/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "COFChargedBolt" { "Offsets" { "m_iShowerSparks" // int { "windows" "96" "linux" "112" "mac" "112" } "m_pBeam" // CBeam*[8] { "windows" "100" "linux" "116" "mac" "116" } "m_iBeams" // int { "windows" "132" "linux" "148" "mac" "148" } "m_pAttachEnt" // CBaseAnimating* { "windows" "136" "linux" "152" "mac" "152" } "m_iAttachIdx" // int { "windows" "140" "linux" "156" "mac" "156" } } } } } } /** * Class Hierarchy * - * CBaseEntity * COFChargedBolt */