31 lines
754 B
C++
31 lines
754 B
C++
/***
|
|
*
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
*
|
|
* This product contains software technology licensed from Id
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
* without written permission from Valve LLC.
|
|
*
|
|
****/
|
|
#include "hud.h"
|
|
#include "cl_util.h"
|
|
|
|
void Game_HookEvents( void );
|
|
|
|
/*
|
|
===================
|
|
EV_HookEvents
|
|
|
|
See if game specific code wants to hook any events.
|
|
===================
|
|
*/
|
|
void EV_HookEvents( void )
|
|
{
|
|
Game_HookEvents();
|
|
}
|