/* CS Stats functions
*
* (c) 2002-2004, OLO
*  modified by the AMX Mod X Development Team
*
* This file is provided as is (no warranties).
*/

/* Gets stats from given weapon index. If wpnindex is 0
 * then the stats are from all weapons. If weapon has not been used function
 * returns 0 in other case 1. Fields in stats are:
 * 0 - kills
 * 1 - deaths
 * 2 - headshots
 * 3 - teamkilling
 * 4 - shots
 * 5 - hits
 * 6 - damage
 * For body hits fields see amxconst.inc. */
native get_user_wstats(index,wpnindex,stats[8],bodyhits[8]);

/* Gets round stats from given weapon index.*/
native get_user_wrstats(index,wpnindex,stats[8],bodyhits[8]);

/* Gets overall stats which are stored in file on server
 * and updated on every respawn or user disconnect.
 * Function returns the position in stats by diff. kills to deaths. */
native get_user_stats(index,stats[8],bodyhits[8]);

/* Gets round stats of player. */
native get_user_rstats(index,stats[8],bodyhits[8]);

/* Gets stats with which user have killed/hurt his victim. If victim is 0
 * then stats are from all victims. If victim has not been hurt, function
 * returns 0 in other case 1. User stats are reset on his respawn. */
native get_user_vstats(index,victim,stats[8],bodyhits[8],wpnname[]="",len=0);

/* Gets stats with which user have been killed/hurt. If killer is 0
 * then stats are from all attacks. If killer has not hurt user, function
 * returns 0 in other case 1. User stats are reset on his respawn. */
native get_user_astats(index,wpnindex,stats[8],bodyhits[8],wpnname[]="",len=0);

/* Resets life, weapon, victims and attackers user stats. */
native reset_user_wstats(index);

/* Gets overall stats which stored in stats.dat file in amx folder
 * and updated on every mapchange or user disconnect.
 * Function returns next index of stats entry or 0 if no more exists. */
native get_stats(index,stats[8],bodyhits[8],name[],len);

/* Returns number of all entries in stats. */
native get_statsnum();