/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CTalkMonster" { "Offsets" { "m_bitsSaid" // int { "windows" "708" "linux" "728" "mac" "728" } "m_nSpeak" // int { "windows" "712" "linux" "732" "mac" "732" } "m_voicePitch" // int { "windows" "716" "linux" "736" "mac" "736" } "m_szGrp" // const char*[18] { "windows" "720" "linux" "740" "mac" "740" } "m_useTime" // float { "windows" "792" "linux" "812" "mac" "812" } "m_iszUse" // int { "windows" "796" "linux" "816" "mac" "816" } "m_iszUnUse" // int { "windows" "800" "linux" "820" "mac" "820" } "m_flLastSaidSmelled" // float { "windows" "804" "linux" "824" "mac" "824" } "m_flStopTalkTime" // float { "windows" "808" "linux" "828" "mac" "828" } "m_fStartSuspicious" // BOOL { "windows" "812" "linux" "832" "mac" "832" } "m_hTalkTarget" // EHANDLE { "windows" "816" "linux" "836" "mac" "836" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CTalkMonster */