/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #pragma once #include #include #include "cmd_rehlds.h" #include "rehlds_interfaces.h" #include "FlightRecorder.h" #include "../common/hookchains.h" #define REHLDS_API_VERSION_MAJOR 3 #define REHLDS_API_VERSION_MINOR 0 //Steam_NotifyClientConnect hook typedef IHookChain IRehldsHook_Steam_NotifyClientConnect; typedef IHookChainRegistry IRehldsHookRegistry_Steam_NotifyClientConnect; //SV_ConnectClient hook typedef IVoidHookChain<> IRehldsHook_SV_ConnectClient; typedef IVoidHookChainRegistry<> IRehldsHookRegistry_SV_ConnectClient; //SV_GetIDString hook typedef IHookChain IRehldsHook_SV_GetIDString; typedef IHookChainRegistry IRehldsHookRegistry_SV_GetIDString; //SV_SendServerinfo hook typedef IVoidHookChain IRehldsHook_SV_SendServerinfo; typedef IVoidHookChainRegistry IRehldsHookRegistry_SV_SendServerinfo; //SV_CheckProtocol hook typedef IHookChain IRehldsHook_SV_CheckProtocol; typedef IHookChainRegistry IRehldsHookRegistry_SV_CheckProtocol; //SVC_GetChallenge_mod hook typedef IVoidHookChain IRehldsHook_SVC_GetChallenge_mod; typedef IVoidHookChainRegistry IRehldsHookRegistry_SVC_GetChallenge_mod; //SV_CheckKeyInfo hook typedef IHookChain IRehldsHook_SV_CheckKeyInfo; typedef IHookChainRegistry IRehldsHookRegistry_SV_CheckKeyInfo; //SV_CheckIPRestrictions hook typedef IHookChain IRehldsHook_SV_CheckIPRestrictions; typedef IHookChainRegistry IRehldsHookRegistry_SV_CheckIPRestrictions; //SV_FinishCertificateCheck hook typedef IHookChain IRehldsHook_SV_FinishCertificateCheck; typedef IHookChainRegistry IRehldsHookRegistry_SV_FinishCertificateCheck; //Steam_NotifyBotConnect hook typedef IHookChain IRehldsHook_Steam_NotifyBotConnect; typedef IHookChainRegistry IRehldsHookRegistry_Steam_NotifyBotConnect; //SerializeSteamId typedef IVoidHookChain IRehldsHook_SerializeSteamId; typedef IVoidHookChainRegistry IRehldsHookRegistry_SerializeSteamId; //SV_CompareUserID hook typedef IHookChain IRehldsHook_SV_CompareUserID; typedef IHookChainRegistry IRehldsHookRegistry_SV_CompareUserID; //Steam_NotifyClientDisconnect typedef IVoidHookChain IRehldsHook_Steam_NotifyClientDisconnect; typedef IVoidHookChainRegistry IRehldsHookRegistry_Steam_NotifyClientDisconnect; //PreProcessPacket typedef IHookChain IRehldsHook_PreprocessPacket; typedef IHookChainRegistry IRehldsHookRegistry_PreprocessPacket; //ValidateCommand typedef IHookChain IRehldsHook_ValidateCommand; typedef IHookChainRegistry IRehldsHookRegistry_ValidateCommand; //ExecuteServerStringCmd typedef IVoidHookChain IRehldsHook_ExecuteServerStringCmd; typedef IVoidHookChainRegistry IRehldsHookRegistry_ExecuteServerStringCmd; //ClientConnected typedef IVoidHookChain IRehldsHook_ClientConnected; typedef IVoidHookChainRegistry IRehldsHookRegistry_ClientConnected; //HandleNetCommand typedef IVoidHookChain IRehldsHook_HandleNetCommand; typedef IVoidHookChainRegistry IRehldsHookRegistry_HandleNetCommand; //Mod_LoadBrushModel typedef IVoidHookChain IRehldsHook_Mod_LoadBrushModel; typedef IVoidHookChainRegistry IRehldsHookRegistry_Mod_LoadBrushModel; //Mod_LoadStudioModel typedef IVoidHookChain IRehldsHook_Mod_LoadStudioModel; typedef IVoidHookChainRegistry IRehldsHookRegistry_Mod_LoadStudioModel; //SV_EmitEvents hook typedef IVoidHookChain IRehldsHook_SV_EmitEvents; typedef IVoidHookChainRegistry IRehldsHookRegistry_SV_EmitEvents; //EV_PlayReliableEvent hook typedef IVoidHookChain IRehldsHook_EV_PlayReliableEvent; typedef IVoidHookChainRegistry IRehldsHookRegistry_EV_PlayReliableEvent; //SV_StartSound hook typedef IVoidHookChain IRehldsHook_SV_StartSound; typedef IVoidHookChainRegistry IRehldsHookRegistry_SV_StartSound; //PF_Remove_I hook typedef IVoidHookChain IRehldsHook_PF_Remove_I; typedef IVoidHookChainRegistry IRehldsHookRegistry_PF_Remove_I; //PF_BuildSoundMsg_I hook typedef IVoidHookChain IRehldsHook_PF_BuildSoundMsg_I; typedef IVoidHookChainRegistry IRehldsHookRegistry_PF_BuildSoundMsg_I; //SV_WriteFullClientUpdate hook typedef IVoidHookChain IRehldsHook_SV_WriteFullClientUpdate; typedef IVoidHookChainRegistry IRehldsHookRegistry_SV_WriteFullClientUpdate; //SV_CheckConsistencyResponse hook typedef IHookChain IRehldsHook_SV_CheckConsistencyResponse; typedef IHookChainRegistry IRehldsHookRegistry_SV_CheckConsistencyResponse; //SV_DropClient hook typedef IVoidHookChain IRehldsHook_SV_DropClient; typedef IVoidHookChainRegistry IRehldsHookRegistry_SV_DropClient; //SV_ActivateServer hook typedef IVoidHookChain IRehldsHook_SV_ActivateServer; typedef IVoidHookChainRegistry IRehldsHookRegistry_SV_ActivateServer; //SV_WriteVoiceCodec hook typedef IVoidHookChain IRehldsHook_SV_WriteVoiceCodec; typedef IVoidHookChainRegistry IRehldsHookRegistry_SV_WriteVoiceCodec; //Steam_GSGetSteamID hook typedef IHookChain IRehldsHook_Steam_GSGetSteamID; typedef IHookChainRegistry IRehldsHookRegistry_Steam_GSGetSteamID; //SV_TransferConsistencyInfo hook typedef IHookChain IRehldsHook_SV_TransferConsistencyInfo; typedef IHookChainRegistry IRehldsHookRegistry_SV_TransferConsistencyInfo; //Steam_GSBUpdateUserData hook typedef IHookChain IRehldsHook_Steam_GSBUpdateUserData; typedef IHookChainRegistry IRehldsHookRegistry_Steam_GSBUpdateUserData; //Cvar_DirectSet hook typedef IVoidHookChain IRehldsHook_Cvar_DirectSet; typedef IVoidHookChainRegistry IRehldsHookRegistry_Cvar_DirectSet; //SV_EstablishTimeBase hook typedef IVoidHookChain IRehldsHook_SV_EstablishTimeBase; typedef IVoidHookChainRegistry IRehldsHookRegistry_SV_EstablishTimeBase; //SV_Spawn_f hook typedef IVoidHookChain<> IRehldsHook_SV_Spawn_f; typedef IVoidHookChainRegistry<> IRehldsHookRegistry_SV_Spawn_f; //SV_CreatePacketEntities hook typedef IHookChain IRehldsHook_SV_CreatePacketEntities; typedef IHookChainRegistry IRehldsHookRegistry_SV_CreatePacketEntities; //SV_EmitSound2 hook typedef IHookChain IRehldsHook_SV_EmitSound2; typedef IHookChainRegistry IRehldsHookRegistry_SV_EmitSound2; class IRehldsHookchains { public: virtual ~IRehldsHookchains() { } virtual IRehldsHookRegistry_Steam_NotifyClientConnect* Steam_NotifyClientConnect() = 0; virtual IRehldsHookRegistry_SV_ConnectClient* SV_ConnectClient() = 0; virtual IRehldsHookRegistry_SV_GetIDString* SV_GetIDString() = 0; virtual IRehldsHookRegistry_SV_SendServerinfo* SV_SendServerinfo() = 0; virtual IRehldsHookRegistry_SV_CheckProtocol* SV_CheckProtocol() = 0; virtual IRehldsHookRegistry_SVC_GetChallenge_mod* SVC_GetChallenge_mod() = 0; virtual IRehldsHookRegistry_SV_CheckKeyInfo* SV_CheckKeyInfo() = 0; virtual IRehldsHookRegistry_SV_CheckIPRestrictions* SV_CheckIPRestrictions() = 0; virtual IRehldsHookRegistry_SV_FinishCertificateCheck* SV_FinishCertificateCheck() = 0; virtual IRehldsHookRegistry_Steam_NotifyBotConnect* Steam_NotifyBotConnect() = 0; virtual IRehldsHookRegistry_SerializeSteamId* SerializeSteamId() = 0; virtual IRehldsHookRegistry_SV_CompareUserID* SV_CompareUserID() = 0; virtual IRehldsHookRegistry_Steam_NotifyClientDisconnect* Steam_NotifyClientDisconnect() = 0; virtual IRehldsHookRegistry_PreprocessPacket* PreprocessPacket() = 0; virtual IRehldsHookRegistry_ValidateCommand* ValidateCommand() = 0; virtual IRehldsHookRegistry_ClientConnected* ClientConnected() = 0; virtual IRehldsHookRegistry_HandleNetCommand* HandleNetCommand() = 0; virtual IRehldsHookRegistry_Mod_LoadBrushModel* Mod_LoadBrushModel() = 0; virtual IRehldsHookRegistry_Mod_LoadStudioModel* Mod_LoadStudioModel() = 0; virtual IRehldsHookRegistry_ExecuteServerStringCmd* ExecuteServerStringCmd() = 0; virtual IRehldsHookRegistry_SV_EmitEvents* SV_EmitEvents() = 0; virtual IRehldsHookRegistry_EV_PlayReliableEvent* EV_PlayReliableEvent() = 0; virtual IRehldsHookRegistry_SV_StartSound* SV_StartSound() = 0; virtual IRehldsHookRegistry_PF_Remove_I* PF_Remove_I() = 0; virtual IRehldsHookRegistry_PF_BuildSoundMsg_I* PF_BuildSoundMsg_I() = 0; virtual IRehldsHookRegistry_SV_WriteFullClientUpdate* SV_WriteFullClientUpdate() = 0; virtual IRehldsHookRegistry_SV_CheckConsistencyResponse* SV_CheckConsistencyResponse() = 0; virtual IRehldsHookRegistry_SV_DropClient* SV_DropClient() = 0; virtual IRehldsHookRegistry_SV_ActivateServer* SV_ActivateServer() = 0; virtual IRehldsHookRegistry_SV_WriteVoiceCodec* SV_WriteVoiceCodec() = 0; virtual IRehldsHookRegistry_Steam_GSGetSteamID* Steam_GSGetSteamID() = 0; virtual IRehldsHookRegistry_SV_TransferConsistencyInfo* SV_TransferConsistencyInfo() = 0; virtual IRehldsHookRegistry_Steam_GSBUpdateUserData* Steam_GSBUpdateUserData() = 0; virtual IRehldsHookRegistry_Cvar_DirectSet* Cvar_DirectSet() = 0; virtual IRehldsHookRegistry_SV_EstablishTimeBase* SV_EstablishTimeBase() = 0; virtual IRehldsHookRegistry_SV_Spawn_f* SV_Spawn_f() = 0; virtual IRehldsHookRegistry_SV_CreatePacketEntities* SV_CreatePacketEntities() = 0; virtual IRehldsHookRegistry_SV_EmitSound2* SV_EmitSound2() = 0; }; struct RehldsFuncs_t { void(*DropClient)(IGameClient* cl, bool crash, const char* fmt, ...); void(*RejectConnection)(netadr_t *adr, char *fmt, ...); qboolean(*SteamNotifyBotConnect)(IGameClient* cl); sizebuf_t*(*GetNetMessage)(); IGameClient*(*GetHostClient)(); int*(*GetMsgReadCount)(); qboolean(*FilterUser)(USERID_t*); void(*NET_SendPacket)(unsigned int length, void *data, const netadr_t &to); void(*TokenizeString)(char* s); bool(*CheckChallenge)(const netadr_t& adr, int challenge); void(*SendUserReg)(sizebuf_t* msg); void(*WriteDeltaDescriptionsToClient)(sizebuf_t* msg); void(*SetMoveVars)(); void(*WriteMovevarsToClient)(sizebuf_t* msg); char*(*GetClientFallback)(); int*(*GetAllowCheats)(); bool(*GSBSecure)(); int(*GetBuildNumber)(); double(*GetRealTime)(); int*(*GetMsgBadRead)(); cmd_source_t*(*GetCmdSource)(); void(*Log)(const char* prefix, const char* msg); DLL_FUNCTIONS *(*GetEntityInterface)(); void(*EV_PlayReliableEvent)(IGameClient *cl, int entindex, unsigned short eventindex, float delay, struct event_args_s *pargs); int(*SV_LookupSoundIndex)(const char *sample); void(*MSG_StartBitWriting)(sizebuf_t *buf); void(*MSG_WriteBits)(uint32 data, int numbits); void(*MSG_WriteBitVec3Coord)(const float *fa); void(*MSG_EndBitWriting)(sizebuf_t *buf); void*(*SZ_GetSpace)(sizebuf_t *buf, int length); cvar_t*(*GetCvarVars)(); int (*SV_GetChallenge)(const netadr_t& adr); void (*SV_AddResource)(resourcetype_t type, const char *name, int size, unsigned char flags, int index); int(*MSG_ReadShort)(void); int(*MSG_ReadBuf)(int iSize, void *pbuf); void(*MSG_WriteBuf)(sizebuf_t *sb, int iSize, void *buf); void(*MSG_WriteByte)(sizebuf_t *sb, int c); void(*MSG_WriteShort)(sizebuf_t *sb, int c); void(*MSG_WriteString)(sizebuf_t *sb, const char *s); void*(*GetPluginApi)(const char *name); void(*RegisterPluginApi)(const char *name, void *impl); qboolean(*SV_FileInConsistencyList)(const char *filename, struct consistency_s **ppconsist); qboolean(*Steam_NotifyClientConnect)(IGameClient *cl, const void *pvSteam2Key, unsigned int ucbSteam2Key); void(*Steam_NotifyClientDisconnect)(IGameClient* cl); void(*SV_StartSound)(int recipients, edict_t *entity, int channel, const char *sample, int volume, float attenuation, int flags, int pitch); bool(*SV_EmitSound2)(edict_t *entity, IGameClient *receiver, int channel, const char *sample, float volume, float attenuation, int flags, int pitch, int emitFlags, const float *pOrigin); void(*SV_UpdateUserInfo)(IGameClient *pGameClient); bool(*StripUnprintableAndSpace)(char *pch); }; class IRehldsApi { public: virtual ~IRehldsApi() { } virtual int GetMajorVersion() = 0; virtual int GetMinorVersion() = 0; virtual const RehldsFuncs_t* GetFuncs() = 0; virtual IRehldsHookchains* GetHookchains() = 0; virtual IRehldsServerStatic* GetServerStatic() = 0; virtual IRehldsServerData* GetServerData() = 0; virtual IRehldsFlightRecorder* GetFlightRecorder() = 0; }; #define VREHLDS_HLDS_API_VERSION "VREHLDS_HLDS_API_VERSION001"