/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CGrenade" { "Offsets" { "m_bDontPlaySound" // BOOL { "type" "integer" "windows" "1700" "linux" "1720" "mac" "1720" } "m_bDontSpark" // BOOL { "type" "integer" "windows" "1704" "linux" "1724" "mac" "1724" } "m_bDontSmoke" // BOOL { "type" "integer" "windows" "1708" "linux" "1728" "mac" "1728" } "m_flExplosionScale" // float { "type" "time" "windows" "1712" "linux" "1732" "mac" "1732" } "m_flSmokeScale" // float { "type" "time" "windows" "1716" "linux" "1736" "mac" "1736" } "m_fRegisteredSound" // BOOL { "type" "integer" "windows" "1720" "linux" "1740" "mac" "1740" } "m_usExplode" // short unsigned int { "type" "short" "unsigned" "1" "windows" "1724" "linux" "1744" "mac" "1744" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CGrenade */