amxmodx/dlls/dod2/dodfun/moduleconfig.cpp
Lukasz Wlasinksi f413bf37a2 Initial import
2004-07-01 17:57:12 +00:00

253 lines
6.8 KiB
C++
Executable File

/*
* dodfun
* Copyright (c) 2004 Lukasz Wlasinski
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include "amxxmodule.h"
#include "dodfun.h"
funEventCall modMsgsEnd[MAX_REG_MSGS];
funEventCall modMsgs[MAX_REG_MSGS];
void (*function)(void*);
void (*endfunction)(void*);
CPlayer* mPlayer;
CPlayer players[33];
bool bSteam;
int mState;
int mPlayerIndex;
int iFGrenade;
int gmsgCurWeapon;
int gmsgScoreShort;
int gmsgPTeam;
cvar_t *dodfun_steam;
cvar_t init_dodfun_steam = {"dodfun_steam","1"};
struct sUserMsg {
const char* name;
int* id;
funEventCall func;
bool endmsg;
} g_user_msg[] = {
{ "CurWeapon",&gmsgCurWeapon,Client_CurWeapon,false },
{ "ScoreShort",&gmsgScoreShort,NULL,false },
{ "PTeam",&gmsgPTeam,NULL,false },
{ 0,0,0,false }
};
int RegUserMsg_Post(const char *pszName, int iSize){
for (int i = 0; g_user_msg[ i ].name; ++i ){
if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 ){
int id = META_RESULT_ORIG_RET( int );
*g_user_msg[ i ].id = id;
if ( g_user_msg[ i ].endmsg )
modMsgsEnd[ id ] = g_user_msg[ i ].func;
else
modMsgs[ id ] = g_user_msg[ i ].func;
break;
}
}
RETURN_META_VALUE(MRES_IGNORED, 0);
}
void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
bSteam = (int)dodfun_steam->value ? true:false;
for( int i = 1; i <= gpGlobals->maxClients; ++i )
GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
RETURN_META(MRES_IGNORED);
}
void PlayerPreThink_Post( edict_t *pEntity ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if ( pPlayer->staminaSet ) {
if ( pEntity->v.iuser4 > pPlayer->staminaMax )
pEntity->v.iuser4 = pPlayer->staminaMax;
else if ( pEntity->v.iuser4 < pPlayer->staminaMin )
pEntity->v.iuser4 = pPlayer->staminaMin;
}
RETURN_META(MRES_IGNORED);
}
void ServerDeactivate() {
for(int i = 1;i<=gpGlobals->maxClients; ++i){
CPlayer *pPlayer = GET_PLAYER_POINTER_I(i);
if (pPlayer->ingame)
pPlayer->Disconnect();
}
RETURN_META(MRES_IGNORED);
}
BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ){
GET_PLAYER_POINTER(pEntity)->Connect();
RETURN_META_VALUE(MRES_IGNORED, TRUE);
}
void ClientDisconnect( edict_t *pEntity ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if (pPlayer->ingame)
pPlayer->Disconnect();
RETURN_META(MRES_IGNORED);
}
void ClientPutInServer_Post( edict_t *pEntity ) {
GET_PLAYER_POINTER(pEntity)->PutInServer();
RETURN_META(MRES_IGNORED);
}
void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if ( !pPlayer->ingame && pPlayer->IsBot() ) {
pPlayer->PutInServer();
}
RETURN_META(MRES_IGNORED);
}
void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {
if (ed){
mPlayerIndex = ENTINDEX(ed);
mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex);
} else {
mPlayerIndex = 0;
mPlayer = NULL;
}
mState = 0;
if ( msg_type < 0 || msg_type >= MAX_REG_MSGS )
msg_type = 0;
function=modMsgs[msg_type];
endfunction=modMsgsEnd[msg_type];
RETURN_META(MRES_IGNORED);
}
void MessageEnd_Post(void) {
if (endfunction) (*endfunction)(NULL);
RETURN_META(MRES_IGNORED);
}
void WriteByte_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteChar_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteShort_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteLong_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteAngle_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteCoord_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteString_Post(const char *sz) {
if (function) (*function)((void *)sz);
RETURN_META(MRES_IGNORED);
}
void WriteEntity_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void SetModel_Post(edict_t *e, const char *m){
if ( !e->v.owner )
RETURN_META(MRES_IGNORED);
int owner = ENTINDEX(e->v.owner);
if ( owner && owner<33 && m[7]=='w' && m[8]=='_' ){
int w_id = 0;
if ( m[9]=='g' && m[10]=='r' && m[11]=='e' && m[12]=='n' ) w_id = 13; // grenade
else if ( m[9]=='m' && m[10]=='i' ) w_id = 36; // mills
else if ( m[9]=='s' && m[10]=='t' && m[11]=='i') w_id = 14; // stick
if ( !w_id )
RETURN_META(MRES_IGNORED);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(owner);
MF_ExecuteForward( iFGrenade, pPlayer->index, ENTINDEX(e) ,w_id );
/* fuse start */
if ( pPlayer->fuseSet ){
bool newNade = ( pPlayer->current == 13 || pPlayer->current == 14 ) ? true:false;
if ( newNade ){
if ( pPlayer->fuseType & 1<<0 ){
e->v.dmgtime += pPlayer->nadeFuse - 5.0;
}
}
else{ // catched
bool ownNade = ( (pPlayer->pEdict->v.team == 1 && pPlayer->current == 16) || (pPlayer->pEdict->v.team == 2 && pPlayer->current == 15) ) ? true:false;
if ( ownNade ){
float fExp = e->v.dmgtime - gpGlobals->time;
e->v.dmgtime += pPlayer->nadeFuse - fExp;
}
}
}
/* fuse end */
}
RETURN_META(MRES_IGNORED);
}
void FN_META_ATTACH() {
CVAR_REGISTER (&init_dodfun_steam);
dodfun_steam = CVAR_GET_POINTER(init_dodfun_steam.name);
}
void FN_AMXX_ATTACH() {
MF_AddNatives( base_Natives );
MF_AddNatives( pd_Natives );
}
void FN_AMXX_PLUGINSLOADED(){
iFGrenade = MF_RegisterForward("grenade_throw",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
}