amxmodx/amxmodx/CLang.h
David Anderson 1bd7ab3a95 Binary code nearly complete
(save works, load does not)
2004-08-15 15:26:46 +00:00

162 lines
4.2 KiB
C++
Executable File

/* AMX Mod X
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#ifndef _INCLUDE_CLANG_H
#define _INCLUDE_CLANG_H
#define LANG_SERVER 0
#define LANG_PLAYER -1
struct md5Pair
{
String file;
String val;
};
struct keyEntry
{
String key;
uint32_t hash;
};
struct sKeyDef
{
sKeyDef() { key = -1; def = 0; }
~sKeyDef() { if (def) delete def; }
int key;
String *def;
};
class CLangMngr
{
class CLang
{
public:
CLang();
CLang(const char *lang);
~CLang();
const char *GetDef(const char *key);
void MergeDefinitions(CQueue <sKeyDef*> & vec);
void Clear();
friend bool operator == (const CLang &left, const char *right)
{
return strcmp(left.m_LanguageName, right)==0 ? true : false;
}
const char *GetName() { return m_LanguageName; }
bool Save(FILE *fp, int &defOffset, uint32_t &curOffset);
bool SaveDefinitions(FILE *fp, uint32_t &curOffset);
bool Load(FILE *fp);
void SetMngr(CLangMngr *l) { lman = l; }
int Entries() { return m_LookUpTable.size(); }
private:
static uint32_t MakeHash(const char *src, bool makeLower = false);
class LangEntry
{
uint32_t m_DefHash;
int key;
String m_pDef;
public:
void SetKey(int key);
void SetDef(const char *pDef);
uint32_t GetDefHash();
int GetKey();
const char *GetDef();
int GetDefLength();
LangEntry();
LangEntry(int key);
LangEntry(int key, const char *pDef);
LangEntry(const LangEntry &other);
LangEntry(int pKey, uint32_t defHash, const char *pDef);
void Clear();
};
LangEntry * GetEntry(int key);
typedef CVector<LangEntry*> LookUpVec;
typedef LookUpVec::iterator LookUpVecIter;
char m_LanguageName[3];
LookUpVec m_LookUpTable;
CLangMngr *lman;
public:
LangEntry *AddEntry(int pKey, uint32_t defHash, const char *def);
};
void MergeDefinitions(const char *lang, CQueue <sKeyDef*> &tmpVec);
static size_t strip(char *str, char *newstr, bool makelower=false);
typedef CVector<CLang*> LangVec;
typedef CVector<CLang*>::iterator LangVecIter;
LangVec m_Languages;
CVector<md5Pair *> FileList;
CVector<keyEntry*> KeyList;
CLang * GetLang(const char *name);
int m_CurGlobId;
public:
int MergeDefinitionFile(const char *file);
const char *GetDef(const char *langName, const char *key);
const char *Format(const char *src, ...);
char *FormatAmxString(AMX *amx, cell *params, int parm, int &len);
bool Save(const char *filename);
bool Load(const char *filename);
bool LoadCache(const char *filename);
bool SaveCache(const char *filename);
int GetKeyEntry(String &key);
int GetKeyEntry(const char *key);
int GetKeyHash(int key);
const char *GetKey(int key);
int AddKeyEntry(String &key);
uint32_t MakeHash(const char *src, bool makeLower);
int GetLangsNum();
const char *GetLangName(int langId);
bool LangExists(const char *langName);
// When a language id in a format string in FormatAmxString is 0, the glob id decides which language to take.
void SetDefLang(int id);
void Clear();
CLangMngr();
~CLangMngr();
};
#endif //_INCLUDE_CLANG_H