cb01ff1dc3
1) Paths in config file are now checked before building is attempted (prevents some potential crashes) 2) The compression routines can now handle spaces in the 'output' path
135 lines
3.3 KiB
C#
Executable File
135 lines
3.3 KiB
C#
Executable File
using System;
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using System.Diagnostics;
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using System.IO;
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namespace AMXXRelease
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{
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//Build process for any Linux
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public class LinuxBuilder : ABuilder
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{
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private string m_AmxxPc;
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public override void OnBuild()
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{
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m_AmxxPc = PropSlashes(m_Cfg.GetSourceTree() + "/plugins/amxxpc");
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}
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public override void CompressDir(string target, string dir)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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info.FileName = m_Cfg.CompressPath();
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info.WorkingDirectory = dir;
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string [] files = Directory.GetFiles(dir);
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string file_list = "";
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for (int i=0; i<files.Length; i++)
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file_list += GetFileName(files[i]) + " ";
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files = Directory.GetDirectories(dir);
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for (int i=0; i<files.Length; i++)
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file_list += GetFileName(files[i]) + " ";
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ProcessStartInfo chmod = new ProcessStartInfo();
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chmod.FileName = "/bin/chmod";
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chmod.WorkingDirectory = dir;
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chmod.Arguments = "-R 755 " + file_list;
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chmod.UseShellExecute = false;
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Process c = Process.Start(chmod);
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c.WaitForExit();
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if (m_Cfg.MakeOpts().IndexOf("amd64") != -1)
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info.Arguments = "zcvf \"" + target + "_amd64.tar.gz\" " + file_list;
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else
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info.Arguments = "zcvf \"" + target + ".tar.gz\" " + file_list;
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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}
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public override void AmxxPc(string inpath, string args)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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info.WorkingDirectory = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins");
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info.FileName = (string)m_AmxxPc.Clone();
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info.Arguments = inpath + ".sma";
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if (args != null)
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info.Arguments += " " + args;
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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}
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public override string GetLibExt()
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{
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if (m_Cfg.MakeOpts().IndexOf("amd64") != -1)
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return "_amd64.so";
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else
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return "_i386.so";
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}
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public override string BuildModule(Module module)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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string dir = m_Cfg.GetSourceTree() + "\\" + module.sourcedir;
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string file = dir;
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file += "\\" + "Release" + "\\" + module.projname + GetLibExt();
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file = PropSlashes(file);
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if (File.Exists(file))
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File.Delete(file);
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Console.WriteLine(PropSlashes(dir));
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info.WorkingDirectory = PropSlashes(dir);
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info.FileName = m_Cfg.DevenvPath();
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info.Arguments = "clean";
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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info.WorkingDirectory = PropSlashes(dir);
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info.FileName = m_Cfg.DevenvPath();
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info.Arguments =m_Cfg.MakeOpts();
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info.UseShellExecute = false;
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p = Process.Start(info);
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p.WaitForExit();
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if (!File.Exists(file))
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{
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Console.WriteLine("Output file failed: " + file);
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return null;
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}
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//Now we need to see if the DL handle is valid!
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string dlsym_dir = m_Cfg.GetSourceTree() + "\\plugins";
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string dlsym = dlsym_dir + "\\dlsym";
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if (m_Cfg.MakeOpts().IndexOf("amd64") != -1)
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dlsym += "64";
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dlsym = PropSlashes(dlsym);
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dlsym_dir = PropSlashes(dlsym_dir);
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info.WorkingDirectory = dlsym_dir;
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info.FileName = dlsym;
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info.Arguments = file;
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info.UseShellExecute = false;
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info.RedirectStandardOutput = true;
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p = Process.Start(info);
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p.WaitForExit();
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string output = p.StandardOutput.ReadToEnd();
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if (output.IndexOf("Handle:") == -1)
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return null;
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return file;
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}
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}
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}
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