#include "fakemeta_amxx.h" CVector Engine[ENGFUNC_NUM+10]; CVector EnginePost[ENGFUNC_NUM+10]; cell mCellResult; cell mlCellResult; float mFloatResult; float mlFloatResult; const char *mStringResult; const char *mlStringResult; int retType = 0; int lastFmRes = FMRES_IGNORED; KVD_Wrapper g_kvd_hook; clientdata_t *g_cd_hook; entity_state_t *g_es_hook; usercmd_t *g_uc_hook; cell origCellRet; float origFloatRet; const char *origStringRet; #include "forwardmacros.h" META_RES mswi(int fmres) { if (fmres == FMRES_IGNORED) return MRES_IGNORED; if (fmres == FMRES_HANDLED) return MRES_HANDLED; if (fmres == FMRES_SUPERCEDE) return MRES_SUPERCEDE; if (fmres == FMRES_OVERRIDE) return MRES_OVERRIDE; return (META_RES)0; } void clfm() { mCellResult = 0; mlCellResult = 0; mStringResult = ""; mlStringResult = ""; lastFmRes = FMRES_IGNORED; mFloatResult = 0.0; mlFloatResult = 0.0; } static cell AMX_NATIVE_CALL fm_return(AMX *amx, cell *params) { int len; switch (params[1]) { case FMV_STRING: { mStringResult = STRING(ALLOC_STRING(MF_GetAmxString(amx, params[2], 0 ,&len))); break; } case FMV_FLOAT: { mFloatResult = amx_ctof(params[2]); break; } case FMV_CELL: { mCellResult = params[2]; break; } default: { return 0; break; } } retType = params[1]; return 1; } /* * Begining of Game DLL->Engine hooks */ // pfnPrecacheModel SIMPLE_INT_HOOK_STRING(PrecacheModel); // pfnPrecacheSound SIMPLE_INT_HOOK_STRING(PrecacheSound); void ClientUserInfoChanged(edict_t *e, char *infobuffer) { FM_ENG_HANDLE(FM_ClientUserInfoChanged, (Engine[FM_ClientUserInfoChanged].at(i), (cell)ENTINDEX(e))); RETURN_META(mswi(lastFmRes)); } void ClientUserInfoChanged_post(edict_t *e, char *infobuffer) { FM_ENG_HANDLE_POST(FM_ClientUserInfoChanged, (EnginePost[FM_ClientUserInfoChanged].at(i), (cell)ENTINDEX(e))); RETURN_META(MRES_IGNORED); } void SetModel(edict_t *e, const char *m) { FM_ENG_HANDLE(FM_SetModel, (Engine[FM_SetModel].at(i), (cell)ENTINDEX(e), m)); RETURN_META(mswi(lastFmRes)); } void SetModel_post(edict_t *e, const char *m) { FM_ENG_HANDLE_POST(FM_SetModel, (EnginePost[FM_SetModel].at(i), (cell)ENTINDEX(e), m)); RETURN_META(MRES_IGNORED); } void TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) { /* TRACE_LINE(v1, v2, fNoMonsters, pentToSkip, ptr); //from fun module - prevents crash? - t(+)rget/freecode // well i guess that's what you get for listening, isnt it? =/ */ gfm_tr=ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE(FM_TraceLine, (Engine[FM_TraceLine].at(i), p_v1, p_v2, (cell)fNoMonsters, (cell)ENTINDEX(pentToSkip) , (cell)ptr)); RETURN_META(mswi(lastFmRes)); } void TraceLine_post(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) { gfm_tr=ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE_POST(FM_TraceLine, (EnginePost[FM_TraceLine].at(i), p_v1, p_v2, (cell)fNoMonsters, (cell)ENTINDEX(pentToSkip), (cell)ptr)); RETURN_META(MRES_IGNORED); } void TraceToss(edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr) { gfm_tr = ptr; FM_ENG_HANDLE(FM_TraceToss, (Engine[FM_TraceToss].at(i), (cell)ENTINDEX(pent), (cell)ENTINDEX(pentToIgnore), (cell)ptr)); RETURN_META(mswi(lastFmRes)); } void TraceToss_post(edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr) { gfm_tr = ptr; FM_ENG_HANDLE_POST(FM_TraceToss, (EnginePost[FM_TraceToss].at(i), (cell)ENTINDEX(pent), (cell)ENTINDEX(pentToIgnore), (cell)ptr)); RETURN_META(MRES_IGNORED); } int TraceMonsterHull(edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) { gfm_tr = ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE(FM_TraceMonsterHull, (Engine[FM_TraceMonsterHull].at(i), (cell)ENTINDEX(pEdict), p_v1, p_v2, (cell)fNoMonsters, (cell)ENTINDEX(pentToSkip), (cell)ptr)); RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); } int TraceMonsterHull_post(edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) { gfm_tr = ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); origCellRet = META_RESULT_ORIG_RET(int); FM_ENG_HANDLE_POST(FM_TraceMonsterHull, (EnginePost[FM_TraceMonsterHull].at(i), (cell)ENTINDEX(pEdict), p_v1, p_v2, (cell)fNoMonsters, (cell)ENTINDEX(pentToSkip), (cell)ptr)); RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); } void TraceHull(const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr) { gfm_tr = ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE(FM_TraceHull, (Engine[FM_TraceHull].at(i), p_v1, p_v2, (cell)fNoMonsters, (cell)hullNumber, (cell)ENTINDEX(pentToSkip), (cell)ptr)); RETURN_META(mswi(lastFmRes)); } void TraceHull_post(const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr) { gfm_tr = ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE_POST(FM_TraceHull, (EnginePost[FM_TraceHull].at(i), p_v1, p_v2, (cell)fNoMonsters, (cell)hullNumber, (cell)ENTINDEX(pentToSkip), (cell)ptr)); RETURN_META(MRES_IGNORED); } void TraceModel(const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr) { gfm_tr = ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE(FM_TraceModel, (Engine[FM_TraceModel].at(i), p_v1, p_v2, (cell)hullNumber, (cell)ENTINDEX(pent), (cell)ptr)); RETURN_META(mswi(lastFmRes)); } void TraceModel_post(const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr) { gfm_tr = ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE_POST(FM_TraceModel, (EnginePost[FM_TraceModel].at(i), p_v1, p_v2, (cell)hullNumber, (cell)ENTINDEX(pent), (cell)ptr)); RETURN_META(MRES_IGNORED); } const char *TraceTexture(edict_t *pTextureEntity, const float *v1, const float *v2) { PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE(FM_TraceTexture, (Engine[FM_TraceTexture].at(i), (cell)ENTINDEX(pTextureEntity), p_v1, p_v2)); RETURN_META_VALUE(mswi(lastFmRes), mlStringResult); } const char *TraceTexture_post(edict_t *pTextureEntity, const float *v1, const float *v2) { PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); origStringRet = META_RESULT_ORIG_RET(const char *); FM_ENG_HANDLE_POST(FM_TraceTexture, (EnginePost[FM_TraceTexture].at(i), (cell)ENTINDEX(pTextureEntity), p_v1, p_v2)); RETURN_META_VALUE(MRES_IGNORED, mlStringResult); } void TraceSphere(const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr) { gfm_tr = ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE(FM_TraceSphere, (Engine[FM_TraceSphere].at(i), p_v1, p_v2, (cell)fNoMonsters, radius, (cell)ENTINDEX(pentToSkip), (cell)ptr)); RETURN_META(mswi(lastFmRes)); } void TraceSphere_post(const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr) { gfm_tr = ptr; PREPARE_VECTOR(v1); PREPARE_VECTOR(v2); FM_ENG_HANDLE_POST(FM_TraceSphere, (EnginePost[FM_TraceSphere].at(i), p_v1, p_v2, (cell)fNoMonsters, radius, (cell)ENTINDEX(pentToSkip), (cell)ptr)); RETURN_META(MRES_IGNORED); } /* // Passed to pfnKeyValue typedef struct KeyValueData_s { char *szClassName; // in: entity classname char *szKeyName; // in: name of key char *szValue; // in: value of key int32 fHandled; // out: DLL sets to true if key-value pair was understood } KeyValueData; */ void KeyValue(edict_t* entity, KeyValueData* data) { g_kvd_hook.kvd = data; FM_ENG_HANDLE(FM_KeyValue, (Engine[FM_KeyValue].at(i), (cell)ENTINDEX(entity), (cell)(&g_kvd_hook))); RETURN_META(mswi(lastFmRes)); } void KeyValue_post(edict_t* entity, KeyValueData* data) { g_kvd_hook.kvd = data; FM_ENG_HANDLE_POST(FM_KeyValue, (EnginePost[FM_KeyValue].at(i), (cell)ENTINDEX(entity), (cell)(&g_kvd_hook))); RETURN_META(MRES_IGNORED); } void AlertMessage(ALERT_TYPE atype, char *szFmt, ...) { static char buf[2048]; va_list ap; va_start(ap, szFmt); vsprintf(buf, szFmt, ap); va_end(ap); FM_ENG_HANDLE(FM_AlertMessage, (Engine[FM_AlertMessage].at(i), (cell)atype, buf)); RETURN_META(mswi(lastFmRes)); } void AlertMessage_post(ALERT_TYPE atype, char *szFmt, ...) { static char buf[2048]; va_list ap; va_start(ap, szFmt); vsprintf(buf, szFmt, ap); va_end(ap); FM_ENG_HANDLE_POST(FM_AlertMessage, (EnginePost[FM_AlertMessage].at(i), (cell)atype, buf)); RETURN_META(MRES_IGNORED); } // pfnModelIndex SIMPLE_INT_HOOK_CONSTSTRING(ModelIndex); // pfnModelFrames SIMPLE_INT_HOOK_INT(ModelFrames); // pfnSetSize SIMPLE_VOID_HOOK_EDICT_CONSTVECT_CONSTVECT(SetSize); // pfnChangeLevel SIMPLE_VOID_HOOK_STRING_STRING(ChangeLevel); // pfnVecToYaw SIMPLE_FLOAT_HOOK_CONSTVECT(VecToYaw); void VecToAngles(const float *rgflVectorIn, float *rgflVectorOut) { PREPARE_VECTOR(rgflVectorIn); PREPARE_VECTOR(rgflVectorOut); FM_ENG_HANDLE(FM_VecToAngles, (Engine[FM_VecToAngles].at(i), p_rgflVectorIn, p_rgflVectorOut)); RETURN_META(mswi(lastFmRes)); } void VecToAngles_post(const float *rgflVectorIn, float *rgflVectorOut) { PREPARE_VECTOR(rgflVectorIn); PREPARE_VECTOR(rgflVectorOut); FM_ENG_HANDLE_POST(FM_VecToAngles, (EnginePost[FM_VecToAngles].at(i), p_rgflVectorIn, p_rgflVectorOut)); RETURN_META(MRES_IGNORED); } void MoveToOrigin(edict_t *ent, const float *pflGoal, float dist, int iMoveType) { PREPARE_VECTOR(pflGoal); FM_ENG_HANDLE(FM_MoveToOrigin, (Engine[FM_MoveToOrigin].at(i), (cell)ENTINDEX(ent), p_pflGoal, dist, (cell)iMoveType)); RETURN_META(mswi(lastFmRes)); } void MoveToOrigin_post(edict_t *ent, const float *pflGoal, float dist, int iMoveType) { PREPARE_VECTOR(pflGoal); FM_ENG_HANDLE_POST(FM_MoveToOrigin, (EnginePost[FM_MoveToOrigin].at(i), (cell)ENTINDEX(ent), p_pflGoal, dist, (cell)iMoveType)); RETURN_META(MRES_IGNORED); } edict_t *FindEntityByString(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue) { FM_ENG_HANDLE(FM_FindEntityByString, (Engine[FM_FindEntityByString].at(i), (cell)ENTINDEX(pEdictStartSearchAfter), pszField, pszValue)); RETURN_META_VALUE(mswi(lastFmRes), INDEXENT2((int)mlCellResult)); } edict_t *FindEntityByString_post(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue) { origCellRet = ENTINDEX(META_RESULT_ORIG_RET(edict_t *)); FM_ENG_HANDLE_POST(FM_FindEntityByString, (EnginePost[FM_FindEntityByString].at(i), (cell)ENTINDEX(pEdictStartSearchAfter), pszField, pszValue)); RETURN_META_VALUE(MRES_IGNORED, INDEXENT2((int)mlCellResult)); } // pfnGetEntityIllum SIMPLE_INT_HOOK_EDICT(GetEntityIllum); // pfnFindEntityInSphere SIMPLE_EDICT_HOOK_EDICT_CONSTVECT_FLOAT(FindEntityInSphere); // pfnFindClientInPVS SIMPLE_EDICT_HOOK_EDICT(FindClientInPVS); // pfnEntitiesInPVS SIMPLE_EDICT_HOOK_EDICT(EntitiesInPVS); // pfnMakeVectors SIMPLE_VOID_HOOK_CONSTVECT(MakeVectors); // pfnAngleVectors SIMPLE_VOID_HOOK_CONSTVECT_VECT_VECT_VECT(AngleVectors); // pfnChangeYaw SIMPLE_VOID_HOOK_EDICT(ChangeYaw); // pfnChangePitch SIMPLE_VOID_HOOK_EDICT(ChangePitch); // pfnCreateEntity SIMPLE_EDICT_HOOK_VOID(CreateEntity); // pfnRemoveEntity SIMPLE_VOID_HOOK_EDICT(RemoveEntity); // pfnCreateNamedEntity SIMPLE_EDICT_HOOK_INT(CreateNamedEntity); // pfnMakeStatic SIMPLE_VOID_HOOK_EDICT(MakeStatic); // pfnEntIsOnFloor SIMPLE_INT_HOOK_EDICT(EntIsOnFloor); // pfnDropToFloor SIMPLE_INT_HOOK_EDICT(DropToFloor); // pfnWalkMove SIMPLE_INT_HOOK_EDICT_FLOAT_FLOAT_INT(WalkMove); // pfnSetOrigin SIMPLE_VOID_HOOK_EDICT_CONSTVECT(SetOrigin); // pfnEmitSound SIMPLE_VOID_HOOK_EDICT_INT_CONSTSTRING_FLOAT_FLOAT_INT_INT(EmitSound); // pfnEmitAmbientSound SIMPLE_VOID_HOOK_EDICT_VECT_CONSTSTRING_FLOAT_FLOAT_INT_INT(EmitAmbientSound); // pfnGetAimVector SIMPLE_VOID_HOOK_EDICT_FLOAT_VECT(GetAimVector); // pfnParticleEffect SIMPLE_VOID_HOOK_CONSTVECT_CONSTVECT_FLOAT_FLOAT(ParticleEffect); // pfnLightStyle SIMPLE_VOID_HOOK_INT_STRING(LightStyle); // pfnDecalIndex SIMPLE_INT_HOOK_CONSTSTRING(DecalIndex); // pfnPointContents SIMPLE_INT_HOOK_CONSTVECT(PointContents); // pfnMessageBegin SIMPLE_VOID_HOOK_INT_INT_CONSTVECT_EDICT(MessageBegin); // pfnMessageEnd SIMPLE_VOID_HOOK_VOID(MessageEnd); // pfnWriteByte SIMPLE_VOID_HOOK_INT(WriteByte); // pfnWriteChar SIMPLE_VOID_HOOK_INT(WriteChar); // pfnWriteShort SIMPLE_VOID_HOOK_INT(WriteShort); // pfnWriteLong SIMPLE_VOID_HOOK_INT(WriteLong); // pfnWriteAngle SIMPLE_VOID_HOOK_FLOAT(WriteAngle); // pfnWriteCoord SIMPLE_VOID_HOOK_FLOAT(WriteCoord); // pfnWriteString SIMPLE_VOID_HOOK_CONSTSTRING(WriteString); // pfnWriteEntity SIMPLE_VOID_HOOK_INT(WriteEntity); SIMPLE_FLOAT_HOOK_CONSTSTRING(CVarGetFloat); SIMPLE_CONSTSTRING_HOOK_CONSTSTRING(CVarGetString); SIMPLE_VOID_HOOK_CONSTSTRING_FLOAT(CVarSetFloat); SIMPLE_VOID_HOOK_CONSTSTRING_CONSTSTRING(CVarSetString); // pfnFreeEntPrivateData SIMPLE_VOID_HOOK_EDICT(FreeEntPrivateData); // pfnSzFromIndex SIMPLE_CONSTSTRING_HOOK_INT(SzFromIndex); // pfnAllocString SIMPLE_INT_HOOK_CONSTSTRING(AllocString); SIMPLE_INT_HOOK_CONSTSTRING_INT(RegUserMsg); // pfnAnimationAutomove SIMPLE_VOID_HOOK_CONSTEDICT_FLOAT(AnimationAutomove); void GetBonePosition(const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles) { PREPARE_VECTOR(rgflOrigin); PREPARE_VECTOR(rgflAngles); FM_ENG_HANDLE(FM_GetBonePosition, (Engine[FM_GetBonePosition].at(i), (cell)ENTINDEX(pEdict), (cell)iBone, p_rgflOrigin, p_rgflAngles)); RETURN_META(mswi(lastFmRes)); } void GetBonePosition_post(const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles) { PREPARE_VECTOR(rgflOrigin); PREPARE_VECTOR(rgflAngles); FM_ENG_HANDLE_POST(FM_GetBonePosition, (EnginePost[FM_GetBonePosition].at(i), (cell)ENTINDEX(pEdict), (cell)iBone, p_rgflOrigin, p_rgflAngles)); RETURN_META(MRES_IGNORED); } void GetAttachment(const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles) { PREPARE_VECTOR(rgflOrigin); PREPARE_VECTOR(rgflAngles); FM_ENG_HANDLE(FM_GetAttachment, (Engine[FM_GetAttachment].at(i), (cell)ENTINDEX(pEdict), (cell)iAttachment, p_rgflOrigin, p_rgflAngles)); RETURN_META(mswi(lastFmRes)); } void GetAttachment_post(const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles) { PREPARE_VECTOR(rgflOrigin); PREPARE_VECTOR(rgflAngles); FM_ENG_HANDLE_POST(FM_GetAttachment, (EnginePost[FM_GetAttachment].at(i), (cell)ENTINDEX(pEdict), (cell)iAttachment, p_rgflOrigin, p_rgflAngles)); RETURN_META(MRES_IGNORED); } // pfnSetView SIMPLE_VOID_HOOK_CONSTEDICT_CONSTEDICT(SetView); // pfnTime SIMPLE_FLOAT_HOOK_VOID(Time); // pfnCrosshairAngle SIMPLE_VOID_HOOK_CONSTEDICT_FLOAT_FLOAT(CrosshairAngle); SIMPLE_VOID_HOOK_CONSTEDICT_INT_INT_INT_INT(FadeClientVolume); // pfnSetClientMaxspeed SIMPLE_VOID_HOOK_CONSTEDICT_FLOAT(SetClientMaxspeed); // pfnPrecacheGeneric SIMPLE_INT_HOOK_STRING(PrecacheGeneric); // pfnPrecacheEvent SIMPLE_USHORT_HOOK_INT_CONSTSTRING(PrecacheEvent); // pfnGetPhysicsKeyValue SIMPLE_CONSTSTRING_HOOK_CONSTEDICT_CONSTSTRING(GetPhysicsKeyValue); // pfnSetPhysicsKeyValue SIMPLE_VOID_HOOK_CONSTEDICT_CONSTSTRING_CONSTSTRING(SetPhysicsKeyValue); // pfnGetPhysicsInfoString SIMPLE_CONSTSTRING_HOOK_CONSTEDICT(GetPhysicsInfoString); // pfnPlaybackEvent HOOK_PLAYBACK_EVENT(PlaybackEvent); // pfnCreateFakeClient SIMPLE_EDICT_HOOK_CONSTSTRING(CreateFakeClient); void RunPlayerMove(edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec) { PREPARE_VECTOR(viewangles); FM_ENG_HANDLE(FM_RunPlayerMove, (Engine[FM_RunPlayerMove].at(i), (cell)ENTINDEX(fakeclient), p_viewangles, forwardmove, sidemove, upmove, (cell)buttons, (cell)impulse, (cell)msec)); RETURN_META(mswi(lastFmRes)); } void RunPlayerMove_post(edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec) { PREPARE_VECTOR(viewangles); FM_ENG_HANDLE_POST(FM_RunPlayerMove, (EnginePost[FM_RunPlayerMove].at(i), (cell)ENTINDEX(fakeclient), p_viewangles, forwardmove, sidemove, upmove, (cell)buttons, (cell)impulse, (cell)msec)); RETURN_META(MRES_IGNORED); } // pfnNumberOfEntities SIMPLE_INT_HOOK_VOID(NumberOfEntities); void StaticDecal(const float *origin, int decalIndex, int entityIndex, int modelIndex) { PREPARE_VECTOR(origin); FM_ENG_HANDLE(FM_StaticDecal, (Engine[FM_StaticDecal].at(i), p_origin, (cell)decalIndex, (cell)entityIndex, (cell)modelIndex)); RETURN_META(mswi(lastFmRes)); } void StaticDecal_post(const float *origin, int decalIndex, int entityIndex, int modelIndex) { PREPARE_VECTOR(origin); FM_ENG_HANDLE_POST(FM_StaticDecal, (EnginePost[FM_StaticDecal].at(i), p_origin, (cell)decalIndex, (cell)entityIndex, (cell)modelIndex)); RETURN_META(MRES_IGNORED); } void BuildSoundMsg(edict_t *entity, int channel, const char *sample, float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) { PREPARE_VECTOR(pOrigin); FM_ENG_HANDLE(FM_BuildSoundMsg, (Engine[FM_BuildSoundMsg].at(i), (cell)ENTINDEX(entity), (cell)channel, sample, volume, attenuation, (cell)fFlags, (cell)pitch, (cell)msg_dest, (cell)msg_type, p_pOrigin, (cell)ENTINDEX(ed))); RETURN_META(mswi(lastFmRes)); } void BuildSoundMsg_post(edict_t *entity, int channel, const char *sample, float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) { PREPARE_VECTOR(pOrigin); FM_ENG_HANDLE_POST(FM_BuildSoundMsg, (EnginePost[FM_BuildSoundMsg].at(i), (cell)ENTINDEX(entity), (cell)channel, sample, volume, attenuation, (cell)fFlags, (cell)pitch, (cell)msg_dest, (cell)msg_type, p_pOrigin, (cell)ENTINDEX(ed))); RETURN_META(MRES_IGNORED); } int CheckVisibility(const edict_t *entity, unsigned char *pset) { FM_ENG_HANDLE(FM_CheckVisibility, (Engine[FM_CheckVisibility].at(i), (cell)ENTINDEX(entity), (cell)pset)); RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); } int CheckVisibility_post(const edict_t *entity, unsigned char *pset) { origCellRet = META_RESULT_ORIG_RET(int); FM_ENG_HANDLE(FM_CheckVisibility, (Engine[FM_CheckVisibility].at(i), (cell)ENTINDEX(entity), (cell)pset)); RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); } // pfnGetCurrentPlayer SIMPLE_INT_HOOK_VOID(GetCurrentPlayer); // pfnCanSkipPlayer SIMPLE_INT_HOOK_CONSTEDICT(CanSkipPlayer); // pfnSetGroupMask SIMPLE_VOID_HOOK_INT_INT(SetGroupMask); // pfnVoice_GetClientListening SIMPLE_BOOL_HOOK_INT_INT(Voice_GetClientListening); // pfnVoice_SetClientListening SIMPLE_BOOL_HOOK_INT_INT_BOOL(Voice_SetClientListening); SIMPLE_STRING_HOOK_STRING_STRING(InfoKeyValue); SIMPLE_VOID_HOOK_STRING_STRING_STRING(SetKeyValue); SIMPLE_VOID_HOOK_INT_STRING_STRING_STRING(SetClientKeyValue); SIMPLE_CONSTSTRING_HOOK_EDICT(GetPlayerAuthId); SIMPLE_UINT_HOOK_EDICT(GetPlayerWONId); SIMPLE_INT_HOOK_STRING(IsMapValid); int CreateInstancedBaseline(int classname, struct entity_state_s *baseline) { g_es_hook = baseline; FM_ENG_HANDLE(FM_CreateInstancedBaseline, (Engine[FM_CreateInstancedBaseline].at(i), (cell)classname, (cell)baseline)); RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); } int CreateInstancedBaseline_post(int classname, struct entity_state_s *baseline) { g_es_hook = baseline; origCellRet = META_RESULT_ORIG_RET(int); FM_ENG_HANDLE_POST(FM_CreateInstancedBaseline, (EnginePost[FM_CreateInstancedBaseline].at(i), (cell)classname, (cell)baseline)); RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); } /* * Beginning of Engine->Game DLL hooks */ // pfnSpawn SIMPLE_INT_HOOK_EDICT(Spawn); // pfnThink SIMPLE_VOID_HOOK_EDICT(Think); // pfnUse SIMPLE_VOID_HOOK_EDICT_EDICT(Use); // pfnTouch SIMPLE_VOID_HOOK_EDICT_EDICT(Touch); // pfnBlocked SIMPLE_VOID_HOOK_EDICT_EDICT(Blocked); // pfnSetAbsBox SIMPLE_VOID_HOOK_EDICT(SetAbsBox); // pfnClientConnect SIMPLE_BOOL_HOOK_EDICT_CONSTSTRING_CONSTSTRING_STRING128(ClientConnect); // pfnClientDisconnect SIMPLE_VOID_HOOK_EDICT(ClientDisconnect); // pfnClientPutInServer SIMPLE_VOID_HOOK_EDICT(ClientPutInServer); // pfnClientKill SIMPLE_VOID_HOOK_EDICT(ClientKill); // pfnClientCommand SIMPLE_VOID_HOOK_EDICT(ClientCommand); // pfnServerDeactivate SIMPLE_VOID_HOOK_VOID(ServerDeactivate); // pfnPlayerPreThink SIMPLE_VOID_HOOK_EDICT(PlayerPreThink); // pfnPlayerPostThink SIMPLE_VOID_HOOK_EDICT(PlayerPostThink); // pfnStartFrame SIMPLE_VOID_HOOK_VOID(StartFrame); // pfnParmsNewLevel SIMPLE_VOID_HOOK_VOID(ParmsNewLevel); // pfnParmsChangeLevel SIMPLE_VOID_HOOK_VOID(ParmsChangeLevel); // pfnGetGameDescription SIMPLE_CONSTSTRING_HOOK_VOID(GetGameDescription); // pfnSpectatorConnect SIMPLE_VOID_HOOK_EDICT(SpectatorConnect); // pfnSpectatorDisconnect SIMPLE_VOID_HOOK_EDICT(SpectatorDisconnect); // pfnSpectatorThink SIMPLE_VOID_HOOK_EDICT(SpectatorThink); // pfnSys_Error SIMPLE_VOID_HOOK_CONSTSTRING(Sys_Error); // pfnPM_FindTextureType SIMPLE_CHAR_HOOK_STRING(PM_FindTextureType); // pfnRegisterEncoders SIMPLE_VOID_HOOK_VOID(RegisterEncoders); // pfnCreateInstancedBaselines SIMPLE_VOID_HOOK_VOID(CreateInstancedBaselines); // pfnAllowLagCompensation SIMPLE_INT_HOOK_VOID(AllowLagCompensation); void UpdateClientData(const struct edict_s *ent, int sendweapons, struct clientdata_s *cd) { g_cd_hook = cd; FM_ENG_HANDLE(FM_UpdateClientData, (Engine[FM_UpdateClientData].at(i), (cell)ENTINDEX(ent), (cell)sendweapons, (cell)cd)); RETURN_META(mswi(lastFmRes)); } void UpdateClientData_post(const struct edict_s *ent, int sendweapons, struct clientdata_s *cd) { g_cd_hook = cd; FM_ENG_HANDLE_POST(FM_UpdateClientData, (EnginePost[FM_UpdateClientData].at(i), (cell)ENTINDEX(ent), (cell)sendweapons, (cell)cd)); RETURN_META(MRES_IGNORED); } int AddToFullPack(struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet) { g_es_hook = state; FM_ENG_HANDLE(FM_AddToFullPack, (Engine[FM_AddToFullPack].at(i), (cell)state, (cell)e, (cell)ENTINDEX(ent), (cell)ENTINDEX(host), (cell)hostflags, (cell)player, (cell)pSet)); RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); } int AddToFullPack_post(struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet) { g_es_hook = state; origCellRet = META_RESULT_ORIG_RET(int); FM_ENG_HANDLE_POST(FM_AddToFullPack, (EnginePost[FM_AddToFullPack].at(i), (cell)state, (cell)e, (cell)ENTINDEX(ent), (cell)ENTINDEX(host), (cell)hostflags, (cell)player, (cell)pSet)); RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); } void CmdStart(const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed) { g_uc_hook = const_cast(cmd); FM_ENG_HANDLE(FM_CmdStart, (Engine[FM_CmdStart].at(i), (cell)ENTINDEX(player), (cell)cmd, (cell)random_seed)); RETURN_META(mswi(lastFmRes)); } void CmdStart_post(const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed) { g_uc_hook = const_cast(cmd); FM_ENG_HANDLE_POST(FM_CmdStart, (EnginePost[FM_CmdStart].at(i), (cell)ENTINDEX(player), (cell)cmd, (cell)random_seed)); RETURN_META(MRES_IGNORED); } void CreateBaseline(int player, int eindex, struct entity_state_s *baseline, struct edict_s *entity, int playermodelindex, vec3_t player_mins, vec3_t player_maxs) { g_es_hook = baseline; PREPARE_VECTOR(player_mins); PREPARE_VECTOR(player_maxs); FM_ENG_HANDLE(FM_CreateBaseline, (Engine[FM_CreateBaseline].at(i), (cell)player, (cell)eindex, (cell)baseline, (cell)ENTINDEX(entity), (cell)playermodelindex, p_player_mins, p_player_maxs)); RETURN_META(mswi(lastFmRes)); } void CreateBaseline_post(int player, int eindex, struct entity_state_s *baseline, struct edict_s *entity, int playermodelindex, vec3_t player_mins, vec3_t player_maxs) { g_es_hook = baseline; PREPARE_VECTOR(player_mins); PREPARE_VECTOR(player_maxs); FM_ENG_HANDLE_POST(FM_CreateBaseline, (EnginePost[FM_CreateBaseline].at(i), (cell)player, (cell)eindex, (cell)baseline, (cell)ENTINDEX(entity), (cell)playermodelindex, p_player_mins, p_player_maxs)); RETURN_META(MRES_IGNORED); } // pfnCmdEnd SIMPLE_VOID_HOOK_CONSTEDICT(CmdEnd); /* * NEW_DLL_FUNCTIONS */ // pfnOnFreeEntPrivateData SIMPLE_VOID_HOOK_EDICT(OnFreeEntPrivateData); // pfnGameShutdown SIMPLE_VOID_HOOK_VOID(GameShutdown); // pfnShouldCollide SIMPLE_INT_HOOK_EDICT_EDICT(ShouldCollide); static cell AMX_NATIVE_CALL unregister_forward(AMX *amx, cell *params) { int func = params[1]; int func_id = params[2]; int post = params[3]; if (func >= FM_LAST_DONT_USE_ME || func < 1) { MF_LogError(amx, AMX_ERR_NATIVE, "Invalid function: %d", func); return 0; } CVector *peng = NULL; if (post) peng = &(Engine[func]); else peng = &(EnginePost[func]); CVector::iterator begin, end=peng->end(); for (begin=peng->begin(); begin!=end; begin++) { if ((*begin) == func_id) { peng->erase(begin); if (!peng->size()) { //:TODO: we should probably clear this here! //but, we have no reverse lookup possible. } return 1; } } return 0; } static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params) { int func = params[1]; // You originally had both post coming from params[2] AND the function name. I've moved post to 3. int post = params[3]; if (func >= FM_LAST_DONT_USE_ME || func < 1) { MF_LogError(amx, AMX_ERR_NATIVE, "Invalid function: %d", func); return 0; } int len, fId=0; const char *funcname = MF_GetAmxString(amx, params[2], 0, &len); enginefuncs_t *engtable; DLL_FUNCTIONS *dlltable; NEW_DLL_FUNCTIONS *newdlltable; if (post) { engtable = g_pengfuncsTable_Post; dlltable = g_pFunctionTable_Post; newdlltable = g_pNewFunctionsTable_Post; } else { engtable = g_pengfuncsTable; dlltable = g_pFunctionTable; newdlltable = g_pNewFunctionsTable; } switch (func) { case FM_PrecacheModel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(PrecacheModel); break; case FM_PrecacheSound: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(PrecacheSound); break; case FM_SetModel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); ENGHOOK(SetModel); break; case FM_ModelIndex: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(ModelIndex); break; case FM_ModelFrames: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(ModelFrames); break; case FM_SetSize: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); ENGHOOK(SetSize); break; case FM_ChangeLevel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE); ENGHOOK(ChangeLevel); break; case FM_VecToYaw: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE); ENGHOOK(VecToYaw); break; case FM_VecToAngles: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_DONE); ENGHOOK(VecToAngles); break; case FM_MoveToOrigin: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_CELL, FP_DONE); ENGHOOK(MoveToOrigin); break; case FM_ChangeYaw: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(ChangeYaw); break; case FM_ChangePitch: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(ChangePitch); break; case FM_FindEntityByString: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_DONE); ENGHOOK(FindEntityByString); break; case FM_GetEntityIllum: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(GetEntityIllum); break; case FM_FindEntityInSphere: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_DONE); ENGHOOK(FindEntityInSphere); break; case FM_FindClientInPVS: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(FindClientInPVS); break; case FM_EntitiesInPVS: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(EntitiesInPVS); break; case FM_MakeVectors: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE); ENGHOOK(MakeVectors); break; case FM_AngleVectors: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_ARRAY, FP_ARRAY, FP_DONE); ENGHOOK(AngleVectors); break; case FM_CreateEntity: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); ENGHOOK(CreateEntity); break; case FM_RemoveEntity: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(RemoveEntity); break; case FM_CreateNamedEntity: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(CreateNamedEntity); break; case FM_MakeStatic: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(MakeStatic); break; case FM_EntIsOnFloor: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(EntIsOnFloor); break; case FM_DropToFloor: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(DropToFloor); break; case FM_WalkMove: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_FLOAT, FP_CELL, FP_DONE); ENGHOOK(WalkMove); break; case FM_SetOrigin: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_DONE); ENGHOOK(SetOrigin); break; case FM_EmitSound: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(EmitSound); break; case FM_EmitAmbientSound: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(EmitAmbientSound); break; case FM_TraceLine: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(TraceLine); break; case FM_TraceToss: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(TraceToss); break; case FM_TraceMonsterHull: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(TraceMonsterHull); break; case FM_TraceHull: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(TraceHull); break; case FM_TraceModel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(TraceModel); break; case FM_TraceTexture: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); ENGHOOK(TraceTexture); break; case FM_TraceSphere: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_FLOAT, FP_CELL, FP_DONE); ENGHOOK(TraceSphere); break; case FM_GetAimVector: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_ARRAY, FP_DONE); ENGHOOK(GetAimVector); break; case FM_ParticleEffect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_DONE); ENGHOOK(ParticleEffect); break; case FM_LightStyle: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); ENGHOOK(LightStyle); break; case FM_DecalIndex: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(DecalIndex); break; case FM_PointContents: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE); ENGHOOK(PointContents); break; case FM_MessageBegin: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_CELL, FP_DONE); ENGHOOK(MessageBegin); break; case FM_MessageEnd: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); ENGHOOK(MessageEnd); break; case FM_WriteByte: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(WriteByte); break; case FM_WriteChar: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(WriteChar); break; case FM_WriteShort: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(WriteShort); break; case FM_WriteLong: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(WriteLong); break; case FM_WriteAngle: fId = MF_RegisterSPForwardByName(amx, funcname, FP_FLOAT, FP_DONE); ENGHOOK(WriteAngle); break; case FM_WriteCoord: fId = MF_RegisterSPForwardByName(amx, funcname, FP_FLOAT, FP_DONE); ENGHOOK(WriteCoord); break; case FM_WriteString: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(WriteString); break; case FM_WriteEntity: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(WriteEntity); break; case FM_CVarGetFloat: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(CVarGetFloat); break; case FM_CVarGetString: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(CVarGetString); break; case FM_CVarSetFloat: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_FLOAT, FP_DONE); ENGHOOK(CVarSetFloat); break; case FM_CVarSetString: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE); ENGHOOK(CVarSetString); break; case FM_FreeEntPrivateData: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE); ENGHOOK(FreeEntPrivateData); break; case FM_SzFromIndex: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(SzFromIndex); break; case FM_AllocString: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(AllocString); break; case FM_RegUserMsg: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_CELL, FP_DONE); ENGHOOK(RegUserMsg); break; case FM_AnimationAutomove: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_DONE); ENGHOOK(AnimationAutomove); break; case FM_GetBonePosition: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); ENGHOOK(GetBonePosition); break; case FM_GetAttachment: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); ENGHOOK(GetAttachment); break; case FM_SetView: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(SetView); break; case FM_Time: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); ENGHOOK(Time); break; case FM_CrosshairAngle: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_FLOAT, FP_DONE); ENGHOOK(CrosshairAngle); break; case FM_FadeClientVolume: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(FadeClientVolume); break; case FM_SetClientMaxspeed: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_DONE); ENGHOOK(SetClientMaxspeed); break; case FM_CreateFakeClient: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(CreateFakeClient); break; case FM_RunPlayerMove: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(RunPlayerMove); break; case FM_NumberOfEntities: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); ENGHOOK(NumberOfEntities); break; case FM_StaticDecal: fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(StaticDecal); break; case FM_PrecacheGeneric: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); ENGHOOK(PrecacheGeneric); break; case FM_BuildSoundMsg: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_ARRAY, FP_CELL, FP_DONE); ENGHOOK(BuildSoundMsg); break; case FM_GetPhysicsKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); ENGHOOK(GetPhysicsKeyValue); break; case FM_SetPhysicsKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_DONE); ENGHOOK(SetPhysicsKeyValue); break; case FM_GetPhysicsInfoString: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(GetPhysicsInfoString); break; case FM_PrecacheEvent: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); ENGHOOK(PrecacheEvent); break; case FM_PlaybackEvent: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_FLOAT, FP_ARRAY, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(PlaybackEvent); // waaaaaaaaaah, its so damn big. :~( break; //EngFunc_CheckVisibility, //) ( const edict_t *entity, unsigned char *pset ); case FM_CheckVisibility: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(CheckVisibility); break; case FM_GetCurrentPlayer: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); ENGHOOK(GetCurrentPlayer); break; //EngFunc_CanSkipPlayer, //) ( const edict_t *player ); case FM_CanSkipPlayer: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(CanSkipPlayer); break; //EngFunc_SetGroupMask, //) ( int mask, int op ); case FM_SetGroupMask: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(SetGroupMask); break; //EngFunc_GetClientListening, // bool (int iReceiver, int iSender) case FM_Voice_GetClientListening: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(Voice_GetClientListening); break; //EngFunc_SetClientListening, // bool (int iReceiver, int iSender, bool Listen) case FM_Voice_SetClientListening: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_DONE); // TODO: bool as cell 3rd arg? ENGHOOK(Voice_SetClientListening); break; //EngFunc_InfoKeyValue, // char* ) (char *infobuffer, char *key); case FM_InfoKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE); ENGHOOK(InfoKeyValue); break; //EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value); case FM_SetKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_STRING, FP_DONE); ENGHOOK(SetKeyValue); break; //EngFunc_SetClientKeyValue // void ) (int clientIndex, char *infobuffer, char *key, char *value); case FM_SetClientKeyValue: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_STRING, FP_DONE); ENGHOOK(SetClientKeyValue); break; case FM_GetPlayerAuthId: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); ENGHOOK(GetPlayerAuthId); break; case FM_GetPlayerWONId: fId = MF_RegisterSPForwardByName(amx,funcname,FP_CELL,FP_DONE); ENGHOOK(GetPlayerWONId); break; case FM_IsMapValid: fId = MF_RegisterSPForwardByName(amx, funcname,FP_STRING,FP_DONE); ENGHOOK(IsMapValid); break; case FM_AlertMessage: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE); ENGHOOK(AlertMessage); break; /* * Begin of DLLFuncs */ case FM_Spawn: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(Spawn); break; case FM_Think: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(Think); break; case FM_Use: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(Use); break; case FM_Touch: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(Touch); break; case FM_Blocked: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(Blocked); break; //TODO: Expand the structure (simple: just a bunch of strings and a float.) //DLLFunc_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd ); case FM_KeyValue: //fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_STRING, FP_CELL, FP_DONE); fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(KeyValue); break; //DLLFunc_SetAbsBox, // void ) ( edict_t *pent ); case FM_SetAbsBox: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(SetAbsBox); break; case FM_ClientConnect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_STRING, FP_DONE); // TODO: 4th arg must be of set size 128? DLLHOOK(ClientConnect); break; case FM_ClientDisconnect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientDisconnect); break; case FM_ClientKill: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientKill); break; case FM_ClientPutInServer: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientPutInServer); break; case FM_ClientCommand: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientCommand); break; case FM_ServerDeactivate: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(ServerDeactivate); break; case FM_PlayerPreThink: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(PlayerPreThink); break; case FM_PlayerPostThink: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(PlayerPostThink); break; case FM_StartFrame: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(StartFrame); break; case FM_ParmsNewLevel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(ParmsNewLevel); break; case FM_ParmsChangeLevel: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(ParmsChangeLevel); break; case FM_GetGameDescription: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(GetGameDescription); break; case FM_SpectatorConnect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(SpectatorConnect); break; case FM_SpectatorDisconnect: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(SpectatorDisconnect); break; case FM_SpectatorThink: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(SpectatorThink); break; case FM_Sys_Error: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); DLLHOOK(Sys_Error); break; case FM_PM_FindTextureType: fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE); DLLHOOK(PM_FindTextureType); break; case FM_RegisterEncoders: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(RegisterEncoders); break; case FM_CreateInstancedBaselines: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(CreateInstancedBaselines); break; case FM_AllowLagCompensation: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); DLLHOOK(AllowLagCompensation); break; // NEW_DLL_FUNCTIONS: case FM_OnFreeEntPrivateData: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); NEWDLLHOOK(OnFreeEntPrivateData); break; // Maybe it's not possible to hook this forward? O_o case FM_GameShutdown: fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE); NEWDLLHOOK(GameShutdown); break; case FM_ShouldCollide: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); NEWDLLHOOK(ShouldCollide); break; case FM_ClientUserInfoChanged: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(ClientUserInfoChanged); break; case FM_UpdateClientData: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(UpdateClientData); break; case FM_AddToFullPack: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(AddToFullPack); break; case FM_CmdStart: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_DONE); DLLHOOK(CmdStart); break; case FM_CmdEnd: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE); DLLHOOK(CmdEnd); break; case FM_CreateInstancedBaseline: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE); ENGHOOK(CreateInstancedBaseline); break; case FM_CreateBaseline: fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE); DLLHOOK(CreateBaseline); break; #if 0 // I know this does not fit with DLLFUNC(), but I dont want another native just for it. MetaFunc_CallGameEntity // bool (plid_t plid, const char *entStr,entvars_t *pev); #endif default: fId = 0; break; } if (!fId) { MF_LogError(amx, AMX_ERR_NATIVE, "Function not found (%d, %s)", func, funcname); return 0; } if (post) { EnginePost[func].push_back(fId); } else { Engine[func].push_back(fId); } return fId; } static cell AMX_NATIVE_CALL get_orig_retval(AMX *amx, cell *params) { int paramCount = params[0] / sizeof(cell); cell *refFloatRet = 0; switch (paramCount) { case 0: return origCellRet; case 1: refFloatRet = MF_GetAmxAddr(amx, params[1]); *refFloatRet = amx_ftoc(origFloatRet); return 1; case 2: MF_SetAmxString(amx, params[1], origStringRet, params[2]); return 1; default: MF_LogError(amx, AMX_ERR_NATIVE, "Too many parameters passed"); return 0; } } AMX_NATIVE_INFO forward_natives[] = { { "register_forward", register_forward }, { "unregister_forward", unregister_forward }, { "forward_return", fm_return }, { "get_orig_retval", get_orig_retval }, { NULL, NULL } };