283 lines
6.1 KiB
C#
Executable File
283 lines
6.1 KiB
C#
Executable File
using System;
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using System.Diagnostics;
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using System.IO;
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namespace AMXXRelease
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{
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/// <summary>
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/// Summary description for Class1.
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/// </summary>
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class Builder
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{
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public Config m_Cfg;
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private string m_AmxxPc;
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public Builder()
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{
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m_Cfg = new Config();
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m_AmxxPc = m_Cfg.GetSourceTree() + "\\plugins\\amxxpc.exe";
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}
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[STAThread]
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static void Main(string[] args)
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{
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Builder b = new Builder();
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Release15 r15 = new Release15();
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if (!b.Build(r15))
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{
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System.Console.WriteLine("Build failed: " + r15.GetName());
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}
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else
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{
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System.Console.WriteLine("Build succeeded!");
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}
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}
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public bool Build(ABuild build)
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{
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int num = build.GetMods();
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AMod mod;
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for (int i=0; i<num; i++)
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{
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mod = build.GetMod(i);
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if (!BuildMod(mod))
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{
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System.Console.WriteLine("Mod failed to build: " + mod.GetName());
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return false;
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}
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ZipDir(build.GetName() + "-" + mod.GetName() + ".zip", mod.GetName());
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}
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return true;
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}
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public bool BuildMod(AMod mod)
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{
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CopyConfigs(mod);
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if (!BuildModModules(mod))
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return false;
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if (!BuildModPlugins(mod))
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return false;
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string basedir = m_Cfg.OutputPath() + "\\" + mod.GetName();
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string sourcetree = m_Cfg.GetSourceTree();
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if (!mod.CopyExtraFiles(basedir, sourcetree))
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return false;
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return true;
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}
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public void ZipDir(string target, string dir)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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info.FileName = m_Cfg.PathToZip();
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info.WorkingDirectory = m_Cfg.OutputPath();
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info.Arguments = "-r " + target + " " + dir;
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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}
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public void CopyConfigs(AMod mod)
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{
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string basedir = m_Cfg.OutputPath() + "\\" + mod.GetName() + "\\configs";
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if (!Directory.Exists(basedir))
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Directory.CreateDirectory(basedir);
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string srcdir = m_Cfg.GetSourceTree() + "\\configs";
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if (!Directory.Exists(srcdir))
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return;
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if (mod.GetPluginDir() != null)
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srcdir += "\\" + mod.GetBaseName();
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CopyNormal(srcdir, basedir);
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}
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public static void CopyNormal(string src, string dest)
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{
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string[] files = Directory.GetFiles(src);
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if (!Directory.Exists(dest))
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Directory.CreateDirectory(dest);
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for (int i=0; i<files.Length; i++)
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{
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File.Copy(files[i],
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dest + "\\" + GetFileName(files[i]),
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true);
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}
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}
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public bool BuildModPlugins(AMod mod)
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{
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int num = mod.GetPlugins();
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Plugin plugin;
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string binary, basedir;
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basedir = m_Cfg.OutputPath();
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basedir += "\\" + mod.GetName();
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string dir, file, target;
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for (int i=0; i<num; i++)
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{
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plugin = mod.GetPlugin(i);
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binary = BuildPlugin(mod, plugin);
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file = m_Cfg.GetSourceTree() + "\\plugins\\" + GetFileName(binary);
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if (!File.Exists(file))
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{
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System.Console.WriteLine("Plugin failed to compile: " +
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mod.GetName() + "::" + plugin.name);
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return false;
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}
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dir = basedir + "\\" + plugin.outdir;
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if (!Directory.Exists(dir))
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Directory.CreateDirectory(dir);
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target = dir + "\\" + plugin.name + ".amxx";
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if (File.Exists(target))
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File.Delete(target);
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File.Move(file,
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target);
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}
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//Copy all files from the plugins dir to scripting
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string search_dir = m_Cfg.GetSourceTree() + "\\plugins";
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if (mod.GetPluginDir() != null)
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search_dir += "\\" + mod.GetPluginDir();
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string dest;
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if (Directory.Exists(search_dir))
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{
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string[] files = Directory.GetFiles(search_dir);
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if (!Directory.Exists(basedir + "\\scripting"))
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Directory.CreateDirectory(basedir + "\\scripting");
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for (int i=0; i<files.Length; i++)
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{
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dest = basedir + "\\scripting\\" + GetFileName(files[i]);
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File.Copy(files[i], dest, true);
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}
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}
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return true;
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}
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private static string GetFileName(string input)
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{
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for (int i=input.Length-1; i>=0; i--)
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{
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if (input[i] == '\\' && i != input.Length-1)
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{
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return input.Substring(i+1, input.Length-i-1);
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}
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}
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return input;
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}
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public bool BuildModModules(AMod mod)
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{
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int num = mod.GetModules();
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Module module;
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string binary, basedir;
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basedir = m_Cfg.OutputPath();
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basedir += "\\" + mod.GetName();
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string dir;
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for (int i=0; i<num; i++)
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{
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module = mod.GetModule(i);
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binary = BuildModule(module);
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if (binary == null)
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{
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System.Console.WriteLine("Module failed to compile: " +
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mod.GetName() + "::" + module.projname + ".dll");
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return false;
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}
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dir = basedir + "\\" + module.outdir;
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if (!Directory.Exists(dir))
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Directory.CreateDirectory(dir);
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File.Copy(binary,
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dir + "\\" + module.projname + ".dll",
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true);
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}
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return true;
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}
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public string BuildPlugin(AMod mod, Plugin pl)
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{
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string modoffs = mod.GetPluginDir();
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string pldir;
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if (modoffs != null)
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pldir = modoffs + "\\";
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else
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pldir = "";
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AmxxPc(pldir + pl.source, pl.options);
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string outfile = pldir + pl.name + ".amxx";
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return outfile;
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}
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public void AmxxPc(string inpath, string args)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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info.WorkingDirectory = m_Cfg.GetSourceTree() + "\\plugins";
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info.FileName = (string)m_AmxxPc.Clone();
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info.Arguments = inpath + ".sma";
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if (args != null)
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info.Arguments += " " + args;
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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}
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public string BuildModule(Module module)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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string dir = m_Cfg.GetSourceTree() + "\\" + module.sourcedir;
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if (module.bindir != null)
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dir += "\\" + module.bindir;
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string file = dir;
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if (module.bindir == null)
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file += "\\" + module.bindir;
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file += "\\" + module.build + "\\" + module.projname + ".dll";
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if (File.Exists(file))
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File.Delete(file);
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info.WorkingDirectory = dir;
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info.FileName = m_Cfg.DevenvPath();
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info.Arguments = "/build " + module.build + " " + module.vcproj + ".vcproj";
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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if (!File.Exists(file))
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return null;
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return file;
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}
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}
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}
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