/* AMX Mod X * * by the AMX Mod X Development Team * originally developed by OLO * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. */ #ifndef _INCLUDE_NATIVES_H #define _INCLUDE_NATIVES_H //only 16 for now sorry #define CALLFUNC_MAXPARAMS 16 #define CALLFUNC_FLAG_BYREF 1 #define CALLFUNC_FLAG_BYREF_REUSED 2 #define N_CELL 1 #define N_ARRAY 2 #define N_BYREF 3 #define N_VARARG 4 struct regnative { AMX *amx; String name; char *pfn; int func; AMX *caller; int style; cell params[CALLFUNC_MAXPARAMS]; }; extern "C" void amxx_DynaInit(void *ptr); extern "C" void amxx_DynaMake(char *buffer, int id); extern "C" int amxx_DynaFunc(AMX *amx, cell *params); extern "C" int amxx_DynaCodesize(); AMX_NATIVE_INFO *BuildNativeTable(); void AddPluginLibrary(const char *name); void ClearPluginLibraries(); bool LibraryExists(const char *name); //I couldn't resist :) extern AMX_NATIVE_INFO g_NativeNatives[]; #endif //_INCLUDE_NATIVES_H