amxmodx/gamedata/common.games/entities.games/tfc/offsets-cfunctrackchange.txt
2015-08-10 18:06:03 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CFuncTrackChange"
{
"Offsets"
{
"m_trackTop" // CPathTrack*
{
"type" "classptr"
"windows" "1312"
"linux" "1332"
"mac" "1332"
}
"m_trackBottom" // CPathTrack*
{
"type" "classptr"
"windows" "1316"
"linux" "1336"
"mac" "1336"
}
"m_train" // CFuncTrackTrain*
{
"type" "classptr"
"windows" "1320"
"linux" "1340"
"mac" "1340"
}
"m_trackTopName" // int
{
"type" "integer"
"windows" "1324"
"linux" "1344"
"mac" "1344"
}
"m_trackBottomName" // int
{
"type" "integer"
"windows" "1328"
"linux" "1348"
"mac" "1348"
}
"m_trainName" // int
{
"type" "integer"
"windows" "1332"
"linux" "1352"
"mac" "1352"
}
"m_code" // TRAIN_CODE
{
"type" "integer"
"windows" "1336"
"linux" "1356"
"mac" "1356"
}
"m_targetState" // int
{
"type" "integer"
"windows" "1340"
"linux" "1360"
"mac" "1360"
}
"m_use" // int
{
"type" "integer"
"windows" "1344"
"linux" "1364"
"mac" "1364"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBasePlatTrain
* CFuncPlat
* CFuncPlatRot
* CFuncTrackChange
*/