945 lines
32 KiB
Plaintext
Executable File
945 lines
32 KiB
Plaintext
Executable File
[en]
|
||
WHOLEBODY = whole body
|
||
HEAD = head
|
||
CHEST = chest
|
||
STOMACH = stomach
|
||
LEFTARM = leftarm
|
||
RIGHTARM = rightarm
|
||
LEFTLEG = leftleg
|
||
RIGHTLEG = rightleg
|
||
MULTI_MSG = Multi-Kill! %s^nwith %d kills (%d hs)
|
||
ULTRA_MSG = Ultra-Kill!!! %s^nwith %d kills (%d hs)
|
||
SPREE_MSG = %s IS ON A KILLING SPREE!!!^nwith %d kills (%d hs)
|
||
RAMPAGE_MSG = RAMPAGE!!! %s^nwith %d kills (%d hs)
|
||
UNSTOPPABLE_MSG = %s IS UNSTOPPABLE!!!^nwith %d kills (%d hs)
|
||
MONSTER_MSG = %s IS A MONSTER!^nwith %d kills (%d hs)
|
||
GODLIKE_MSG = %s IS GODLIKE!!!!^nwith %d kills (%d hs)
|
||
MULTI_SMALL = %s: Multi-Kill!
|
||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||
SPREE_SMALL = %s IS ON A KILLING SPREE!!!
|
||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||
UNSTOPPABLE_SMALL = %s IS UNSTOPPABLE!!!
|
||
MONSTER_SMALL = %s IS A MONSTER!
|
||
GODLIKE_SMALL = %s IS GODLIKE!!!
|
||
KNIFE_MSG1 = %s sliced and diced %s
|
||
KNIFE_MSG2 = %s pulled out knife and gutted %s
|
||
KNIFE_MSG3 = %s sneaks carefully behind and knifed %s
|
||
KNIFE_MSG4 = %s knived %s
|
||
HE_MSG1 = %s sends a little gift to %s
|
||
HE_MSG2 = %s throws a small present to %s
|
||
HE_MSG3 = %s made a precision throw to %s
|
||
HE_MSG4 = %s got a big explosion for %s
|
||
SHE_MSG1 = %s detonated himself with a grenade
|
||
SHE_MSG2 = %s trys the effect of a grenade
|
||
SHE_MSG3 = %s kicked a grenade into his own ass
|
||
SHE_MSG4 = %s explodes!
|
||
HEAD_MSG1 = $kn killed $vn with a well^nplaced shot to the head!
|
||
HEAD_MSG2 = $kn removed $vn's^nhead with the $wn
|
||
HEAD_MSG3 = $kn turned $vn's head^ninto pudding with the $wn
|
||
HEAD_MSG4 = $vn got pwned by $kn
|
||
HEAD_MSG5 = $vn's head has been^nturned into red jello
|
||
HEAD_MSG6 = $kn has superb aim with the $wn,^nas $vn well knows.
|
||
HEAD_MSG7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
|
||
DOUBLE_MSG1 = Wow! %s made a double kill !!!
|
||
DOUBLE_MSG2 = Incredible! %s made a triple kill !!!
|
||
DOUBLE_MSG3 = Amazing! %s made %d kills at once !!!
|
||
MORTAR_MSG1 = %s set up mortar well and blow out %s
|
||
MORTAR_MSG2 = %s made a long range kill to %s
|
||
KILL_INFO1 = %s killed you with %s^nfrom distance of %.2f meters.^n
|
||
KILL_INFO2 = He did %d damage to you with %d hit(s)^nand still has %dhp.^n
|
||
KILL_INFO3 = You did %d damage to him with %d hit(s).^n
|
||
KILL_INFO4 = He hits you in:^n%s^n
|
||
STILL_HAS = %s still has %dhp
|
||
NO_KILLER = You have no killer...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Friendly fire:
|
||
ATTACKERS = Attackers:
|
||
VICTIMS = Victims:
|
||
DMG = dmg
|
||
HIT_S = hit(s)
|
||
YOU_HIT = You hit %s in:
|
||
SERVER_STATS = Server Stats
|
||
SHOW_STATS = Show stats
|
||
SHOW_RANK = Show rank
|
||
TA_MSG = %s attacked a teammate
|
||
TK_MSG = %s killed a teammate !
|
||
NADE_CATCHED = Wow! %s caught enemy grenade!
|
||
NADE_FAILEDTK = Oops.. %s killed you trying to throw back enemy grenade..
|
||
NADE_FAILED = %s failed to throw back enemy grenade..
|
||
NADE_MASTER = OMG! %s is grenade master !!!
|
||
DISABLED_MSG = Server has disabled that option
|
||
MOST_KILLS = Most kills
|
||
KILL = kill
|
||
KILLS = kills
|
||
HEADSHOT = headshot
|
||
HEADSHOTS = headshots
|
||
BEST_SCORE = Best Score
|
||
POINTS = points
|
||
MOST_DAMAGE = Most damage
|
||
DAMAGE = damage
|
||
HIT = hit
|
||
HITS = hits
|
||
M_KILLS = Kills:
|
||
M_DEATHS = Deaths:
|
||
M_SCORE = Score:
|
||
M_TKS = TKs:
|
||
M_HITS = Hits:
|
||
M_SHOTS = Shots:
|
||
M_HS = HS:
|
||
M_WEAPON = Weapon:
|
||
M_DAMAGE = Damage:
|
||
M_NICK = Nick:
|
||
M_YOUR_RANK_IS = Your rank is
|
||
M_THEIR_RANK_IS = Their rank is
|
||
M_OF = of
|
||
|
||
[de]
|
||
WHOLEBODY = Koerper
|
||
HEAD = Kopf
|
||
CHEST = Oberkoerper
|
||
STOMACH = Bauch
|
||
LEFTARM = linker Arm
|
||
RIGHTARM = rechter Arm
|
||
LEFTLEG = linkes Bein
|
||
RIGHTLEG = rechtes Bein
|
||
MULTI_MSG = Multi-Kill! %s^nmit %d Kills (%d hs)
|
||
ULTRA_MSG = Ultra-Kill!!! %s^nmit %d Kills (%d hs)
|
||
SPREE_MSG = %s IST IN EINER KILLER-ORGIE!!!^nmit %d Kills (%d hs)
|
||
RAMPAGE_MSG = RANDALIERER!!! %s^nmit %d Kills (%d hs)
|
||
UNSTOPPABLE_MSG = %s IST NICHT ZU STOPPEN!!!^nmit %d Kills (%d hs)
|
||
MONSTER_MSG = %s IST EIN MONSTER!^nmit %d Kills (%d hs)
|
||
GODLIKE_MSG = %s IST GODLIKE!!!!^nmit %d Kills (%d hs)
|
||
MULTI_SMALL = %s: Multi-Kill!
|
||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||
SPREE_SMALL = %s IST IN EINER KILLER-ORGIE!!!
|
||
RAMPAGE_SMALL = %s: RANDALIERER!!!
|
||
UNSTOPPABLE_SMALL = %s IST NICHT ZU STOPPEN!!
|
||
MONSTER_SMALL = %s IST EIN MONSTER!
|
||
GODLIKE_SMALL = %s IST GODLIKE!!!
|
||
KNIFE_MSG_1 = %s hat %s geschnitten und gewuerfelt
|
||
KNIFE_MSG_2 = %s hat sein Messer gezueckt und %s ausgeweidet
|
||
KNIFE_MSG_3 = %s hat sich angeschlichen und %s gemessert
|
||
KNIFE_MSG_4 = %s messerte und verstuemmelte %s
|
||
HE_MSG_1 = %s sendet ein kleines Geschenk an %s
|
||
HE_MSG_2 = %s wirft ein Knallbonbon zu %s
|
||
HE_MSG_3 = %s macht einen Praezisionswurf zu %s
|
||
HE_MSG_4 = %s schickte eine dicke Explosion an %s
|
||
SHE_MSG_1 = %s sprengte sich selbst mit einer Granate
|
||
SHE_MSG_2 = %s untersuchte die Auswirkungen ^neiner Granate an sich selbst...
|
||
SHE_MSG_3 = %s schluckte eine Granate!
|
||
SHE_MSG_4 = %s explodierte!
|
||
HEAD_MSG_1 = $kn killte $vn mit einem ^nplazierten Schuss in den Kopf!
|
||
HEAD_MSG_2 = $kn entfernte den Kopf von $vn^nmit einem Praezisionsschuss.
|
||
HEAD_MSG_3 = $kn verwandelte den Kopf ^nvon $vn in Pudding.
|
||
HEAD_MSG_4 = $vn siegte ueber $kn durch eine Kopfschuss.
|
||
HEAD_MSG_5 = $vn's Kopf wurde in der Gegend verteilt
|
||
HEAD_MSG_6 = $kn hat einen super ^nTreffer gelandet,das weiss ^n$vn nun auch.
|
||
HEAD_MSG_7 = $vn's Kopf war ein bisschen zu lange im Fadenkreuz von $kn...
|
||
DOUBLE_MSG1 = Wow! %s machte einen Doppelkill!!!
|
||
DOUBLE_MSG2 = Unglaublich! %s macht einen dreifachen Kill !!!
|
||
DOUBLE_MSG3 = Ueberrascung! %s macht %d Kills auf einmal !!!
|
||
MORTAR_MSG1 = %s stellte den Moerser auf und schickte %s in den Himmel.
|
||
MORTAR_MSG2 = %s killte %s ueber eine lange Distanz.
|
||
KILL_INFO1 = %s killte dich mit der %s^nueber eine Entfernung von %.2f Meter.^n
|
||
KILL_INFO2 = Er machte %d Schaden bei dir mit %d Treffern ^nund hat noch %dHP.^n
|
||
KILL_INFO3 = Du machtest %d Schaden bei ihm mit %d Treffern.^n
|
||
KILL_INFO4 = Du hast ihn getroffen in den/das:^n%s^n
|
||
STILL_HAS = %s hat noch %dHP
|
||
NO_KILLER = Du hast keinen Killer...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Friendly fire:
|
||
ATTACKERS = Angreifer:
|
||
VICTIMS = Gewinner:
|
||
DMG = Schaden
|
||
HIT_S = Treffer
|
||
YOU_HIT = Du trafst %s in:
|
||
SERVER_STATS = Server Statistik
|
||
SHOW_STATS = Statistik anzeigen
|
||
SHOW_RANK = Rang anzeigen
|
||
TA_MSG = %s schiesst auf einen Kameraden
|
||
TK_MSG = %s toetete einen Kameraden!
|
||
NADE_CATCHED = Wow! %s faengt eine gegnereische Granate!
|
||
NADE_FAILEDTK = Oops.. %s killte dich bei dem Versuch, die Granate zurueckzuwerfen..
|
||
NADE_FAILED = %s konnte feindliche Granate nicht zur<75>ck werfen.
|
||
NADE_MASTER = OMG! %s ist der Meister der Granaten !!!
|
||
DISABLED_MSG = Server hat diese Option deaktiviert.
|
||
MOST_KILLS = Meisten Kills
|
||
KILL = Kill
|
||
KILLS = Kills
|
||
HEADSHOT = Headshot
|
||
HEADSHOTS = Headshots
|
||
BEST_SCORE = Die beste Note
|
||
POINTS = Punkte
|
||
MOST_DAMAGE = Den meisten Schaden
|
||
DAMAGE = Schaden
|
||
HIT = Treffer
|
||
HITS = Treffer
|
||
M_KILLS = Kills:
|
||
M_DEATHS = Deaths:
|
||
M_SCORE = Note:
|
||
M_TKS = TKs:
|
||
M_HITS = Treffer:
|
||
M_SHOTS = Schuesse:
|
||
M_HS = HS:
|
||
M_WEAPON = Waffe:
|
||
M_DAMAGE = Schaden:
|
||
M_NICK = Name:
|
||
M_YOUR_RANK_IS = Dein Rang ist
|
||
M_THEIR_RANK_IS = Sein Rang ist
|
||
M_OF = von
|
||
|
||
[sr]
|
||
WHOLEBODY = whole body
|
||
HEAD = head
|
||
CHEST = chest
|
||
STOMACH = stomach
|
||
LEFTARM = leftarm
|
||
RIGHTARM = rightarm
|
||
LEFTLEG = leftleg
|
||
RIGHTLEG = rightleg
|
||
MULTI_MSG = Multi-Kill! %s^nwith %d kills (%d hs)
|
||
ULTRA_MSG = Ultra-Kill!!! %s^nwith %d kills (%d hs)
|
||
SPREE_MSG = %s IS ON A KILLING SPREE!!!^nwith %d kills (%d hs)
|
||
RAMPAGE_MSG = RAMPAGE!!! %s^nwith %d kills (%d hs)
|
||
UNSTOPPABLE_MSG = %s IS UNSTOPPABLE!!!^nwith %d kills (%d hs)
|
||
MONSTER_MSG = %s IS A MONSTER!^nwith %d kills (%d hs)
|
||
GODLIKE_MSG = %s IS GODLIKE!!!!^nwith %d kills (%d hs)
|
||
MULTI_SMALL = %s: Multi-Kill!
|
||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||
SPREE_SMALL = %s IS ON A KILLING SPREE!!!
|
||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||
UNSTOPPABLE_SMALL = %s IS UNSTOPPABLE!!!
|
||
MONSTER_SMALL = %s IS A MONSTER!
|
||
GODLIKE_SMALL = %s IS GODLIKE!!!
|
||
KNIFE_MSG1 = %s sliced and diced %s
|
||
KNIFE_MSG2 = %s pulled out knife and gutted %s
|
||
KNIFE_MSG3 = %s sneaks carefully behind and knifed %s
|
||
KNIFE_MSG4 = %s knived %s
|
||
HE_MSG1 = %s sends a little gift to %s
|
||
HE_MSG2 = %s throws a small present to %s
|
||
HE_MSG3 = %s made a precision throw to %s
|
||
HE_MSG4 = %s got a big explosion for %s
|
||
SHE_MSG1 = %s detonated himself with a grenade
|
||
SHE_MSG2 = %s trys the effect of a grenade
|
||
SHE_MSG3 = %s kicked a grenade into his own ass
|
||
SHE_MSG4 = %s explodes!
|
||
HEAD_MSG1 = $kn killed $vn with a well^nplaced shot to the head!
|
||
HEAD_MSG2 = $kn removed $vn's^nhead with the $wn
|
||
HEAD_MSG3 = $kn turned $vn's head^ninto pudding with the $wn
|
||
HEAD_MSG4 = $vn got pwned by $kn
|
||
HEAD_MSG5 = $vn's head has been^nturned into red jello
|
||
HEAD_MSG6 = $kn has superb aim with the $wn,^nas $vn well knows.
|
||
HEAD_MSG7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
|
||
DOUBLE_MSG1 = Wow! %s made a double kill !!!
|
||
DOUBLE_MSG2 = Incredible! %s made a triple kill !!!
|
||
DOUBLE_MSG3 = Amazing! %s made %d kills at once !!!
|
||
MORTAR_MSG1 = %s set up mortar well and blow out %s
|
||
MORTAR_MSG2 = %s made a long range kill to %s
|
||
KILL_INFO1 = %s killed you with %s^nfrom distance of %.2f meters.^n
|
||
KILL_INFO2 = He did %d damage to you with %d hit(s)^nand still has %dhp.^n
|
||
KILL_INFO3 = You did %d damage to him with %d hit(s).^n
|
||
KILL_INFO4 = He hits you in:^n%s^n
|
||
STILL_HAS = %s still has %dhp
|
||
NO_KILLER = You have no killer...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Friendly fire:
|
||
ATTACKERS = Attackers:
|
||
VICTIMS = Victims:
|
||
DMG = dmg
|
||
HIT_S = hit(s)
|
||
YOU_HIT = You hit %s in:
|
||
SERVER_STATS = Server Stats
|
||
SHOW_STATS = Show stats
|
||
SHOW_RANK = Show rank
|
||
TA_MSG = %s attacked a teammate
|
||
TK_MSG = %s killed a teammate !
|
||
NADE_CATCHED = Wow! %s catched enemy grenade!
|
||
NADE_FAILEDTK = Oops.. %s killed you trying to throw back enemy grenade..
|
||
NADE_FAILED = %s failed to throw back enemy grenade..
|
||
NADE_MASTER = OMG! %s is grenade master !!!
|
||
DISABLED_MSG = Server has disabled that option
|
||
MOST_KILLS = Most kills
|
||
KILL = kill
|
||
KILLS = kills
|
||
HEADSHOT = headshot
|
||
HEADSHOTS = headshots
|
||
BEST_SCORE = Best Score
|
||
POINTS = points
|
||
MOST_DAMAGE = Most damage
|
||
DAMAGE = damage
|
||
HIT = hit
|
||
HITS = hits
|
||
M_KILLS = Kills:
|
||
M_DEATHS = Deaths:
|
||
M_SCORE = Score:
|
||
M_TKS = TKs:
|
||
M_HITS = Hits:
|
||
M_SHOTS = Shots:
|
||
M_HS = HS:
|
||
M_WEAPON = Weapon:
|
||
M_DAMAGE = Damage:
|
||
M_NICK = Nick:
|
||
M_YOUR_RANK_IS = Your rank is
|
||
M_THEIR_RANK_IS = Their rank is
|
||
M_OF = of
|
||
|
||
[tr]
|
||
WHOLEBODY = tum vucut
|
||
HEAD = kafa
|
||
CHEST = dos
|
||
STOMACH = migde
|
||
LEFTARM = sol kol
|
||
RIGHTARM = sag kol
|
||
LEFTLEG = sol bacak
|
||
RIGHTLEG = sag bacak
|
||
MULTI_MSG = Muthis! %s^nkullandigi %d oldurdugu (%d hs)
|
||
ULTRA_MSG = Super!!! %s^nkullandigi %d oldurdugu (%d hs)
|
||
SPREE_MSG = %s OLUM SACIYOR!!!^nkullandigi %d oldurdugu (%d hs)
|
||
RAMPAGE_MSG = DAGITIYOR!!! %s^nkullandigi %d oldurdugu (%d hs)
|
||
UNSTOPPABLE_MSG = %s DURDURULMAZ!!!^nkullandigi %d oldurdugu (%d hs)
|
||
MONSTER_MSG = %s YARATIK!^nwith %d kills (%d hs)
|
||
GODLIKE_MSG = %s TANRI GUCUNDE!!!!^nwith %d kills (%d hs)
|
||
MULTI_SMALL = %s: Muthis!
|
||
ULTRA_SMALL = %s: Super!!!
|
||
SPREE_SMALL = %s OLUM SACIYOR!!!
|
||
RAMPAGE_SMALL = %s: DAGITIYOR!!!
|
||
UNSTOPPABLE_SMALL = %s DURDURULMAZ!!!
|
||
MONSTER_SMALL = %s YARATIK!
|
||
GODLIKE_SMALL = %s TANRI GUCUNDE!!!
|
||
KNIFE_MSG1 = %s kesdi parcaladi %s
|
||
KNIFE_MSG2 = %s bicagini cekdi ve yardi %s
|
||
KNIFE_MSG3 = %s sezdirmeden arkadan geldi ve kesdi %s
|
||
KNIFE_MSG4 = %s bicakladi %s
|
||
HE_MSG1 = %s bir hediye yolladi %s
|
||
HE_MSG2 = %s bir paket gonderdi %s
|
||
HE_MSG3 = %s dort dortluk atis yapdi %s
|
||
HE_MSG4 = %s buyuk bir patlama olusdurdu %s
|
||
SHE_MSG1 = %s kendini havaya ucurdu
|
||
SHE_MSG2 = %s bombanin gucunu kendinde denedi
|
||
SHE_MSG3 = %s kendini parim parca etdi
|
||
SHE_MSG4 = %s patladi!
|
||
HEAD_MSG1 = $kn oldurdu $vn kullandigi^ntam kafa isabeti ile!
|
||
HEAD_MSG2 = $kn yok etdi kafasini $vn'in^nkullandigi $wn
|
||
HEAD_MSG3 = $kn kafasini $vn'in^nrecele cevirdi bu silah ile $wn
|
||
HEAD_MSG4 = $vn arkadasi harcadi $kn
|
||
HEAD_MSG5 = $vn'in kafasini^nkirmizi muhallebiye cevirdi
|
||
HEAD_MSG6 = $kn cok super bir atisci $wn,^n arkadasin $vn bildigi gibi.
|
||
HEAD_MSG7 = $vn'in kafasini $kn's^nnamlida fazla bekletdi...
|
||
DOUBLE_MSG1 = Wow! %s bir tas ile iki kus !!!
|
||
DOUBLE_MSG2 = Inanilmaz! %s uc kisi birden oldurdu !!!
|
||
DOUBLE_MSG3 = Muthis! %s tam %d kisi birden oldurdu !!!
|
||
MORTAR_MSG1 = %s bombayi tam hazirladi ve patlatdi %s
|
||
MORTAR_MSG2 = %s uzun mesafeli oldurdu %s
|
||
KILL_INFO1 = %s sizi oldurdu %s^nmesafe %.2f metre.^n
|
||
KILL_INFO2 = onun verdigi zarar %d vurdugu %d ^nve halen %dhp.^n
|
||
KILL_INFO3 = sizin verdiginiz zarar %d vurdugunuz %d vurus(lar).^n
|
||
KILL_INFO4 = sizi isabetledigi yerler:^n%s^n
|
||
STILL_HAS = %s halen bu kadar gucu var %dhp
|
||
NO_KILLER = Sizi olduren yok...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Dost atesi:
|
||
ATTACKERS = Saldiranlar:
|
||
VICTIMS = Magdurlar:
|
||
DMG = zarar
|
||
HIT_S = vurdugunuz(lar)
|
||
YOU_HIT = sizin vurdugunuz %s:
|
||
SERVER_STATS = Server statistigi
|
||
SHOW_STATS = Statistigi goster
|
||
SHOW_RANK = Siralamayi goster
|
||
TA_MSG = %s Takim arkadasina ates etdi
|
||
TK_MSG = %s Takim arkadasini oldurdu !
|
||
NADE_CATCHED = Wow! %s Dusmanin bombasini yakaladi!
|
||
NADE_FAILEDTK = Vay be.. %s sizi oldurdu bombayi geri atayim derken..
|
||
NADE_FAILED = %s malesef bombayi geri atamadi..
|
||
NADE_MASTER = HAYRET! %s el bombasi uzmani !!!
|
||
DISABLED_MSG = Server o cvar'i kullanmiyor
|
||
MOST_KILLS = En fazla olduren
|
||
KILL = oldurdugu
|
||
KILLS = olduren
|
||
HEADSHOT = kafa vurusu
|
||
HEADSHOTS = kafa vuruslari
|
||
BEST_SCORE = En iyi skor
|
||
POINTS = puan(lar)
|
||
MOST_DAMAGE = En fazla zarar
|
||
DAMAGE = zarar
|
||
HIT = vurus
|
||
HITS = vurus(lar)
|
||
M_KILLS = oldurdugu:
|
||
M_DEATHS = oldugunuz:
|
||
M_SCORE = Skor:
|
||
M_TKS = TK'ler:
|
||
M_HITS = vuruslar:
|
||
M_SHOTS = kursun:
|
||
M_HS = HS'lar:
|
||
M_WEAPON = Silah:
|
||
M_DAMAGE = Zarar:
|
||
M_NICK = Nik:
|
||
M_YOUR_RANK_IS = Sizin siralamaniz
|
||
M_THEIR_RANK_IS = Onlarin siralamasi
|
||
M_OF = Kapali
|
||
|
||
[fr]
|
||
WHOLEBODY = le corps entier
|
||
HEAD = la tete
|
||
CHEST = le torse
|
||
STOMACH = le ventre
|
||
LEFTARM = le bras gauche
|
||
RIGHTARM = le bras droit
|
||
LEFTLEG = la jambe gauche
|
||
RIGHTLEG = la jambe droite
|
||
MULTI_MSG = Multi-Kill! %s^navec %d frags (%d hs)
|
||
ULTRA_MSG = Ultra-Kill!!! %s^navec %d frags (%d hs)
|
||
SPREE_MSG = %s EST EN FOLIE MEURTRIERE!!!^navec %d frags (%d hs)
|
||
RAMPAGE_MSG = TUEUR EN SERIE!!! %s^navec %d frags (%d hs)
|
||
UNSTOPPABLE_MSG = %s NE S'ARRETE PLUS!!!^navec %d kills (%d hs)
|
||
MONSTER_MSG = %s EST UN MONSTRE !^navec %d frags (%d hs)
|
||
GODLIKE_MSG = %s SE PREND POUR DIEU!!!!^navec %d frags (%d hs)
|
||
MULTI_SMALL = %s: Multi-Kill!
|
||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||
SPREE_SMALL = %s EST EN FOLIE MEURTRIERE!!!
|
||
RAMPAGE_SMALL = %s: TUEUR EN SERIE!!!
|
||
UNSTOPPABLE_SMALL = %s NE S'ARRETE PLUS!!!
|
||
MONSTER_SMALL = %s EST UN MONSTRE!
|
||
GODLIKE_SMALL = %s SE PREND POUR DIEU!!!
|
||
KNIFE_MSG_1 = %s a emince, et coupe en morceaux %s
|
||
KNIFE_MSG_2 = %s a sorti son couteau, et etrippe %s
|
||
KNIFE_MSG_3 = %s s'est glisse derriere %s et l'a egorge
|
||
KNIFE_MSG_4 = %s a egorge %s
|
||
HE_MSG_1 = %s envoie un petit cadeau a %s
|
||
HE_MSG_2 = %s lance a %s un cadeau empoisonne
|
||
HE_MSG_3 = %s a lancer avec precision sur %s
|
||
HE_MSG_4 = %s a fait exploser %s
|
||
SHE_MSG_1 = %s vient de s'exploser avec sa Grenade
|
||
SHE_MSG_2 = %s tente une experience avec sa Grenade sur lui-meme
|
||
SHE_MSG_3 = %s a gobe sa Grenade
|
||
SHE_MSG_4 = %s a explose!
|
||
HEAD_MSG1 = $kn a tue $vn avec une balle^nbien placee dans la tete!
|
||
HEAD_MSG2 = $kn a decapite $vn^navec une seule balle de $wn
|
||
HEAD_MSG3 = $kn transforme la tete de $vn^nen puree d'une balle de $wn
|
||
DOUBLE_MSG1 = Mortel! %s vient de faire un double kill!!!
|
||
DOUBLE_MSG2 = Incroyable! %s vient de faire un triple kill !!!
|
||
DOUBLE_MSG3 = Impossible! %s vient de tuer %d personnes en 1 coups !!!
|
||
MORTAR_MSG1 = %s ajuste parfaitement son mortier, et explose %s
|
||
MORTAR_MSG2 = %s vient de tuer %s a distance
|
||
KILL_INFO1 = %s t'a tue avec %s^na une distance de %.2f metres.^n
|
||
KILL_INFO2 = Il t'a fait %d points de degat en te touchant %d fois^net il lui reste %dpv.^n
|
||
KILL_INFO3 = Tu as fait %d de degats en le touchant %d fois.^n
|
||
KILL_INFO4 = Il t'a touche dans:^n%s^n
|
||
STILL_HAS = %s a encore %dpv
|
||
NO_KILLER = Personne ne t'a tue...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Friendly fire:
|
||
ATTACKERS = Attaquants:
|
||
VICTIMS = Victimes:
|
||
DMG = dmg
|
||
HIT_S = touche(s)
|
||
YOU_HIT = tu touches %s dans:
|
||
SERVER_STATS = Stats Serveur
|
||
SHOW_STATS = Affiche stats
|
||
SHOW_RANK = Affiche classement
|
||
TA_MSG = %s attaque un coequipier
|
||
TK_MSG = %s a tue un coequipier !
|
||
NADE_CAUGHT = Youpi! %s vient d'attraper une grenade ennemi!
|
||
NADE_FAILEDTK = Oups.. %s t'a tue quand tu as essaye de renvoyer une grenade ..
|
||
NADE_FAILED = %s viens de rater le lancer d'une grenade ennemi..
|
||
NADE_MASTER = Monstrueux! %s est un maitre grenadier !!!
|
||
DISABLED_MSG = Le serveur a desactive cette option
|
||
MOST_KILLS = Plus de frags
|
||
KILL = kill
|
||
KILLS = kills
|
||
HEADSHOT = headshot
|
||
HEADSHOTS = headshots
|
||
BEST_SCORE = Meilleur Score
|
||
POINTS = points
|
||
MOST_DAMAGE = Plus de points de degat
|
||
DAMAGE = points de degat
|
||
HIT = touche
|
||
HITS = touches
|
||
M_KILLS = Frags:
|
||
M_DEATHS = Morts:
|
||
M_SCORE = Score:
|
||
M_TKS = TKs:
|
||
M_HITS = Touches:
|
||
M_SHOTS = Tirs:
|
||
M_HS = HS:
|
||
M_WEAPON = Arme:
|
||
M_DAMAGE = Point de degat:
|
||
M_NICK = Pseudo:
|
||
M_YOUR_RANK_IS = Tu es classe
|
||
M_THEIR_RANK_IS = Son classement est
|
||
M_OF = sur
|
||
|
||
[sv]
|
||
WHOLEBODY = whole body
|
||
HEAD = head
|
||
CHEST = chest
|
||
STOMACH = stomach
|
||
LEFTARM = leftarm
|
||
RIGHTARM = rightarm
|
||
LEFTLEG = leftleg
|
||
RIGHTLEG = rightleg
|
||
MULTI_MSG = Multi-Kill! %s^nwith %d kills (%d hs)
|
||
ULTRA_MSG = Ultra-Kill!!! %s^nwith %d kills (%d hs)
|
||
SPREE_MSG = %s IS ON A KILLING SPREE!!!^nwith %d kills (%d hs)
|
||
RAMPAGE_MSG = RAMPAGE!!! %s^nwith %d kills (%d hs)
|
||
UNSTOPPABLE_MSG = %s IS UNSTOPPABLE!!!^nwith %d kills (%d hs)
|
||
MONSTER_MSG = %s IS A MONSTER!^nwith %d kills (%d hs)
|
||
GODLIKE_MSG = %s IS GODLIKE!!!!^nwith %d kills (%d hs)
|
||
MULTI_SMALL = %s: Multi-Kill!
|
||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||
SPREE_SMALL = %s IS ON A KILLING SPREE!!!
|
||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||
UNSTOPPABLE_SMALL = %s IS UNSTOPPABLE!!!
|
||
MONSTER_SMALL = %s IS A MONSTER!
|
||
GODLIKE_SMALL = %s IS GODLIKE!!!
|
||
KNIFE_MSG1 = %s sliced and diced %s
|
||
KNIFE_MSG2 = %s pulled out knife and gutted %s
|
||
KNIFE_MSG3 = %s sneaks carefully behind and knifed %s
|
||
KNIFE_MSG4 = %s knived %s
|
||
HE_MSG1 = %s sends a little gift to %s
|
||
HE_MSG2 = %s throws a small present to %s
|
||
HE_MSG3 = %s made a precision throw to %s
|
||
HE_MSG4 = %s got a big explosion for %s
|
||
SHE_MSG1 = %s detonated himself with a grenade
|
||
SHE_MSG2 = %s trys the effect of a grenade
|
||
SHE_MSG3 = %s kicked a grenade into his own ass
|
||
SHE_MSG4 = %s explodes!
|
||
HEAD_MSG1 = $kn killed $vn with a well^nplaced shot to the head!
|
||
HEAD_MSG2 = $kn removed $vn's^nhead with the $wn
|
||
HEAD_MSG3 = $kn turned $vn's head^ninto pudding with the $wn
|
||
HEAD_MSG4 = $vn got pwned by $kn
|
||
HEAD_MSG5 = $vn's head has been^nturned into red jello
|
||
HEAD_MSG6 = $kn has superb aim with the $wn,^nas $vn well knows.
|
||
HEAD_MSG7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
|
||
DOUBLE_MSG1 = Wow! %s made a double kill !!!
|
||
DOUBLE_MSG2 = Incredible! %s made a triple kill !!!
|
||
DOUBLE_MSG3 = Amazing! %s made %d kills at once !!!
|
||
MORTAR_MSG1 = %s set up mortar well and blow out %s
|
||
MORTAR_MSG2 = %s made a long range kill to %s
|
||
KILL_INFO1 = %s killed you with %s^nfrom distance of %.2f meters.^n
|
||
KILL_INFO2 = He did %d damage to you with %d hit(s)^nand still has %dhp.^n
|
||
KILL_INFO3 = You did %d damage to him with %d hit(s).^n
|
||
KILL_INFO4 = He hits you in:^n%s^n
|
||
STILL_HAS = %s still has %dhp
|
||
NO_KILLER = You have no killer...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Friendly fire:
|
||
ATTACKERS = Attackers:
|
||
VICTIMS = Victims:
|
||
DMG = dmg
|
||
HIT_S = hit(s)
|
||
YOU_HIT = You hit %s in:
|
||
SERVER_STATS = Server Stats
|
||
SHOW_STATS = Show stats
|
||
SHOW_RANK = Show rank
|
||
TA_MSG = %s attacked a teammate
|
||
TK_MSG = %s killed a teammate !
|
||
NADE_CATCHED = Wow! %s catched enemy grenade!
|
||
NADE_FAILEDTK = Oops.. %s killed you trying to throw back enemy grenade..
|
||
NADE_FAILED = %s failed to throw back enemy grenade..
|
||
NADE_MASTER = OMG! %s is grenade master !!!
|
||
DISABLED_MSG = Server has disabled that option
|
||
MOST_KILLS = Most kills
|
||
KILL = kill
|
||
KILLS = kills
|
||
HEADSHOT = headshot
|
||
HEADSHOTS = headshots
|
||
BEST_SCORE = Best Score
|
||
POINTS = points
|
||
MOST_DAMAGE = Most damage
|
||
DAMAGE = damage
|
||
HIT = hit
|
||
HITS = hits
|
||
M_KILLS = Kills:
|
||
M_DEATHS = Deaths:
|
||
M_SCORE = Score:
|
||
M_TKS = TKs:
|
||
M_HITS = Hits:
|
||
M_SHOTS = Shots:
|
||
M_HS = HS:
|
||
M_WEAPON = Weapon:
|
||
M_DAMAGE = Damage:
|
||
M_NICK = Nick:
|
||
M_YOUR_RANK_IS = Your rank is
|
||
M_THEIR_RANK_IS = Their rank is
|
||
M_OF = of
|
||
|
||
[da]
|
||
WHOLEBODY = Helekrop
|
||
HEAD = hoved
|
||
CHEST = bryst
|
||
STOMACH = mave
|
||
LEFTARM = venstrearm
|
||
RIGHTARM = hoejrearm
|
||
LEFTLEG = venstreben
|
||
RIGHTLEG = hoejreben
|
||
MULTI_MSG = Multi-Drab! %s^nmed %d drab (%d hs)
|
||
ULTRA_MSG = Ultra-Drab!!! %s^nmed %d drab (%d hs)
|
||
SPREE_MSG = %s ER PAA DRABS-TUR!!!^nmed %d drab (%d hs)
|
||
RAMPAGE_MSG = DRABS-ORGIE!!! %s^nmed %d drab (%d hs)
|
||
UNSTOPPABLE_MSG = %s ER USTOPPELIG!!!^nmed %d drab (%d hs)
|
||
MONSTER_MSG = %s ER ET MONSTER!^nmed %d drab (%d hs)
|
||
GODLIKE_MSG = %s ER GUDDOMMELIG!!!!^nmed %d drab (%d hs)
|
||
MULTI_SMALL = %s: Multi-DRAB!
|
||
ULTRA_SMALL = %s: Ultra-DRAB!!!
|
||
SPREE_SMALL = %s ER PAA DRABS-TUR!!!
|
||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||
UNSTOPPABLE_SMALL = %s ER USTOPPELIG!!!
|
||
MONSTER_SMALL = %s ER ET MONSTER!
|
||
GODLIKE_SMALL = %s ER GUDDOMMELIG!!!
|
||
KNIFE_MSG1 = %s skar %s i stumper og stykker
|
||
KNIFE_MSG2 = %s trak kniven frem og parterede %s
|
||
KNIFE_MSG3 = %s sniger sig forsigtigt og gennemborede %s
|
||
KNIFE_MSG4 = %s tog %s med kniv
|
||
HE_MSG1 = %s sender en lille gave til %s
|
||
HE_MSG2 = %s kaster en lille pakke til %s
|
||
HE_MSG3 = %s laver et praecisions kast til %s
|
||
HE_MSG4 = %s har en stor eksplosion til %s
|
||
SHE_MSG1 = %s detonerede sig selv med en granat
|
||
SHE_MSG2 = %s proever effekten af en Granat
|
||
SHE_MSG3 = %s sparkede en granat op i sit eget hoved
|
||
SHE_MSG4 = %s eksploderer!
|
||
HEAD_MSG1 = $kn draebte $vn med et vel^nplaceret skud i hovedet!
|
||
HEAD_MSG2 = $kn fjernede $vn's^nhoved med $wn
|
||
HEAD_MSG3 = $kn lavede $vn's hoved^ntil budding med $wn
|
||
HEAD_MSG4 = $vn blev ejet af $kn
|
||
HEAD_MSG5 = $vn's hoved blev^nlavet til roed gele
|
||
HEAD_MSG6 = $kn har super sigte med $wn,^nsom $vn har opdaget.
|
||
HEAD_MSG7 = $vns hoved blev foran $kn's^nsigtekorn lidt for laenge...
|
||
DOUBLE_MSG1 = Wow! %s lavede et dobbelt drab!!!
|
||
DOUBLE_MSG2 = Utroligt! %s lavede et trippel drab !!!
|
||
DOUBLE_MSG3 = Fantastisk! %s lavede %d drab paa en gang !!!
|
||
MORTAR_MSG1 = %s stiller morter op og draeber %s
|
||
MORTAR_MSG2 = %s laver et langdistance drab paa %s
|
||
KILL_INFO1 = %s draebte dig med %s^npaa en afstand af %.2f meter.^n
|
||
KILL_INFO2 = Han gjorde %d skade paa dig med %d traeffer(e)^nog har stadig %dhp.^n
|
||
KILL_INFO3 = Du gjorde %d skade paa ham med %d traeffer(e).^n
|
||
KILL_INFO4 = Han rammer dig i:^n%s^n
|
||
STILL_HAS = %s har stadig %dhp
|
||
NO_KILLER = Du har ingen morder...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Venskablig ild:
|
||
ATTACKERS = Angribere:
|
||
VICTIMS = Ofre:
|
||
DMG = skade
|
||
HIT_S = traeffer(e)
|
||
YOU_HIT = Du traeffer %s i:
|
||
SERVER_STATS = Server Statestik
|
||
SHOW_STATS = Vis Statestik
|
||
SHOW_RANK = Vis rang
|
||
TA_MSG = %s angreb en hold kammerat
|
||
TK_MSG = %s draebte en hold kammerat !
|
||
NADE_CATCHED = Wow! %s greb en af fjendens granater
|
||
NADE_FAILEDTK = Ups.. %s drabte dig mens du proevede at kaste en af fjendens granater tilbage..
|
||
NADE_FAILED = %s fejlede i at kaste en af fjendens granater tilbage..
|
||
NADE_MASTER = OMG! %s er granat mester !!!
|
||
DISABLED_MSG = Serveren har slaaet den mulighed fra
|
||
MOST_KILLS = Flest drab
|
||
KILL = drab
|
||
KILLS = drab
|
||
HEADSHOT = Hovedskud
|
||
HEADSHOTS = Hovedskud
|
||
BEST_SCORE = Bedste Score
|
||
POINTS = point
|
||
MOST_DAMAGE = Mest skade
|
||
DAMAGE = skade
|
||
HIT = traeffer
|
||
HITS = traeffere
|
||
M_KILLS = Drab:
|
||
M_DEATHS = Doedsfald:
|
||
M_SCORE = Score:
|
||
M_TKS = Hold drab:
|
||
M_HITS = Traeffere:
|
||
M_SHOTS = Skud:
|
||
M_HS = HS:
|
||
M_WEAPON = Vaaben:
|
||
M_DAMAGE = Skade:
|
||
M_NICK = Navn:
|
||
M_YOUR_RANK_IS = Din rang er
|
||
M_THEIR_RANK_IS = Deres rang er
|
||
M_OF = af
|
||
|
||
[pl]
|
||
WHOLEBODY = wszedzie
|
||
HEAD = glowe
|
||
CHEST = klatke
|
||
STOMACH = brzuch
|
||
LEFTARM = lewe ramie
|
||
RIGHTARM = prawe ramie
|
||
LEFTLEG = lewa noge
|
||
RIGHTLEG = prawa noge
|
||
MULTI_MSG = Multi-Kill! %s^nz %d zabojstwami (%d w glowe)
|
||
ULTRA_MSG = Ultra-Kill!!! %s^nz %d zabojstwami (%d w glowe)
|
||
SPREE_MSG = %s IS ON A KILLING SPREE!!!^nz %d zabojstwami (%d w glowe)
|
||
RAMPAGE_MSG = RAMPAGE!!! %s^nz %d zabojstwami (%d w glowe)
|
||
UNSTOPPABLE_MSG = %s IS UNSTOPPABLE!!!^nz %d zabojstwami (%d w glowe)
|
||
MONSTER_MSG = %s IS A MONSTER!^nz %d zabojstwami (%d w glowe)
|
||
GODLIKE_MSG = %s IS GODLIKE!!!!^nz %d zabojstwami (%d w glowe)
|
||
MULTI_SMALL = %s: Multi-Kill!
|
||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||
SPREE_SMALL = %s IS ON A KILLING SPREE!!!
|
||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||
UNSTOPPABLE_SMALL = %s IS UNSTOPPABLE!!!
|
||
MONSTER_SMALL = %s JEST POTWOREM!
|
||
GODLIKE_SMALL = %s JEST BOGIEM!!!
|
||
KNIFE_MSG1 = %s sliced and diced %s
|
||
KNIFE_MSG2 = %s pulled out knife and gutted %s
|
||
KNIFE_MSG3 = %s sneaks carefully behind and knifed %s
|
||
KNIFE_MSG4 = %s knived %s
|
||
HE_MSG1 = %s sends a little gift to %s
|
||
HE_MSG2 = %s throws a small present to %s
|
||
HE_MSG3 = %s made a precision throw to %s
|
||
HE_MSG4 = %s got a big explosion for %s
|
||
SHE_MSG1 = %s detonated himself with a grenade
|
||
SHE_MSG2 = %s trys the effect of a grenade
|
||
SHE_MSG3 = %s kicked a grenade into his own ass
|
||
SHE_MSG4 = %s explodes!
|
||
HEAD_MSG1 = $kn killed $vn with a well^nplaced shot to the head!
|
||
HEAD_MSG2 = $kn removed $vn's^nhead with the $wn
|
||
HEAD_MSG3 = $kn turned $vn's head^ninto pudding with the $wn
|
||
HEAD_MSG4 = $vn got pwned by $kn
|
||
HEAD_MSG5 = $vn's head has been^nturned into red jello
|
||
HEAD_MSG6 = $kn has superb aim with the $wn,^nas $vn well knows.
|
||
HEAD_MSG7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
|
||
DOUBLE_MSG1 = Wow! %s made a double kill !!!
|
||
DOUBLE_MSG2 = Incredible! %s made a triple kill !!!
|
||
DOUBLE_MSG3 = Amazing! %s made %d kills at once !!!
|
||
MORTAR_MSG1 = %s set up mortar well and blow out %s
|
||
MORTAR_MSG2 = %s made a long range kill to %s
|
||
KILL_INFO1 = %s killed you with %s^nfrom distance of %.2f meters.^n
|
||
KILL_INFO2 = He did %d damage to you with %d hit(s)^nand still has %dhp.^n
|
||
KILL_INFO3 = You did %d damage to him with %d hit(s).^n
|
||
KILL_INFO4 = He hits you in:^n%s^n
|
||
STILL_HAS = %s still has %dhp
|
||
NO_KILLER = You have no killer...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Friendly fire:
|
||
ATTACKERS = Attackers:
|
||
VICTIMS = Victims:
|
||
DMG = dmg
|
||
HIT_S = hit(s)
|
||
YOU_HIT = You hit %s in:
|
||
SERVER_STATS = Server Stats
|
||
SHOW_STATS = Show stats
|
||
SHOW_RANK = Show rank
|
||
TA_MSG = %s attacked a teammate
|
||
TK_MSG = %s killed a teammate !
|
||
NADE_CATCHED = Wow! %s catched enemy grenade!
|
||
NADE_FAILEDTK = Oops.. %s killed you trying to throw back enemy grenade..
|
||
NADE_FAILED = %s failed to throw back enemy grenade..
|
||
NADE_MASTER = OMG! %s is grenade master !!!
|
||
DISABLED_MSG = Server has disabled that option
|
||
MOST_KILLS = Most kills
|
||
KILL = kill
|
||
KILLS = kills
|
||
HEADSHOT = headshot
|
||
HEADSHOTS = headshots
|
||
BEST_SCORE = Best Score
|
||
POINTS = points
|
||
MOST_DAMAGE = Most damage
|
||
DAMAGE = damage
|
||
HIT = hit
|
||
HITS = hits
|
||
M_KILLS = Kills:
|
||
M_DEATHS = Deaths:
|
||
M_SCORE = Score:
|
||
M_TKS = TKs:
|
||
M_HITS = Hits:
|
||
M_SHOTS = Shots:
|
||
M_HS = HS:
|
||
M_WEAPON = Weapon:
|
||
M_DAMAGE = Damage:
|
||
M_NICK = Nick:
|
||
M_YOUR_RANK_IS = Your rank is
|
||
M_THEIR_RANK_IS = Their rank is
|
||
M_OF = of
|
||
|
||
[nl]
|
||
WHOLEBODY = helelichaam
|
||
HEAD = hoofd
|
||
CHEST = romp
|
||
STOMACH = maag
|
||
LEFTARM = linkerarm
|
||
RIGHTARM = rechterarm
|
||
LEFTLEG = linkerbeen
|
||
RIGHTLEG = rechterbeen
|
||
MULTI_MSG = Multi-Kill! %s^nmet %d kills (%d hs)
|
||
ULTRA_MSG = Ultra-Kill!!! %s^nmet %d kills (%d hs)
|
||
SPREE_MSG = %s IS ON A KILLING SPREE!!!^nmet %d kills (%d hs)
|
||
RAMPAGE_MSG = RAMPAGE!!! %s^nmet %d kills (%d hs)
|
||
UNSTOPPABLE_MSG = %s IS UNSTOPPABLE!!!^nmet %d kills (%d hs)
|
||
MONSTER_MSG = %s IS A MONSTER!^nmet %d kills (%d hs)
|
||
GODLIKE_MSG = %s IS GODLIKE!!!!^nmet %d kills (%d hs)
|
||
MULTI_SMALL = %s: Multi-Kill!
|
||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||
SPREE_SMALL = %s IS ON A KILLING SPREE!!!
|
||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||
UNSTOPPABLE_SMALL = %s IS UNSTOPPABLE!!!
|
||
MONSTER_SMALL = %s IS EEN MONSTER!
|
||
GODLIKE_SMALL = %s IS GODLIKE!!!
|
||
KNIFE_MSG1 = %s sneed %s in hapklare plakjes
|
||
KNIFE_MSG2 = %s pakte zijn knife en hakte vrolijk in op %s
|
||
KNIFE_MSG3 = %s sloop achter %s en begon zijn lichaamsdelen te amputeren
|
||
KNIFE_MSG4 = %s knived %s
|
||
HE_MSG1 = %s stuurde een mooi cadeautje naar %s
|
||
HE_MSG2 = %s gooide een klein presentje naar %s
|
||
HE_MSG3 = %s maakte een mooie worp naar %s
|
||
HE_MSG4 = %s had een grote explosie voor %s
|
||
SHE_MSG1 = %s blies zichzelf op met een granaat
|
||
SHE_MSG2 = %s probeert het effect van een granaat even uit
|
||
SHE_MSG3 = %s moet oppassen met dat vuurwerk
|
||
SHE_MSG4 = %s explodeert!
|
||
HEAD_MSG1 = $kn killed $vn met een goed^ngeplaatst schot op het hoofd!
|
||
HEAD_MSG2 = $kn verwijderd $vn's^nhoofd met de $wn
|
||
HEAD_MSG3 = $kn veranderde $vn's hoofd^nin pudding met de $wn
|
||
HEAD_MSG4 = $vn wordt gepwned door $kn
|
||
HEAD_MSG5 = $vn's hoofd is^nveranderd in rode gel
|
||
HEAD_MSG6 = $kn heeft superb aim met de $wn,^nmaar dat is $vn nu ook wel duidelijk.
|
||
HEAD_MSG7 = $vn's hoofd bleef iets te lang in $kn's^nvizier...
|
||
DOUBLE_MSG1 = Wow! %s maakte een double kill !!!
|
||
DOUBLE_MSG2 = Incredible! %s maakte een triple kill !!!
|
||
DOUBLE_MSG3 = Amazing! %s maakte %d kills in 1 keer !!!
|
||
MORTAR_MSG1 = %s set up mortar well and blow out %s
|
||
MORTAR_MSG2 = %s maakte %s van een mooie afstand af
|
||
KILL_INFO1 = %s doodde jou met %s^nvan een afstand van %.2f meter.^n
|
||
KILL_INFO2 = Hij deed %d schade aan jou met %d hit(s)^nen heeft nog %dhp.^n
|
||
KILL_INFO3 = Jij deed %d schade aan hem met %d hit(s).^n
|
||
KILL_INFO4 = Hij raakte je in:^n%s^n
|
||
STILL_HAS = %s heeft nog %dhp
|
||
NO_KILLER = Geen killer gevonden...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Friendly fire:
|
||
ATTACKERS = Aanvallers:
|
||
VICTIMS = Slachtoffer:
|
||
DMG = dmg
|
||
HIT_S = hit(s)
|
||
YOU_HIT = Jij raakte %s in:
|
||
SERVER_STATS = Server Status
|
||
SHOW_STATS = Laat stats zien
|
||
SHOW_RANK = Laat rank zien
|
||
TA_MSG = %s heeft een teammaat aangevallen
|
||
TK_MSG = %s heeft een teammaat gedood
|
||
NADE_CATCHED = Wow! %s heeft een vijandelijke granaat gevangen!
|
||
NADE_FAILEDTK = Oeps.. %s volgende keer beter opletten met een vijandelijke granaat..
|
||
NADE_FAILED = %s slaagde er niet in de vijandelijke granaat terug te gooien..
|
||
NADE_MASTER = OMG! %s is de granaten meester !!!
|
||
DISABLED_MSG = De server heeft die optie uitgeschakeld
|
||
MOST_KILLS = Meeste kills
|
||
KILL = kill
|
||
KILLS = kills
|
||
HEADSHOT = headshot
|
||
HEADSHOTS = headshots
|
||
BEST_SCORE = Beste Score
|
||
POINTS = punten
|
||
MOST_DAMAGE = Meeste schade
|
||
DAMAGE = schade
|
||
HIT = hit
|
||
HITS = hits
|
||
M_KILLS = Kills:
|
||
M_DEATHS = Deaths:
|
||
M_SCORE = Score:
|
||
M_TKS = TKs:
|
||
M_HITS = Hits:
|
||
M_SHOTS = Schoten:
|
||
M_HS = HS:
|
||
M_WEAPON = Wapen:
|
||
M_DAMAGE = Schade:
|
||
M_NICK = Nick:
|
||
M_YOUR_RANK_IS = Jouw rank is
|
||
M_THEIR_RANK_IS = Hun rank is
|
||
M_OF = van de
|
||
|
||
[es]
|
||
WHOLEBODY = cuerpo entero
|
||
HEAD = cabeza
|
||
CHEST = pecho
|
||
STOMACH = estomago
|
||
LEFTARM = brazo izquierdo
|
||
RIGHTARM = brazo derecho
|
||
LEFTLEG = pierna izquierda
|
||
RIGHTLEG = pierna derecha
|
||
MULTI_MSG = Multi-Kill! %s^ncon %d frags (%d hs)
|
||
ULTRA_MSG = Ultra-Kill!!! %s^ncon %d frags (%d hs)
|
||
SPREE_MSG = %s IS ON A KILLING SPREE!!!^ncon %d frags (%d hs)
|
||
RAMPAGE_MSG = RAMPAGE!!! %s^ncon %d frags (%d hs)
|
||
UNSTOPPABLE_MSG = %s IS UNSTOPPABLE!!!^ncon %d frags (%d hs)
|
||
MONSTER_MSG = %s IS A MONSTER!^ncon %d frags (%d hs)
|
||
GODLIKE_MSG = %s IS GODLIKE!!!!^ncon %d frags (%d hs)
|
||
MULTI_SMALL = %s: Multi-Kill!
|
||
ULTRA_SMALL = %s: Ultra-Kill!!!
|
||
SPREE_SMALL = %s IS ON A KILLING SPREE!!!
|
||
RAMPAGE_SMALL = %s: RAMPAGE!!!
|
||
UNSTOPPABLE_SMALL = %s IS UNSTOPPABLE!!!
|
||
MONSTER_SMALL = %s IS A MONSTER!
|
||
GODLIKE_SMALL = %s IS GODLIKE!!!
|
||
KNIFE_MSG_1 = %s ha cortado y rebanado a %s
|
||
KNIFE_MSG_2 = %s ha destripado a %s
|
||
KNIFE_MSG_3 = %s se acerco con cuidado por detras y rajo a %s
|
||
KNIFE_MSG_4 = %s a acuchillado a %s
|
||
HE_MSG_1 = %s le ha mandado un pequenyo regalito a %s
|
||
HE_MSG_2 = %s le ha tirado un pequenyo regalo a %s
|
||
HE_MSG_3 = %s hizo un tiro de precision hacia %s
|
||
HE_MSG_4 = %s tenia guardada una gran explosion para %s
|
||
SHE_MSG_1 = %s se ha detonado el mismo con una granada
|
||
SHE_MSG_2 = %s acaba de comprobar los efectos de una granada explosiva
|
||
SHE_MSG_3 = %s se acaba de tragar su propia granada!
|
||
SHE_MSG_4 = %s ha explotado!
|
||
HS_MSG_1 = $kn ha matado a $vn con un buen^ntiro encarado en toda la cabeza!
|
||
HS_MSG_2 = $kn le ha volado la cabeza^na $vn con la $wn
|
||
HS_MSG_3 = $kn le ha hecho polvo la cabeza^na $vn con la $wn
|
||
HS_MSG_4 = $vn ha sido asesinado por $kn
|
||
HS_MSG_5 = La cabeza de $vn se ha convertido^nen pudding
|
||
HS_MSG_6 = $kn tiene muy buena punteria con la $wn,^ncomo $vn acaba de comprobar.
|
||
HS_MSG_7 = La cabeza de $vn se ha quedado demasiado^ntiempo en el punto de mira de $kn...
|
||
DOUBLE_KILL = Wow! %s ha matado a dos a la vez!!!
|
||
DOUBLE_MSG2 = Increible! %s ha hecho una muerte triple!!!
|
||
DOUBLE_MSG3 = Impresionante! %s ha matado a %d de una!!!
|
||
MORTAR_MSG1 = %s preparo bien su mortero y volo a %s por los aires
|
||
MORTAR_MSG2 = %s ha matado a %s a gran distancia
|
||
KILL_INFO1 = %s te ha matado con %s^ndesde una distancia de %.2f metros.^n
|
||
KILL_INFO2 = Te ha hecho %d puntos de danyo con %d acierto(s)^ny todavia tiene %dhp.^n
|
||
KILL_INFO3 = Le has hecho %d puntos de danyo con %d acierto(s).^n
|
||
KILL_INFO4 = Te ha dado en:^n%s^n
|
||
STILL_HAS = %s todavia tiene %dhp
|
||
NO_KILLER = Nadie te ha matado...
|
||
TOPX = Top %d
|
||
FFIRE_IS = Fuego amigo:
|
||
ATTACKERS = Atacantes:
|
||
VICTIMS = Victimas:
|
||
DMG = dno
|
||
HIT_S = acierto(s)
|
||
YOU_HIT = Das a %s en:
|
||
SERVER_STATS = Estadisticas del Servidor
|
||
SHOW_STATS = Mostrar estadisticas
|
||
SHOW_RANK = Mostrar ranking
|
||
TA_MSG = %s ha atacado a un companyero
|
||
TK_MSG = %s ha matado a un companyero!
|
||
NADE_CATCHED = Wow! %s ha cogido una granada enemiga!
|
||
NADE_FAILEDTK = Uups.. %s te ha matado intentando devolver una granada enemiga..
|
||
NADE_FAILED = %s fallo al devolver la granada enemiga...
|
||
NADE_MASTER = OMG! %s es un maestro con las granadas!!!
|
||
DISABLED_MSG = El Servidor ha desactivado esta opcion
|
||
MOST_KILLS = Mayor numero de frags
|
||
KILL = frag
|
||
KILLS = frags
|
||
HEADSHOT = headshot
|
||
HEADSHOTS = headshots
|
||
BEST_SCORE = Mejor Puntuacion
|
||
POINTS = puntos
|
||
MOST_DAMAGE = Mayor danyo
|
||
DAMAGE = danyo
|
||
HIT = acierto
|
||
HITS = aciertos
|
||
M_KILLS = Frags:
|
||
M_DEATHS = Muertes:
|
||
M_SCORE = Puntacion:
|
||
M_TKS = TKs:
|
||
M_HITS = Aciertos:
|
||
M_SHOTS = Disparos:
|
||
M_HS = HS:
|
||
M_WEAPON = Arma:
|
||
M_DAMAGE = Danyo:
|
||
M_NICK = Nombre:
|
||
M_YOUR_RANK_IS = Tu ranking es
|
||
M_THEIR_RANK_IS = Sus rankings son
|
||
M_OF = de |