/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CBaseToggle" { "Offsets" { "m_toggle_state" // TOGGLE_STATE { "windows" "124" "linux" "140" "mac" "140" } "m_flActivateFinished" // float { "windows" "128" "linux" "144" "mac" "144" } "m_flMoveDistance" // float { "windows" "132" "linux" "148" "mac" "148" } "m_flWait" // float { "windows" "136" "linux" "152" "mac" "152" } "m_flLip" // float { "windows" "140" "linux" "156" "mac" "156" } "m_flTWidth" // float { "windows" "144" "linux" "160" "mac" "160" } "m_flTLength" // float { "windows" "148" "linux" "164" "mac" "164" } "m_vecPosition1" // Vector { "windows" "152" "linux" "168" "mac" "168" } "m_vecPosition2" // Vector { "windows" "164" "linux" "180" "mac" "180" } "m_vecAngle1" // Vector { "windows" "176" "linux" "192" "mac" "192" } "m_vecAngle2" // Vector { "windows" "188" "linux" "204" "mac" "204" } "m_cTriggersLeft" // int { "windows" "200" "linux" "216" "mac" "216" } "m_flHeight" // float { "windows" "204" "linux" "220" "mac" "220" } "m_hActivator" // EHANDLE { "windows" "208" "linux" "224" "mac" "224" } "m_vecFinalDest" // Vector { "windows" "224" "linux" "240" "mac" "240" } "m_vecFinalAngle" // Vector { "windows" "236" "linux" "252" "mac" "252" } "m_bitsDamageInflict" // int { "windows" "248" "linux" "264" "mac" "264" } "m_sMaster" // string_t { "windows" "252" "linux" "268" "mac" "268" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle */