#ifndef _ENGFUNC_INCLUDE_H
#define _ENGFUNC_INCLUDE_H

enum {
	EngFunc_PrecacheModel,	// int  )			(char* s);
	EngFunc_PrecacheSound,	// int  )			(char* s);
	EngFunc_SetModel,		// void )				(edict_t *e, const char *m);
	EngFunc_ModelIndex,		// int  )			(const char *m);
	EngFunc_ModelFrames,	// int	)			(int modelIndex);
	EngFunc_SetSize,		// void )				(edict_t *e, const float *rgflMin, const float *rgflMax);
	EngFunc_ChangeLevel,			// void )			(char* s1, char* s2);
	EngFunc_VecToYaw,			// float)				(const float *rgflVector);
	EngFunc_VecToAngles,			// void )			(const float *rgflVectorIn, float *rgflVectorOut);
	EngFunc_MoveToOrigin,		// void )			(edict_t *ent, const float *pflGoal, float dist, int iMoveType);
	EngFunc_ChangeYaw,			// void )				(edict_t* ent);
	EngFunc_ChangePitch,			// void )			(edict_t* ent);
	EngFunc_FindEntityByString,	// edict)	(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue);
	EngFunc_GetEntityIllum,		// int	)		(edict_t* pEnt);
	EngFunc_FindEntityInSphere,	// edict)	(edict_t *pEdictStartSearchAfter, const float *org, float rad);
	EngFunc_FindClientInPVS,		// edict)		(edict_t *pEdict);
	EngFunc_EntitiesInPVS,		// edict)			(edict_t *pplayer);
	EngFunc_MakeVectors,			// void )			(const float *rgflVector);
	EngFunc_AngleVectors,		// void )			(const float *rgflVector, float *forward, float *right, float *up);
	EngFunc_CreateEntity,		// edict)			(void);
	EngFunc_RemoveEntity,		// void )			(edict_t* e);
	EngFunc_CreateNamedEntity,	// edict)		(int className);
	EngFunc_MakeStatic,			// void )			(edict_t *ent);
	EngFunc_EntIsOnFloor,		// int  )			(edict_t *e);
	EngFunc_DropToFloor,			// int  )			(edict_t* e);
	EngFunc_WalkMove,			// int  )				(edict_t *ent, float yaw, float dist, int iMode);
	EngFunc_SetOrigin,			// void )				(edict_t *e, const float *rgflOrigin);
	EngFunc_EmitSound,			// void )				(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch);
	EngFunc_EmitAmbientSound,	// void )		(edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch);
	EngFunc_TraceLine,			// void )				(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
	EngFunc_TraceToss,			// void )				(edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr);
	EngFunc_TraceMonsterHull,	// int  )		(edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
	EngFunc_TraceHull,			// void )				(const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr);
	EngFunc_TraceModel,			// void )			(const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr);
	EngFunc_TraceTexture,		// const char *)			(edict_t *pTextureEntity, const float *v1, const float *v2 );
	EngFunc_TraceSphere,			// void )			(const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr);
	EngFunc_GetAimVector,		// void )			(edict_t* ent, float speed, float *rgflReturn);
	EngFunc_ParticleEffect,		// void )		(const float *org, const float *dir, float color, float count);
	EngFunc_LightStyle,			// void )			(int style, char* val);
	EngFunc_DecalIndex,			// int  )			(const char *name);
	EngFunc_PointContents,		// int )			(const float *rgflVector);
	EngFunc_FreeEntPrivateData,	// void )	(edict_t *pEdict);
	EngFunc_SzFromIndex,			// const char * )			(int iString);
	EngFunc_AllocString,			// int )			(const char *szValue);
	EngFunc_RegUserMsg,			// int	)			(const char *pszName, int iSize);
	EngFunc_AnimationAutomove,	// void )		(const edict_t* pEdict, float flTime);
	EngFunc_GetBonePosition,		// void )		(const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
	EngFunc_GetAttachment,		// void	)			(const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles );
	EngFunc_SetView,				// void )				(const edict_t *pClient, const edict_t *pViewent );
	EngFunc_Time,				// float)					( void );
	EngFunc_CrosshairAngle,		// void )		(const edict_t *pClient, float pitch, float yaw);
	EngFunc_FadeClientVolume,	// void )      (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds);
	EngFunc_SetClientMaxspeed,	// void )     (const edict_t *pEdict, float fNewMaxspeed);
	EngFunc_CreateFakeClient,	// edict)		(const char *netname);	// returns NULL if fake client can't be created
	EngFunc_RunPlayerMove,		// void )			(edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
	EngFunc_NumberOfEntities,	// int  )		(void);
	EngFunc_StaticDecal,			// void )			( const float *origin, int decalIndex, int entityIndex, int modelIndex );
	EngFunc_PrecacheGeneric,		// int  )		(char* s);
	EngFunc_BuildSoundMsg,		// void )			(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
	EngFunc_GetPhysicsKeyValue,	// const char* )	( const edict_t *pClient, const char *key );
	EngFunc_SetPhysicsKeyValue,	// void )	( const edict_t *pClient, const char *key, const char *value );
	EngFunc_GetPhysicsInfoString,// const char* )	( const edict_t *pClient );
	EngFunc_PrecacheEvent,		// unsigned short )		( int type, const char*psz );
	EngFunc_PlaybackEvent,		// void )			( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
	EngFunc_CheckVisibility,			//)		( const edict_t *entity, unsigned char *pset );
	EngFunc_GetCurrentPlayer,			//)		( void );
	EngFunc_CanSkipPlayer,			//)			( const edict_t *player );
	EngFunc_SetGroupMask,				//)			( int mask, int op );
	EngFunc_GetClientListening,	// bool (int iReceiver, int iSender)
	EngFunc_SetClientListening,	// bool (int iReceiver, int iSender, bool Listen)
	EngFunc_MessageBegin,	// void (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed)
	EngFunc_WriteCoord,		// void (float)
	EngFunc_WriteAngle,		// void (float)
	EngFunc_InfoKeyValue,	// char*	)			(char *infobuffer, char *key);
	EngFunc_SetKeyValue,	// void )			(char *infobuffer, char *key, char *value);
	EngFunc_SetClientKeyValue	 // void )		(int clientIndex, char *infobuffer, char *key, char *value);
};

#endif //_ENGFUNC_INCLUDE_H