// ////////////////////////////////////////////////////////// // keccak.h // Copyright (c) 2014,2015 Stephan Brumme. All rights reserved. // see http://create.stephan-brumme.com/disclaimer.html // #pragma once #include "../hashing.h" /// compute Keccak hash (designated SHA3) /** Usage: Keccak keccak; std::string myHash = keccak("Hello World"); // std::string std::string myHash2 = keccak("How are you", 11); // arbitrary data, 11 bytes // or in a streaming fashion: Keccak keccak; while (more data available) keccak.add(pointer to fresh data, number of new bytes); std::string myHash3 = keccak.getHash(); */ class Keccak //: public Hash { public: /// algorithm variants enum Bits { Keccak224 = 224, Keccak256 = 256, Keccak384 = 384, Keccak512 = 512 }; /// same as reset() explicit Keccak(Bits bits = Keccak256); /// compute hash of a memory block const char* operator()(const void* data, size_t numBytes); /// compute hash of a string, excluding final zero const char* operator()(const char* text, size_t size); /// add arbitrary number of bytes void add(const void* data, size_t numBytes); /// return latest hash as hex characters const char* getHash(); /// same as reset() void changeBits(Bits bits); /// restart void reset(); private: /// process a full block void processBlock(const void* data); /// process everything left in the internal buffer void processBuffer(); /// 1600 bits, stored as 25x64 bit, BlockSize is no more than 1152 bits (Keccak224) enum { StateSize = 1600 / (8 * 8), MaxBlockSize = 200 - 2 * (224 / 8) }; /// hash uint64_t m_hash[StateSize]; /// size of processed data in bytes uint64_t m_numBytes; /// block size (less or equal to MaxBlockSize) size_t m_blockSize; /// valid bytes in m_buffer size_t m_bufferSize; /// bytes not processed yet uint8_t m_buffer[MaxBlockSize]; /// variant Bits m_bits; };