using System; using System.Collections; namespace BinLogReader { /// /// plugin data /// public class Plugin { private byte status; private string Filename; private ArrayList Natives; private ArrayList Publics; public Plugin(string name, int natives, int publics, byte _status) { Filename = name; Natives = new ArrayList(natives); Publics = new ArrayList(publics); status = _status; } public void AddNative(string name) { Natives.Add(name); } public void AddPublic(string pubname) { Publics.Add(pubname); } public string FindNative(int id) { if (id < 0 || id >= Natives.Count) return null; return (string)Natives[id]; } public string FindPublic(int id) { if (id < 0 || id >= Publics.Count) return null; return (string)Publics[id]; } public bool IsValid() { return status != 0; } public bool IsDebug() { return status == 2; } } }