352 lines
5.9 KiB
Plaintext
352 lines
5.9 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CBaseMonster"
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{
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"Offsets"
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{
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"m_afConditions" // int
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{
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"windows" "240"
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"linux" "260"
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"mac" "260"
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}
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"m_hEnemy" // EHANDLE
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{
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"windows" "244"
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"linux" "264"
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"mac" "264"
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}
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"m_hTargetEnt" // EHANDLE
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{
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"windows" "252"
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"linux" "272"
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"mac" "272"
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}
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"m_hOldEnemy" // EHANDLE[4]
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{
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"windows" "260"
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"linux" "280"
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"mac" "280"
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}
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"m_vecOldEnemy" // Vector[4]
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{
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"windows" "292"
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"linux" "312"
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"mac" "312"
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}
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"m_flFieldOfView" // float
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{
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"windows" "340"
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"linux" "360"
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"mac" "360"
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}
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"m_flWaitFinished" // float
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{
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"windows" "344"
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"linux" "364"
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"mac" "364"
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}
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"m_flMoveWaitFinished" // float
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{
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"windows" "348"
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"linux" "368"
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"mac" "368"
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}
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"m_Activity" // Activity
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{
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"windows" "352"
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"linux" "372"
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"mac" "372"
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}
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"m_IdealActivity" // Activity
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{
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"windows" "356"
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"linux" "376"
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"mac" "376"
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}
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"m_LastHitGroup" // int
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{
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"windows" "360"
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"linux" "380"
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"mac" "380"
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}
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"m_MonsterState" // MONSTERSTATE
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{
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"windows" "364"
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"linux" "384"
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"mac" "384"
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}
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"m_IdealMonsterState" // MONSTERSTATE
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{
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"windows" "368"
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"linux" "388"
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"mac" "388"
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}
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"m_iTaskStatus" // int
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{
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"windows" "372"
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"linux" "392"
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"mac" "392"
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}
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"m_pSchedule" // class Schedule_t*
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{
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"windows" "376"
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"linux" "396"
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"mac" "396"
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}
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"m_iScheduleIndex" // int
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{
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"windows" "380"
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"linux" "400"
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"mac" "400"
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}
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"m_Route" // struct WayPoint_t[8]
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{
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"windows" "384"
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"linux" "404"
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"mac" "404"
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}
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"m_movementGoal" // int
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{
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"windows" "512"
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"linux" "532"
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"mac" "532"
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}
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"m_iRouteIndex" // int
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{
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"windows" "516"
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"linux" "536"
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"mac" "536"
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}
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"m_moveWaitTime" // float
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{
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"windows" "520"
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"linux" "540"
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"mac" "540"
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}
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"m_vecMoveGoal" // Vector
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{
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"windows" "524"
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"linux" "544"
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"mac" "544"
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}
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"m_movementActivity" // Activity
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{
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"windows" "536"
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"linux" "556"
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"mac" "556"
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}
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"m_iAudibleList" // int
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{
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"windows" "540"
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"linux" "560"
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"mac" "560"
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}
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"m_afSoundTypes" // int
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{
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"windows" "544"
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"linux" "564"
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"mac" "564"
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}
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"m_vecLastPosition" // Vector
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{
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"windows" "548"
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"linux" "568"
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"mac" "568"
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}
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"m_iHintNode" // int
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{
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"windows" "560"
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"linux" "580"
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"mac" "580"
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}
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"m_afMemory" // int
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{
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"windows" "564"
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"linux" "584"
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"mac" "584"
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}
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"m_iMaxHealth" // int
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{
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"windows" "568"
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"linux" "588"
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"mac" "588"
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}
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"m_vecEnemyLKP" // Vector
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{
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"windows" "572"
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"linux" "592"
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"mac" "592"
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}
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"m_cAmmoLoaded" // int
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{
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"windows" "584"
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"linux" "604"
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"mac" "604"
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}
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"m_afCapability" // int
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{
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"windows" "588"
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"linux" "608"
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"mac" "608"
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}
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"m_flNextAttack" // float
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{
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"windows" "592"
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"linux" "612"
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"mac" "612"
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}
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"m_bitsDamageType" // int
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{
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"windows" "596"
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"linux" "616"
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"mac" "616"
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}
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"m_rgbTimeBasedDamage" // unsigned char[8]
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{
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"windows" "600"
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"linux" "620"
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"mac" "620"
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}
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"m_lastDamageAmount" // int
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{
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"windows" "608"
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"linux" "628"
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"mac" "628"
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}
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"m_bloodColor" // int
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{
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"windows" "612"
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"linux" "632"
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"mac" "632"
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}
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"m_failSchedule" // int
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{
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"windows" "616"
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"linux" "636"
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"mac" "636"
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}
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"m_flHungryTime" // float
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{
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"windows" "620"
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"linux" "640"
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"mac" "640"
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}
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"m_flDistTooFar" // float
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{
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"windows" "624"
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"linux" "644"
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"mac" "644"
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}
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"m_flDistLook" // float
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{
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"windows" "628"
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"linux" "648"
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"mac" "648"
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}
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"m_iTriggerCondition" // int
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{
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"windows" "632"
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"linux" "652"
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"mac" "652"
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}
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"m_iszTriggerTarget" // string_t
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{
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"windows" "636"
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"linux" "656"
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"mac" "656"
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}
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"m_HackedGunPos" // Vector
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{
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"windows" "640"
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"linux" "660"
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"mac" "660"
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}
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"m_scriptState" // SCRIPTSTATE
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{
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"windows" "652"
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"linux" "672"
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"mac" "672"
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}
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"m_pCine" // CCineMonster*
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{
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"windows" "656"
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"linux" "676"
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"mac" "676"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
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*/
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