af0a1200ab
Former-commit-id: 9e37c60bc543676cbd659621a129bd953fc71473
384 lines
7.3 KiB
C++
Executable File
384 lines
7.3 KiB
C++
Executable File
/* AMX Mod X
|
|
*
|
|
* by the AMX Mod X Development Team
|
|
* originally developed by OLO
|
|
*
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
* your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* In addition, as a special exception, the author gives permission to
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
* you do not wish to do so, delete this exception statement from your
|
|
* version.
|
|
*/
|
|
|
|
#ifndef CMISC_H
|
|
#define CMISC_H
|
|
|
|
#include "CList.h"
|
|
#include "sh_list.h"
|
|
|
|
// *****************************************************
|
|
// class CCVar
|
|
// *****************************************************
|
|
|
|
class CCVar
|
|
{
|
|
cvar_t cvar;
|
|
String name;
|
|
String plugin;
|
|
|
|
public:
|
|
CCVar(const char* pname, const char* pplugin, int pflags, float pvalue) : name(pname), plugin(pplugin)
|
|
{
|
|
cvar.name = (char*)name.c_str();
|
|
cvar.flags = pflags;
|
|
cvar.string = "";
|
|
cvar.value = pvalue;
|
|
}
|
|
|
|
inline cvar_t* getCvar() { return &cvar; }
|
|
inline const char* getPluginName() { return plugin.c_str(); }
|
|
inline const char* getName() { return name.c_str(); }
|
|
inline bool operator == (const char* string) { return (strcmp(name.c_str(), string) == 0); }
|
|
int plugin_id;
|
|
};
|
|
|
|
// *****************************************************
|
|
// class CPlayer
|
|
// *****************************************************
|
|
|
|
struct ClientCvarQuery_Info
|
|
{
|
|
int resultFwd;
|
|
int requestId;
|
|
int paramLen;
|
|
cell *params;
|
|
};
|
|
|
|
class CPlayer
|
|
{
|
|
public:
|
|
edict_t* pEdict;
|
|
|
|
String name;
|
|
String ip;
|
|
String team;
|
|
|
|
bool initialized;
|
|
bool ingame;
|
|
bool authorized;
|
|
bool vgui;
|
|
bool teamIdsInitialized;
|
|
|
|
float time;
|
|
float playtime;
|
|
float menuexpire;
|
|
|
|
struct
|
|
{
|
|
int ammo;
|
|
int clip;
|
|
} weapons[MAX_WEAPONS];
|
|
|
|
int current;
|
|
int teamId;
|
|
int deaths;
|
|
int aiming;
|
|
int menu;
|
|
int keys;
|
|
int index;
|
|
int flags[32];
|
|
|
|
int death_headshot;
|
|
int death_killer;
|
|
int death_victim;
|
|
bool death_tk;
|
|
String death_weapon;
|
|
int newmenu;
|
|
int page;
|
|
|
|
float channels[5];
|
|
cell hudmap[5];
|
|
|
|
Vector lastTrace;
|
|
Vector lastHit;
|
|
|
|
List<ClientCvarQuery_Info *> queries;
|
|
|
|
void Init(edict_t* e, int i);
|
|
void Disconnect();
|
|
void PutInServer();
|
|
|
|
bool Connect(const char* connectname, const char* ipaddress);
|
|
|
|
inline bool IsBot()
|
|
{
|
|
if ((pEdict->v.flags & FL_FAKECLIENT) == FL_FAKECLIENT)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
const char *auth = GETPLAYERAUTHID(pEdict);
|
|
if (auth && (strcmp(auth, "BOT") == 0))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
inline bool IsAlive()
|
|
{
|
|
return ((pEdict->v.deadflag == DEAD_NO) && (pEdict->v.health > 0));
|
|
}
|
|
|
|
inline void Authorize() { authorized = true; }
|
|
|
|
int NextHUDChannel();
|
|
|
|
};
|
|
|
|
// *****************************************************
|
|
// class Grenades
|
|
// *****************************************************
|
|
|
|
class Grenades
|
|
{
|
|
struct Obj
|
|
{
|
|
CPlayer* player;
|
|
edict_t* grenade;
|
|
float time;
|
|
int type;
|
|
Obj* next;
|
|
} *head;
|
|
|
|
public:
|
|
Grenades() { head = 0; }
|
|
~Grenades() { clear(); }
|
|
|
|
void put(edict_t* grenade, float time, int type, CPlayer* player);
|
|
bool find(edict_t* enemy, CPlayer** p, int& type);
|
|
void clear();
|
|
};
|
|
|
|
// *****************************************************
|
|
// class ForceObject
|
|
// *****************************************************
|
|
|
|
class ForceObject
|
|
{
|
|
String filename;
|
|
FORCE_TYPE type;
|
|
Vector mins;
|
|
Vector maxs;
|
|
AMX* amx;
|
|
public:
|
|
ForceObject(const char* n, FORCE_TYPE c, Vector& mi, Vector& ma, AMX* a) : filename(n), type(c), mins(mi), maxs(ma), amx(a) {}
|
|
|
|
inline const char* getFilename() { return filename.c_str(); }
|
|
inline AMX* getAMX() { return amx; }
|
|
|
|
Vector& getMin() { return mins; }
|
|
Vector& getMax() { return maxs; }
|
|
|
|
inline FORCE_TYPE getForceType() { return type; }
|
|
};
|
|
|
|
// *****************************************************
|
|
// class XVars
|
|
// *****************************************************
|
|
|
|
class XVars
|
|
{
|
|
struct XVarEle
|
|
{
|
|
AMX* amx;
|
|
cell* value;
|
|
};
|
|
|
|
XVarEle* head;
|
|
|
|
int size;
|
|
int num;
|
|
int realloc_array(int nsize);
|
|
|
|
public:
|
|
XVars() { num = 0; size = 0; head = 0; }
|
|
~XVars() { clear(); }
|
|
|
|
void clear();
|
|
int put(AMX* a, cell* v);
|
|
|
|
inline cell getValue(int a)
|
|
{
|
|
return (a >= 0 && a < num) ? *(head[a].value) : 0;
|
|
}
|
|
|
|
inline int setValue(int a, cell v)
|
|
{
|
|
if (a >= 0 && a < num)
|
|
{
|
|
*(head[a].value) = v;
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
// *****************************************************
|
|
// class CScript
|
|
// *****************************************************
|
|
|
|
class CScript
|
|
{
|
|
String filename;
|
|
AMX* amx;
|
|
void* code;
|
|
public:
|
|
CScript(AMX* aa, void* cc, const char* ff) : filename(ff), amx(aa), code(cc) {}
|
|
|
|
inline AMX* getAMX() { return amx; }
|
|
inline const char* getName() { return filename.c_str(); }
|
|
inline bool operator==(void* a) { return (amx == (AMX*)a); }
|
|
inline void* getCode() { return code; }
|
|
};
|
|
|
|
// *****************************************************
|
|
// class TeamIds
|
|
// *****************************************************
|
|
|
|
class TeamIds
|
|
{
|
|
struct TeamEle
|
|
{
|
|
String name;
|
|
int id;
|
|
char tid;
|
|
static char uid;
|
|
TeamEle* next;
|
|
|
|
TeamEle(const char* n, int& i) : name(n), id(i), next(0)
|
|
{
|
|
tid = uid++;
|
|
}
|
|
|
|
~TeamEle() { --uid; }
|
|
} *head;
|
|
|
|
int newTeam;
|
|
|
|
public:
|
|
TeamIds();
|
|
~TeamIds();
|
|
|
|
void registerTeam(const char* n, int s);
|
|
int findTeamId(const char* n);
|
|
int findTeamIdCase(const char* n);
|
|
inline bool isNewTeam() { return newTeam ? true : false; }
|
|
};
|
|
|
|
class CAdminData
|
|
{
|
|
private:
|
|
cell m_AuthData[44];
|
|
cell m_Password[32];
|
|
cell m_Flags;
|
|
cell m_Access;
|
|
public:
|
|
|
|
CAdminData()
|
|
{
|
|
m_AuthData[0]=0;
|
|
m_Password[0]=0;
|
|
m_Flags=0;
|
|
m_Access=0;
|
|
};
|
|
|
|
void SetAccess(cell Access)
|
|
{
|
|
m_Access=Access;
|
|
};
|
|
cell GetAccess(void) const
|
|
{
|
|
return m_Access;
|
|
};
|
|
|
|
void SetFlags(cell Flags)
|
|
{
|
|
m_Flags=Flags;
|
|
};
|
|
cell GetFlags(void) const
|
|
{
|
|
return m_Flags;
|
|
};
|
|
|
|
void SetAuthID(const cell *Input)
|
|
{
|
|
unsigned int i=0;
|
|
while (i<sizeof(m_AuthData)-1)
|
|
{
|
|
if ((m_AuthData[i++]=*Input++)==0)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
m_AuthData[arraysize(m_AuthData)-1]=0;
|
|
|
|
};
|
|
const cell *GetAuthID(void) const
|
|
{
|
|
return &m_AuthData[0];
|
|
};
|
|
|
|
void SetPass(const cell *Input)
|
|
{
|
|
unsigned int i=0;
|
|
while (i<sizeof(m_Password)-1)
|
|
{
|
|
if ((m_Password[i++]=*Input++)==0)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
m_Password[arraysize(m_Password)-1]=0;
|
|
|
|
};
|
|
const cell *GetPass(void) const
|
|
{
|
|
return &m_Password[0];
|
|
};
|
|
|
|
CAdminData & operator = (const CAdminData &src)
|
|
{
|
|
this->SetAccess(src.GetAccess());
|
|
this->SetFlags(src.GetFlags());
|
|
this->SetAuthID(src.GetAuthID());
|
|
this->SetPass(src.GetPass());
|
|
|
|
return *this;
|
|
}
|
|
};
|
|
#endif //CMISC_H
|