/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CStickGrenadeEx" { "Offsets" { "m_flTimeToExplode" // float { "type" "time" "windows" "476" "linux" "492" "mac" "492" } "m_bUnderhand" // BOOL { "type" "integer" "windows" "480" "linux" "496" "mac" "496" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBasePlayerItem * CBasePlayerWeapon * CDoDGrenade * CDoDGrenadeEx * CStickGrenadeEx */