraceMonsterHull: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE); break; case FM_TraceHull: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE); break; case FM_TraceModel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE); break; case FM_TraceTexture: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); break; case FM_TraceSphere: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_FLOAT, FP_CELL, FP_DONE); break; case FM_GetAimVector: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_ARRAY, FP_DONE); break; case FM_ParticleEffect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_DONE); break; case FM_LightStyle: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); break; case FM_DecalIndex: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(DecalIndex); break; case FM_PointContents: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE); break; case FM_FreeEntPrivateData: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE); ENGHOOK(FreeEntPrivateData); break; case FM_SzFromIndex: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); break; case FM_AllocString: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(AllocString); break; case FM_RegUserMsg: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_CELL, FP_DONE); break; case FM_AnimationAutomove: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_DONE); break; case FM_GetBonePosition: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); break; case FM_GetAttachment: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); break; case FM_SetView: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); break; case FM_Time: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); break; case FM_CrosshairAngle: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_FLOAT, FP_DONE); break; case FM_FadeClientVolume: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE); break; case FM_SetClientMaxspeed: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_DONE); break; case FM_CreateFakeClient: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); break; case FM_RunPlayerMove: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_DONE); break; case FM_NumberOfEntities: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); ENGHOOK(NumberOfEntities); break; case FM_StaticDecal: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE); break; case FM_PrecacheGeneric: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(PrecacheGeneric); break; case FM_BuildSoundMsg: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_ARRAY, FP_CELL, FP_DONE); break; case FM_GetPhysicsKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); break; case FM_SetPhysicsKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_DONE); break; case FM_GetPhysicsInfoString: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); break; case FM_PrecacheEvent: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); break; case FM_PlaybackEvent: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_FLOAT, FP_ARRAY, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE); break; //EngFunc_CheckVisibility, //) ( const edict_t *entity, unsigned char *pset ); case FM_CheckVisibility: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); break; //EngFunc_GetCurrentPlayer, //) ( void ); case FM_GetCurrentPlayer: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); ENGHOOK(GetCurrentPlayer); break; //EngFunc_CanSkipPlayer, //) ( const edict_t *player ); case FM_CanSkipPlayer: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); break; //EngFunc_SetGroupMask, //) ( int mask, int op ); case FM_SetGroupMask: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); break; //EngFunc_GetClientListening, // bool (int iReceiver, int iSender) case FM_Voice_GetClientListening: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); break; //EngFunc_SetClientListening, // bool (int iReceiver, int iSender, bool Listen) case FM_Voice_SetClientListening: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_DONE); // TODO: bool as cell 3rd arg? break; //EngFunc_InfoKeyValue, // char* ) (char *infobuffer, char *key); case FM_InfoKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE); break; //EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value); case FM_SetKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_STRING, FP_DONE); break; //EngFunc_SetClientKeyValue // void ) (int clientIndex, char *infobuffer, char *key, char *value); case FM_SetClientKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_STRING, FP_DONE); break; /* * Begin of DLLFuncs */ //DLLFunc_Spawn, // int ) ( edict_t *pent ); case FM_Spawn: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(Spawn); break; //DLLFunc_Think, // void ) ( edict_t *pent ); case FM_Think: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(Think); break; //DLLFunc_Use, // void ) ( edict_t *pentUsed, edict_t *pentOther ); case FM_Use: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(Use); break; //DLLFunc_Touch, // void ) ( edict_t *pentTouched, edict_t *pentOther ); case FM_Touch: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(Touch); break; //DLLFunc_Blocked, // void ) ( edict_t *pentBlocked, edict_t *pentOther ); case FM_Blocked: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(Blocked); break; //DLLFunc_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd ); /* case FM_KeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_????, FP_DONE); // TODO: undefined structure? break; */ //DLLFunc_SetAbsBox, // void ) ( edict_t *pent ); case FM_SetAbsBox: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(SetAbsBox); break; //DLLFunc_ClientConnect, // bool) ( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ); case FM_ClientConnect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_STRING, FP_DONE); // TODO: 4th arg must be of set size 128? break; //DLLFunc_ClientDisconnect, // void ) ( edict_t *pEntity ); case FM_ClientDisconnect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientDisconnect); break; //DLLFunc_ClientKill, // void ) ( edict_t *pEntity ); case FM_ClientKill: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientKill); break; //DLLFunc_ClientPutInServer, // void ) ( edict_t *pEntity ); case FM_ClientPutInServer: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientPutInServer); break; //DLLFunc_ClientCommand, // void ) ( edict_t *pEntity ); case FM_ClientCommand: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientCommand); break; //DLLFunc_ServerDeactivate, // void) ( void ); case FM_ServerDeactivate: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(ServerDeactivate); break; //DLLFunc_PlayerPreThink, // void ) ( edict_t *pEntity ); case FM_PlayerPreThink: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(PlayerPreThink); break; //DLLFunc_PlayerPostThink, // void ) ( edict_t *pEntity ); case FM_PlayerPostThink: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(PlayerPostThink); break; //DLLFunc_StartFrame, // void ) ( void ); case FM_StartFrame: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(StartFrame); break; //DLLFunc_ParmsNewLevel, // void ) ( void ); case FM_ParmsNewLevel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(ParmsNewLevel); break; //DLLFunc_ParmsChangeLevel, // void ) ( void ); case FM_ParmsChangeLevel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(ParmsChangeLevel); break; // Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life //DLLFunc_GetGameDescription, // const char * )( void ); case FM_GetGameDescription: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(GetGameDescription); break; // Spectator funcs //DLLFunc_SpectatorConnect, // void) ( edict_t *pEntity ); case FM_SpectatorConnect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(SpectatorConnect); break; //DLLFunc_SpectatorDisconnect, // void ) ( edict_t *pEntity ); case FM_SpectatorDisconnect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(SpectatorDisconnect); break; //DLLFunc_SpectatorThink, // void ) ( edict_t *pEntity ); case FM_SpectatorThink: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(SpectatorThink); break; // Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. //DLLFunc_Sys_Error, // void ) ( const char *error_string ); case FM_Sys_Error: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); DLLHOOK(Sys_Error); break; //DLLFunc_PM_FindTextureType, // char )( char *name ); case FM_PM_FindTextureType: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); DLLHOOK(PM_FindTextureType); break; //DLLFunc_RegisterEncoders, // void ) ( void ); case FM_RegisterEncoders: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(RegisterEncoders); break; // Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise //DLLFunc_GetHullBounds, // int) ( int hullnumber, float *mins, float *maxs ); case FM_GetHullBounds: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); break; // Create baselines for certain "unplaced" items. //DLLFunc_CreateInstancedBaselines, // void ) ( void ); case FM_CreateInstancedBaselines: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(CreateInstancedBaselines); break; //DLLFunc_pfnAllowLagCompensation, // int )( void ); case FM_AllowLagCompensation: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(AllowLagCompensation); break; #if 0 // I know this does not fit with DLLFUNC(), but I dont want another native just for it. MetaFunc_CallGameEntity // bool (plid_t plid, const char *entStr,entvars_t *pev); #endif default: fId = 0; break; } if (!fId) return 0; if (post) { EnginePost[func].push_back(fId); } else { Engine[func].push_back(fId); } return 1; } AMX_NATIVE_INFO forward_natives[] = { { "register_forward", register_forward }, { NULL, NULL } };