amxmodx/dlls/ts/tsx/moduleconfig.cpp
2004-08-20 13:20:53 +00:00

316 lines
8.5 KiB
C++
Executable File

/*
* Copyright (c) 2003-2004 Lukasz Wlasinski
*
* This file is part of TS XMod.
*
* TS XMod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* TS XMod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with TS XMod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include "tsx.h"
funEventCall modMsgsEnd[MAX_REG_MSGS];
funEventCall modMsgs[MAX_REG_MSGS];
void (*function)(void*);
void (*endfunction)(void*);
CPlayer* mPlayer;
int mPlayerIndex;
int mState;
CPlayer players[33];
bool is_theonemode;
bool rankBots;
Forward g_death_info;
Forward g_damage_info;
int gKnifeOffset;
int gmsgResetHUD;
int gmsgWeaponInfo;
int gmsgClipInfo;
int gmsgScoreInfo;
int gmsgTSHealth;
int gmsgWStatus;
int gmsgTSCash;
int gmsgTSSpace;
int gmsgPwUp;
RankSystem g_rank;
cvar_t init_tsstats_maxsize ={"tsstats_maxsize","3500", 0 , 3500.0 };
cvar_t init_tsstats_reset ={"tsstats_reset","0"};
cvar_t init_tsstats_rank ={"tsstats_rank","0"};
cvar_t *tsstats_rankbots;
cvar_t *tsstats_pause;
cvar_t init_tsstats_rankbots ={"tsstats_rankbots","1"};
cvar_t init_tsstats_pause = {"tsstats_pause","0"};
cvar_t *tsstats_maxsize;
cvar_t *tsstats_reset;
cvar_t *tsstats_rank;
struct sUserMsg {
const char* name;
int* id;
funEventCall func;
bool endmsg;
} g_user_msg[] = {
{ "ResetHUD",&gmsgResetHUD,Client_ResetHUD_End,true },
{ "WeaponInfo",&gmsgWeaponInfo,Client_WeaponInfo,false },
{ "ClipInfo",&gmsgClipInfo,Client_ClipInfo,false },
{ "ScoreInfo",&gmsgScoreInfo,Client_ScoreInfo,false },
{ "TSHealth",&gmsgTSHealth,Client_TSHealth_End,true },
{ "WStatus",&gmsgWStatus,Client_WStatus,false },
{ "TSCash",&gmsgTSCash,Client_TSCash,false },
{ "TSSpace",&gmsgTSSpace,Client_TSSpace,false },
{ "PwUp",&gmsgPwUp,Client_PwUp,false},
{ 0,0,0,false }
};
const char* get_localinfo( const char* name , const char* def = 0 )
{
const char* b = LOCALINFO( (char*)name );
if (((b==0)||(*b==0)) && def )
SET_LOCALINFO((char*)name,(char*)(b = def) );
return b;
}
int RegUserMsg_Post(const char *pszName, int iSize){
for (int i = 0; g_user_msg[ i ].name; ++i ){
if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 ){
int id = META_RESULT_ORIG_RET( int );
*g_user_msg[ i ].id = id;
if ( g_user_msg[ i ].endmsg )
modMsgsEnd[ id ] = g_user_msg[ i ].func;
else
modMsgs[ id ] = g_user_msg[ i ].func;
break;
}
}
RETURN_META_VALUE(MRES_IGNORED, 0);
}
void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
is_theonemode = (int)CVAR_GET_FLOAT("mp_theonemode") ? true:false;
rankBots = (int)tsstats_rankbots->value ? true:false;
for( int i = 1; i <= gpGlobals->maxClients; ++i )
GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
RETURN_META(MRES_IGNORED);
}
void PlayerPreThink_Post( edict_t *pEntity ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if ( !isModuleActive() ) // stats only
return;
if (pPlayer->clearStats && pPlayer->clearStats < gpGlobals->time && pPlayer->ingame){
pPlayer->clearStats = 0.0f;
pPlayer->rank->updatePosition( &pPlayer->life );
pPlayer->restartStats(false);
}
RETURN_META(MRES_IGNORED);
}
void ServerDeactivate() {
int i;
for(i = 1;i<=gpGlobals->maxClients; ++i){
CPlayer *pPlayer = GET_PLAYER_POINTER_I(i);
if (pPlayer->rank) pPlayer->Disconnect();
}
if ( (g_rank.getRankNum() >= (int)tsstats_maxsize->value) || ((int)tsstats_reset->value == 1) ) {
CVAR_SET_FLOAT("tsstats_reset",0.0);
g_rank.clear();
}
g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("tsstats") ) );
// clear custom weapons info
for ( i=TSMAX_WEAPONS-TSMAX_CUSTOMWPNS;i<TSMAX_WEAPONS;i++)
weaponData[i].custom = false;
RETURN_META(MRES_IGNORED);
}
BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ){
GET_PLAYER_POINTER(pEntity)->Connect(pszAddress);
RETURN_META_VALUE(MRES_IGNORED, TRUE);
}
void ClientDisconnect( edict_t *pEntity ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if (pPlayer->ingame) pPlayer->Disconnect();
RETURN_META(MRES_IGNORED);
}
void ClientPutInServer_Post( edict_t *pEntity ) {
GET_PLAYER_POINTER(pEntity)->PutInServer();
RETURN_META(MRES_IGNORED);
}
void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
const char* name = INFOKEY_VALUE(infobuffer,"name");
const char* oldname = STRING(pEntity->v.netname);
if ( pPlayer->ingame ){
if ( strcmp(oldname,name) ) {
if (!tsstats_rank->value)
pPlayer->rank = g_rank.findEntryInRank( name, name );
else
pPlayer->rank->setName( name );
}
}
else if ( pPlayer->IsBot() ) {
pPlayer->PutInServer();
}
RETURN_META(MRES_IGNORED);
}
void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {
if (ed){
mPlayerIndex = ENTINDEX(ed);
mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex);
} else {
mPlayerIndex = 0;
mPlayer = NULL;
}
mState = 0;
if ( msg_type < 0 || msg_type >= MAX_REG_MSGS )
msg_type = 0;
function=modMsgs[msg_type];
endfunction=modMsgsEnd[msg_type];
RETURN_META(MRES_IGNORED);
}
void MessageEnd_Post(void) {
if (endfunction) (*endfunction)(NULL);
RETURN_META(MRES_IGNORED);
}
void WriteByte_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteChar_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteShort_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteLong_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteAngle_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteCoord_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteString_Post(const char *sz) {
if (function) (*function)((void *)sz);
RETURN_META(MRES_IGNORED);
}
void WriteEntity_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr) {
if (ptr->pHit&&(ptr->pHit->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&&
e&&(e->v.flags& (FL_CLIENT | FL_FAKECLIENT) )){
GET_PLAYER_POINTER(e)->aiming = ptr->iHitgroup;
}
RETURN_META(MRES_IGNORED);
}
void OnMetaAttach() {
CVAR_REGISTER (&init_tsstats_maxsize);
CVAR_REGISTER (&init_tsstats_reset);
CVAR_REGISTER (&init_tsstats_rank);
tsstats_maxsize=CVAR_GET_POINTER(init_tsstats_maxsize.name);
tsstats_reset=CVAR_GET_POINTER(init_tsstats_reset.name);
tsstats_rank=CVAR_GET_POINTER(init_tsstats_rank.name);
CVAR_REGISTER (&init_tsstats_rankbots);
CVAR_REGISTER (&init_tsstats_pause);
tsstats_rankbots = CVAR_GET_POINTER(init_tsstats_rankbots.name);
tsstats_pause = CVAR_GET_POINTER(init_tsstats_pause.name);
}
void OnAmxxAttach() {
gKnifeOffset = TSKNIFE_OFFSET;
MF_AddNatives( stats_Natives );
MF_AddNatives( base_Natives );
const char* path = get_localinfo("tsstats_score","addons/amxx/data/tsstats.amxx");
if ( path && *path )
{
char error[128];
g_rank.loadCalc( MF_BuildPathname("%s",path) , error );
}
if ( !g_rank.begin() )
{
g_rank.loadRank( MF_BuildPathname("%s",get_localinfo("tsstats","addons/amxx/data/tsstats.dat") ) );
}
}
void OnAmxxDetach() {
g_rank.clear();
g_rank.unloadCalc();
g_damage_info.clear();
g_death_info.clear();
}