/* AMX Mod X script. * * (c) 2002-2004, OLO * modified by the AMX Mod X Development Team * * This file is provided as is (no warranties). */ #include public MultiKill public MultiKillSound public BombPlanting public BombDefusing public BombPlanted public BombDefused public BombFailed public BombPickUp public BombDrop public BombCountVoice public BombCountDef public BombReached public ItalyBonusKill public EnemyRemaining public LastMan public KnifeKill public KnifeKillSound public GrenadeKill public GrenadeSuicide public HeadShotKill public HeadShotKillSound public RoundCounterSound public RoundCounter public KillingStreak public KillingStreakSound public DoubleKill public DoubleKillSound public PlayerName public FirstBloodSound new g_streakKills[33][2] new g_multiKills[33][2] new g_Planter new g_Defuser new g_C4Timer new g_Defusing new Float:g_LastOmg new Float:g_LastPlan new g_LastAnnounce new g_roundCount new Float:g_doubleKill new g_doubleKillId new g_friend[33] new g_firstBlood new g_MultiKillMsg[7][] = { "Multi-Kill! %s^nwith %d kills (%d hs)", "Ultra-Kill!!! %s^nwith %d kills (%d hs)", "%s IS ON A KILLING SPREE!!!^nwith %d kills (%d hs)", "RAMPAGE!!! %s^nwith %d kills (%d hs)" , "%s IS UNSTOPPABLE!!!^nwith %d kills (%d hs)" , "%s IS A MONSTER!^nwith %d kills (%d hs)", "%s IS GODLIKE!!!!^nwith %d kills (%d hs)" } new g_Sounds[7][] = { "multikill", "ultrakill", "killingspree", "rampage", "unstoppable", "monsterkill", "godlike" } new g_KillingMsg[7][] = { "%s: Multi-Kill!", "%s: Ultra-Kill!!!", "%s IS ON A KILLING SPREE!!!", "%s: RAMPAGE!!!", "%s IS UNSTOPPABLE!!!", "%s IS A MONSTER!", "%s IS GODLIKE!!!" } new g_KinfeMsg[4][] = { "%s sliced and diced %s", "%s pulled out knife and gutted %s", "%s sneaks carefully behind and knifed %s", "%s knived %s" } new g_LastMessages[4][] = { "Now all depend on you!", "I hope you still have a healthpack.", "All your teammates were killed. Good luck!", "Now you are alone. Have fun!" } new g_HeMessages[4][] = { "%s sends a little gift to %s", "%s throws a small present to %s", "%s made a precision throw to %s", "%s got a big explosion for %s" } new g_SHeMessages[4][] = { "%s detonated himself with a grenade", "%s trys the effect of a HE Grenade", "%s kicked a grenade into his own ass", "%s explodes!" } new g_HeadShots[7][] = { "$kn killed $vn with a well^nplaced shot to the head!", "$kn removed $vn's^nhead with the $wn", "$kn turned $vn's head^ninto pudding with the $wn", "$vn got pwned by $kn", "$vn's head has been^nturned into red jello", "$kn has superb aim with the $wn,^nas $vn well knows.", "$vn's head stayed in $kn's^ncrosshairs a bit too long..." } new g_teamsNames[2][] = { "TERRORIST", "CT" } public plugin_init(){ register_plugin("Misc. Stats","0.1","default") register_event("DeathMsg","eDeathMsg","a") register_event("TextMsg","eRestart","a","2&#Game_C","2&#Game_w") register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin","2&%!MRAD_ctwin","2&%!MRAD_rounddraw") register_event("RoundTime", "eNewRound", "bc") register_event("StatusValue","setTeam","be","1=1") register_event("StatusValue","showStatus","be","1=2","2!0") register_event("StatusValue","hideStatus","be","1=1","2=0") new mapname[32] get_mapname(mapname,31) if (equali(mapname,"de_",3)||equali(mapname,"csde_",5)){ register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4") register_event("SendAudio", "eBombPlanted", "a", "2&%!MRAD_BOMBPL") register_event("SendAudio", "eBombDef", "a", "2&%!MRAD_BOMBDEF") register_event("TextMsg", "eBombFail", "a", "2&#Target_B") register_event("BarTime", "eBombDefG", "be", "1=10", "1=5","1=3") register_event("BarTime", "eBombDefL", "be", "1=0") register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb") register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d") } else if ( equali( mapname , "cs_italy" ) ) { register_event( "23" , "chickenKill", "a" , "1=108" , /*"12=106",*/ "15=4" ) register_event( "23" , "radioKill", "a" , "1=108" , /*"12=294",*/ "15=2" ) } } public plugin_cfg(){ new g_addStast[] = "amx_statscfg add ^"%s^" %s" server_cmd(g_addStast,"MultiKill","MultiKill") server_cmd(g_addStast,"MultiKillSound","MultiKillSound") server_cmd(g_addStast,"Bomb Planting","BombPlanting") server_cmd(g_addStast,"Bomb Defusing","BombDefusing") server_cmd(g_addStast,"Bomb Planted","BombPlanted") server_cmd(g_addStast,"Bomb Defuse Succ.","BombDefused") server_cmd(g_addStast,"Bomb Def. Failure","BombFailed") server_cmd(g_addStast,"Bomb PickUp","BombPickUp") server_cmd(g_addStast,"Bomb Drop","BombDrop") server_cmd(g_addStast,"Bomb Count Down","BombCountVoice") server_cmd(g_addStast,"Bomb Count Down (def)","BombCountDef") server_cmd(g_addStast,"Bomb Site Reached","BombReached") server_cmd(g_addStast,"Italy Bonus Kill","ItalyBonusKill") server_cmd(g_addStast,"Last Man","LastMan") server_cmd(g_addStast,"Knife Kill","KnifeKill") server_cmd(g_addStast,"Knife Kill Sound","KnifeKillSound") server_cmd(g_addStast,"Grenade Kill","GrenadeKill") server_cmd(g_addStast,"Grenade Suicide","GrenadeSuicide") server_cmd(g_addStast,"HeadShot Kill","HeadShotKill") server_cmd(g_addStast,"HeadShot Kill Sound","HeadShotKillSound") server_cmd(g_addStast,"Round Counter","RoundCounter") server_cmd(g_addStast,"Round Counter Sound","RoundCounterSound") server_cmd(g_addStast,"Killing Streak","KillingStreak") server_cmd(g_addStast,"Killing Streak Sound","KillingStreakSound") server_cmd(g_addStast,"Enemy Remaining","EnemyRemaining") server_cmd(g_addStast,"Double Kill","DoubleKill") server_cmd(g_addStast,"Double Kill Sound","DoubleKillSound") server_cmd(g_addStast,"Player Name","PlayerName") server_cmd(g_addStast,"First Blood Sound","FirstBloodSound") } public client_putinserver(id) g_multiKills[id] = g_streakKills[ id ] = { 0 , 0 } public eDeathMsg(){ new killerId = read_data(1) if ( killerId == 0 ) return new victimId = read_data(2) new bool:enemykill = (get_user_team(killerId) != get_user_team(victimId)) new headshot = read_data(3) if ( g_firstBlood ) { g_firstBlood = 0 if ( FirstBloodSound ) client_cmd(0,"spk misc/firstblood") } if ( (KillingStreak || KillingStreakSound) && enemykill ) { g_streakKills[ killerId ][ 0 ]++ g_streakKills[ killerId ][ 1 ] = 0 g_streakKills[ victimId ][ 1 ]++ g_streakKills[ victimId ][ 0 ] = 0 new a = g_streakKills[ killerId ][ 0 ] - 3 if ( (a > -1) && !( a % 2 ) ) { new name[32] get_user_name( killerId , name , 31 ) if ( (a >>= 1) > 6 ) a = 6 if ( KillingStreak ){ set_hudmessage(0, 100, 255, 0.05, 0.55, 2, 0.02, 6.0, 0.01, 0.1, 3) show_hudmessage(0,g_KillingMsg[ a ], name ) } if ( KillingStreakSound ) client_cmd( 0 , "spk misc/%s" , g_Sounds[ a ] ) } } if ( MultiKill || MultiKillSound ) { if (killerId && enemykill ) { g_multiKills[killerId][0]++ g_multiKills[killerId][1] += headshot new param[2] param[0] = killerId param[1] = g_multiKills[killerId][0] set_task( 4.0 + float( param[1] ) ,"checkKills",0,param,2) } } if ( EnemyRemaining ) { new ppl[32], pplnum new team = get_user_team( victimId ) - 1 get_players(ppl,pplnum,"e", g_teamsNames[1 - team] ) if (pplnum){ new eppl[32], epplnum get_players(eppl,epplnum,"ae",g_teamsNames[team]) if (epplnum) { new message[128] format(message,127,"%d %s%s Remaining...",epplnum,g_teamsNames[team],(epplnum==1)?"":"S" ) set_hudmessage(255,255,255,0.02,0.85,2, 0.05, 0.1, 0.02, 3.0, 3) for(new a=0; a 1 ) { g_LastAnnounce = cts[0] oposite = tsnum team = 0 } else if ( tsnum == 1 && ctsnum > 1 ) { g_LastAnnounce = ts[0] oposite = ctsnum team = 1 } if (g_LastAnnounce){ new name[32] get_user_name(g_LastAnnounce,name,31) set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3) show_hudmessage(0,"%s (%d HP) vs. %d %s%s: %s",name, get_user_health(g_LastAnnounce),oposite, g_teamsNames[team],(oposite==1)?"":"S" ,g_LastMessages[ random_num(0,3) ] ) client_cmd(g_LastAnnounce,"spk misc/oneandonly") } } } new arg[4] read_data( 4 , arg , 3 ) if ( equal( arg, "kni" ) && ( KnifeKill || KnifeKillSound ) ) { if ( KnifeKill ) { new killer[32], victim[32] get_user_name(killerId,killer,31) get_user_name(victimId,victim,31) set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1) show_hudmessage(0,g_KinfeMsg[ random_num(0,3) ],killer,victim) } if ( KnifeKillSound ) client_cmd(0,"spk misc/humiliation") } else if ( equal( arg, "gre" ) && (GrenadeKill || GrenadeSuicide) ) { new killer[32], victim[32] get_user_name(killerId,killer,32) get_user_name(victimId,victim,32) set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1) if ( killerId != victimId ){ if ( GrenadeKill ) show_hudmessage(0,g_HeMessages[ random_num(0,3)],killer,victim) } else if ( GrenadeSuicide ) show_hudmessage(0,g_SHeMessages[ random_num(0,3) ],victim) } if ( headshot && (HeadShotKill || HeadShotKillSound) ) { if ( HeadShotKill ){ new killer[32], victim[32], weapon[32], message[128] get_user_name(killerId,killer,31) get_user_name(victimId,victim,31) read_data( 4 , weapon , 31 ) copy( message, 127, g_HeadShots[ random_num(0,6) ] ) replace( message, 127 , "$vn", victim ) replace( message, 127 , "$wn", weapon ) replace( message, 127 , "$kn", killer ) set_hudmessage(100, 100, 255, -1.0, 0.29, 0, 6.0, 6.0, 0.5, 0.15, 1) show_hudmessage(0,message ) } if ( HeadShotKillSound ) { client_cmd(killerId,"spk misc/headshot") client_cmd(victimId,"spk misc/headshot") } } if ( DoubleKill || DoubleKillSound ) { new Float:nowtime = get_gametime() if ( g_doubleKill == nowtime && g_doubleKillId == killerId ) { if ( DoubleKill ) { new name[32] get_user_name( killerId , name , 31 ) set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3) show_hudmessage(0,"Wow! %s made a double kill!!!" ,name ) } if ( DoubleKillSound ) client_cmd(0,"spk misc/doublekill") } g_doubleKill = nowtime g_doubleKillId = killerId } } public hideStatus(id) if ( PlayerName ){ set_hudmessage(0,0,0,0.0,0.0,0, 0.0, 0.01, 0.0, 0.0, 4) show_hudmessage(id,"") } public setTeam(id) g_friend[id] = read_data(2) public showStatus(id) if ( PlayerName ){ new name[32],pid = read_data(2) get_user_name(pid,name,31) new color1 = 0,color2 = 0 if ( get_user_team(pid)==1 ) color1 = 255 else color2 = 255 if (g_friend[id]==1){ // friend new clip, ammo, wpnid = get_user_weapon(pid,clip,ammo) new wpnname[32] get_weaponname(wpnid,wpnname,31) set_hudmessage(color1,50,color2,-1.0,0.60,1, 0.01, 3.0, 0.01, 0.01, 4) show_hudmessage(id,"%s -- %d HP / %d AP / %s",name, get_user_health(pid),get_user_armor(pid),wpnname[7]) } else { set_hudmessage(color1,50,color2,-1.0,0.60,1, 0.01, 3.0, 0.01, 0.01, 4) show_hudmessage(id,name) } } public eNewRound() if ( read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0) ) { g_firstBlood = 1 g_C4Timer = 0 ++g_roundCount if ( RoundCounter ) { set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) show_hudmessage(0, "Prepare to FIGHT!^nRound %d" , g_roundCount ) } if ( RoundCounterSound ) client_cmd( 0 , "spk misc/prepare" ) if ( KillingStreak ) { new appl[32],ppl, i get_players(appl,ppl, "ac" ) for(new a = 0; a < ppl; ++a) { i = appl[ a ] if ( g_streakKills[ i ][ 0 ] >= 2 ) client_print( i , print_chat , "* You've killed %d in a row so far", g_streakKills[ i ][ 0 ] ) else if ( g_streakKills[ i ][ 1 ] >= 2 ) client_print( i , print_chat , "* Careful! You've died %d rounds in a row now...", g_streakKills[ i ][ 1 ] ) } } } public eRestart(){ eEndRound() g_roundCount = 0 g_firstBlood = 1 } public eEndRound(){ g_C4Timer = -2 g_LastPlan = 0.0 g_LastOmg = 0.0 g_LastPlan = 0.0 remove_task(8038) g_LastAnnounce = 0 } public checkKills(param[]){ new id = param[0] new a = param[1] if (a == g_multiKills[id][0]){ a -= 3 if ( a > -1 ){ if ( MultiKill ) { new name[32] get_user_name(id,name,31) set_hudmessage(255, 0, 100, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2) if ( a > 6 ) a = 6 show_hudmessage(0,g_MultiKillMsg[a],name,g_multiKills[id][0],g_multiKills[id][1]) } if ( MultiKillSound ) client_cmd(0,"spk misc/%s",g_Sounds[a]) } g_multiKills[id] = { 0,0 } } } public chickenKill() if ( ItalyBonusKill ) announceEvent( 0 , "Somebody killed a chicken!!!" ) public radioKill() if ( ItalyBonusKill ) announceEvent( 0 , "Somebody blew up the radio!!!" ) announceEvent( id , message[] ){ new name[32] get_user_name(id, name , 31) set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) show_hudmessage(0,message,name) } public eGotBomb(id){ g_Planter = id g_Defuser = g_Defusing = 0 if ( BombReached && read_data(1)==2 && g_LastOmg 0){ if (BombCountVoice) { if (g_C4Timer == 30 || g_C4Timer == 20){ new temp[48] num_to_word(g_C4Timer,temp,47) client_cmd(0,"spk ^"vox/%s seconds until explosion^"",temp) } else if (g_C4Timer < 11){ new temp[48] num_to_word(g_C4Timer,temp,47) client_cmd(0,"spk ^"vox/%s^"",temp) } } if (BombCountDef && g_Defusing) client_print(g_Defusing,print_center,"%d",g_C4Timer) } else remove_task(8038) } public eBombDef() if (BombDefused) announceEvent(g_Defuser , "%s defused the bomb!" ) public eBombFail() if (BombFailed && g_Defuser ) announceEvent(g_Defuser , "%s failed to defuse the bomb..." ) public eBombPickUp(id) if (BombPickUp) announceEvent(id , "%s pick up the bomb...") public eBombDrop() if (BombDrop) announceEvent(g_Planter , "%s dropped the bomb!!!")