3bbfca6d08
Rewrote Lang (still does not work though!) New String class funcs+name Added Queue class Added MD5 class + functions
230 lines
7.8 KiB
C++
Executable File
230 lines
7.8 KiB
C++
Executable File
/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#ifndef __FAKEMETA_H__
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#define __FAKEMETA_H__
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// Fake metamod api for modules
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#include "CList.h"
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// from mplugin.h (metamod)
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// Flags to indicate current "load" state of plugin.
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// NOTE: order is important, as greater/less comparisons are made.
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typedef enum {
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PL_EMPTY = 0, // empty slot
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PL_VALID, // has valid info in it
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PL_BADFILE, // nonexistent file (open failed),
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// or not a valid plugin file (query failed)
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PL_OPENED, // dlopened and queried
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PL_FAILED, // opened, but failed to attach or unattach
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PL_RUNNING, // attached and running
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PL_PAUSED, // attached but paused
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} PLUG_STATUS;
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// from h_export.h (metamod)
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// Our GiveFnptrsToDll, called by engine.
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typedef void (WINAPI *GIVE_ENGINE_FUNCTIONS_FN) (enginefuncs_t
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*pengfuncsFromEngine, globalvars_t *pGlobals);
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// *** CFakeMeta
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class CFakeMeta
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{
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private:
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// Core tables
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/* DLL_FUNCTIONS m_CoreDllFuncTable;
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enginefuncs_t m_CoreEngineFuncTable;
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NEW_DLL_FUNCTIONS m_CoreNewDllFuncTable;
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DLL_FUNCTIONS m_CoreDllFuncTable_Post;
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enginefuncs_t m_CoreEngineFuncTable_Post;
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NEW_DLL_FUNCTIONS m_CoreNewDllFuncTable_Post; */
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bool AddCorePlugin(); // Adds the core plugin if needed
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public:
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class CFakeMetaPlugin
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{
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private:
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// plugin info
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String m_Path;
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PLUG_STATUS m_Status;
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plugin_info_t *m_Info;
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// Function tables
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META_FUNCTIONS m_MetaFuncTable;
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DLL_FUNCTIONS m_DllFuncTable;
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enginefuncs_t m_EngineFuncTable;
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NEW_DLL_FUNCTIONS m_NewDllFuncTable;
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DLL_FUNCTIONS m_DllFuncTable_Post;
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enginefuncs_t m_EngineFuncTable_Post;
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NEW_DLL_FUNCTIONS m_NewDllFuncTable_Post;
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// OS dep handle
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DLHANDLE m_Handle;
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public:
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inline PLUG_STATUS GetStatus() const
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{ return m_Status; }
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inline void SetStatus(PLUG_STATUS newStatus)
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{ m_Status = newStatus; }
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inline plugin_info_t * GetInfo()
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{ return m_Info; }
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inline const plugin_info_t * GetInfo() const
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{ return m_Info; }
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inline void SetInfo(plugin_info_t *newInfo)
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{ m_Info = newInfo; }
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inline const char * GetPath()
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{ return m_Path.c_str(); }
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inline const META_FUNCTIONS &GetMetaFunctions() const
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{ return m_MetaFuncTable; }
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// Get
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inline DLL_FUNCTIONS &GetDllFuncTable()
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{ return m_DllFuncTable; }
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inline enginefuncs_t &GetEngineFuncTable()
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{ return m_EngineFuncTable; }
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inline NEW_DLL_FUNCTIONS &GetNewDllFuncTable()
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{ return m_NewDllFuncTable; }
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// Get const
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inline const DLL_FUNCTIONS &GetDllFuncTable() const
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{ return m_DllFuncTable; }
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inline const enginefuncs_t &GetEngineFuncTable() const
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{ return m_EngineFuncTable; }
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inline const NEW_DLL_FUNCTIONS &GetNewDllFuncTable() const
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{ return m_NewDllFuncTable; }
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// Get post
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inline DLL_FUNCTIONS &GetDllFuncTable_Post()
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{ return m_DllFuncTable_Post; }
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inline enginefuncs_t &GetEngineFuncTable_Post()
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{ return m_EngineFuncTable_Post; }
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inline NEW_DLL_FUNCTIONS &GetNewDllFuncTable_Post()
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{ return m_NewDllFuncTable_Post; }
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// Get post const
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inline const DLL_FUNCTIONS &GetDllFuncTable_Post() const
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{ return m_DllFuncTable_Post; }
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inline const enginefuncs_t &GetEngineFuncTable_Post() const
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{ return m_EngineFuncTable_Post; }
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inline const NEW_DLL_FUNCTIONS &GetNewDllFuncTable_Post() const
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{ return m_NewDllFuncTable_Post; }
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int Query(mutil_funcs_t *pMetaUtilFuncs); // Also calls GiveFnPtrsToDll
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int Attach(PLUG_LOADTIME now, meta_globals_t *pMGlobals, gamedll_funcs_t *pGameDllFuncs);
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int Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reason);
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int GetEntityAPI2(int interfaceVersion);
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int GetEntityAPI2_Post(int interfaceVersion);
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int GetEngineFunctions(int interfaceVersion);
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int GetEngineFunctions_Post(int interfaceVersion);
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int GetNewDLLFunctions(int interfaceVersion);
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int GetNewDLLFunctions_Post(int interfaceVersion);
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CFakeMetaPlugin(const char *path);
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~CFakeMetaPlugin();
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}; // CFakeMetaPlugin
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CFakeMeta();
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~CFakeMeta();
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bool AddPlugin(const char *path /*path relative to moddir*/);
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void ReleasePlugins();
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// This is public because i don't want to declare all the functions as friends :)
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// :NOTE: The core is now a special, first plugin!
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CList<CFakeMetaPlugin> m_Plugins;
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// ****** Meta functions ******
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// Query all added plugins
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void Meta_Query(mutil_funcs_t *pMetaUtilFuncs);
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// Attach all added plugins
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void Meta_Attach(PLUG_LOADTIME now, meta_globals_t *pMGlobals, gamedll_funcs_t *pGamedllFuncs);
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// Detach all added plugins
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void Meta_Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reason);
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// :NOTE: Meta_Init currently not supported
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int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable /*from metamod*/, int *interfaceVersion /*from metamod*/,
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DLL_FUNCTIONS *pAMXXFunctionTable /*Functions amxx needs*/);
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int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable /*from metamod*/, int *interfaceVersion /*from metamod*/,
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DLL_FUNCTIONS *pAMXXFunctionTable /*Functions amxx needs*/);
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int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion,
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enginefuncs_t *pAMXXFunctionTable /*Fucntions amxx needs*/);
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int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion,
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enginefuncs_t *pAMXXFunctionTable /*Fucntions amxx needs*/);
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int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable, int *interfaceVersion,
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NEW_DLL_FUNCTIONS *pAMXXFunctionTable);
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int GetNewDLLFunctions_Post(NEW_DLL_FUNCTIONS *pNewFunctionTable, int *interfaceVersion,
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NEW_DLL_FUNCTIONS *pAMXXFunctionTable);
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// Get
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/*inline DLL_FUNCTIONS &GetDllFuncTable()
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{ return m_CoreDllFuncTable; }
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inline enginefuncs_t &GetEngineFuncTable()
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{ return m_CoreEngineFuncTable; }
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inline NEW_DLL_FUNCTIONS &GetNewDllFuncTable()
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{ return m_CoreNewDllFuncTable; }
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// Get const
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inline const DLL_FUNCTIONS &GetDllFuncTable() const
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{ return m_CoreDllFuncTable; }
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inline const enginefuncs_t &GetEngineFuncTable() const
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{ return m_CoreEngineFuncTable; }
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inline const NEW_DLL_FUNCTIONS &GetNewDllFuncTable() const
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{ return m_CoreNewDllFuncTable; }
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// Get post
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inline DLL_FUNCTIONS &GetDllFuncTable_Post()
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{ return m_CoreDllFuncTable_Post; }
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inline enginefuncs_t &GetEngineFuncTable_Post()
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{ return m_CoreEngineFuncTable_Post; }
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inline NEW_DLL_FUNCTIONS &GetNewDllFuncTable_Post()
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{ return m_CoreNewDllFuncTable_Post; }
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// Get post const
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inline const DLL_FUNCTIONS &GetDllFuncTable_Post() const
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{ return m_CoreDllFuncTable_Post; }
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inline const enginefuncs_t &GetEngineFuncTable_Post() const
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{ return m_CoreEngineFuncTable_Post; }
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inline const NEW_DLL_FUNCTIONS &GetNewDllFuncTable_Post() const
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{ return m_CoreNewDllFuncTable_Post; } */
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}; // CFakeMeta
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// Fake Metamod
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// defined in meta_api.cpp
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extern CFakeMeta g_FakeMeta;
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#endif // #ifndef __FAKEMETA_H__
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