amxmodx/gamedata/common.games/entities.games/dod/offsets-cbasemonster.txt
2015-08-07 20:41:38 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CBaseMonster"
{
"Offsets"
{
"m_afConditions" // int
{
"windows" "492"
"linux" "512"
"mac" "512"
}
"m_hEnemy" // EHANDLE
{
"windows" "496"
"linux" "516"
"mac" "516"
}
"m_hTargetEnt" // EHANDLE
{
"windows" "504"
"linux" "524"
"mac" "524"
}
"m_hOldEnemy" // EHANDLE[4]
{
"windows" "512"
"linux" "532"
"mac" "532"
}
"m_vecOldEnemy" // Vector[4]
{
"windows" "544"
"linux" "564"
"mac" "564"
}
"m_flFieldOfView" // float
{
"windows" "592"
"linux" "612"
"mac" "612"
}
"m_flWaitFinished" // float
{
"windows" "596"
"linux" "616"
"mac" "616"
}
"m_flMoveWaitFinished" // float
{
"windows" "600"
"linux" "620"
"mac" "620"
}
"m_Activity" // Activity
{
"windows" "604"
"linux" "624"
"mac" "624"
}
"m_IdealActivity" // Activity
{
"windows" "608"
"linux" "628"
"mac" "628"
}
"m_LastHitGroup" // int
{
"windows" "612"
"linux" "632"
"mac" "632"
}
"m_MonsterState" // MONSTERSTATE
{
"windows" "616"
"linux" "636"
"mac" "636"
}
"m_IdealMonsterState" // MONSTERSTATE
{
"windows" "620"
"linux" "640"
"mac" "640"
}
"m_iTaskStatus" // int
{
"windows" "624"
"linux" "644"
"mac" "644"
}
"m_pSchedule" // Schedule_t*
{
"windows" "628"
"linux" "648"
"mac" "648"
}
"m_iScheduleIndex" // int
{
"windows" "632"
"linux" "652"
"mac" "652"
}
"m_Route" // struct WayPoint_t[8]
{
"windows" "636"
"linux" "656"
"mac" "656"
}
"m_movementGoal" // int
{
"windows" "764"
"linux" "784"
"mac" "784"
}
"m_iRouteIndex" // int
{
"windows" "768"
"linux" "788"
"mac" "788"
}
"m_moveWaitTime" // float
{
"windows" "772"
"linux" "792"
"mac" "792"
}
"m_vecMoveGoal" // Vector
{
"windows" "776"
"linux" "796"
"mac" "796"
}
"m_movementActivity" // Activity
{
"windows" "788"
"linux" "808"
"mac" "808"
}
"m_iAudibleList" // int
{
"windows" "792"
"linux" "812"
"mac" "812"
}
"m_afSoundTypes" // int
{
"windows" "796"
"linux" "816"
"mac" "816"
}
"m_vecLastPosition" // Vector
{
"windows" "800"
"linux" "820"
"mac" "820"
}
"m_iHintNode" // int
{
"windows" "812"
"linux" "832"
"mac" "832"
}
"m_afMemory" // int
{
"windows" "816"
"linux" "836"
"mac" "836"
}
"m_iMaxHealth" // int
{
"windows" "820"
"linux" "840"
"mac" "840"
}
"m_vecEnemyLKP" // Vector
{
"windows" "824"
"linux" "844"
"mac" "844"
}
"m_cAmmoLoaded" // int
{
"windows" "836"
"linux" "856"
"mac" "856"
}
"m_afCapability" // int
{
"windows" "840"
"linux" "860"
"mac" "860"
}
"m_flNextAttack" // float
{
"windows" "844"
"linux" "864"
"mac" "864"
}
"m_bitsDamageType" // int
{
"windows" "848"
"linux" "868"
"mac" "868"
}
"m_rgbTimeBasedDamage" // unsigned char[8]
{
"windows" "852"
"linux" "872"
"mac" "872"
}
"m_lastDamageAmount" // int
{
"windows" "860"
"linux" "880"
"mac" "880"
}
"m_bloodColor" // int
{
"windows" "864"
"linux" "884"
"mac" "884"
}
"m_failSchedule" // int
{
"windows" "868"
"linux" "888"
"mac" "888"
}
"m_flHungryTime" // float
{
"windows" "872"
"linux" "892"
"mac" "892"
}
"m_flDistTooFar" // float
{
"windows" "876"
"linux" "896"
"mac" "896"
}
"m_flDistLook" // float
{
"windows" "880"
"linux" "900"
"mac" "900"
}
"m_iTriggerCondition" // int
{
"windows" "884"
"linux" "904"
"mac" "904"
}
"m_iszTriggerTarget" // string_t
{
"windows" "888"
"linux" "908"
"mac" "908"
}
"m_HackedGunPos" // Vector
{
"windows" "892"
"linux" "912"
"mac" "912"
}
"m_scriptState" // SCRIPTSTATE
{
"windows" "904"
"linux" "924"
"mac" "924"
}
"m_pCine" // CCineMonster*
{
"windows" "908"
"linux" "928"
"mac" "928"
}
"m_iClass" // int
{
"windows" "912"
"linux" "932"
"mac" "932"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
*/