201 lines
4.6 KiB
Plaintext
Executable File
201 lines
4.6 KiB
Plaintext
Executable File
/* AMX Mod X
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* Menus Front-End Plugin
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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* This file is part of AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include <amxmodx>
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new g_menuPosition[33]
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#define MENUS_NUMBER 15
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new g_menuBody[MENUS_NUMBER][] = {
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"Kick Player",
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"Ban Player",
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"Slap/Slay Player",
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"Team Player^n",
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"Changelevel",
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"Vote for maps^n",
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"Speech Stuff",
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"Client Commands",
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// Next Page
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"Server Commands",
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"Cvars Settings",
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"Configuration",
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"Stats Settings^n",
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"Pause Plugins",
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"Restrict Weapons",
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"Teleport Player" /* Last is Teleport menu - if you want to move
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it change also code in displayMenu (look for fun module check) */
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}
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new g_menuCmd[MENUS_NUMBER][] = {
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"amx_kickmenu",
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"amx_banmenu",
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"amx_slapmenu",
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"amx_teammenu",
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"amx_mapmenu",
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"amx_votemapmenu",
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"amx_speechmenu",
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"amx_clcmdmenu",
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// Next Page
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"amx_cmdmenu",
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"amx_cvarmenu",
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"amx_cfgmenu",
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"amx_statscfgmenu",
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"amx_pausecfgmenu",
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"amx_restmenu",
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"amx_teleportmenu"
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}
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// Second value sets if menu is only for CS...
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new g_menuAccess[MENUS_NUMBER][2] = {
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{ADMIN_KICK,0},
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{ADMIN_BAN,0},
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{ADMIN_SLAY,0},
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{ADMIN_LEVEL_A,1},
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{ADMIN_MAP,0},
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{ADMIN_MAP,0},
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{ADMIN_MENU,0},
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{ADMIN_LEVEL_A,0},
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// Next Page
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{ADMIN_MENU,0},
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{ADMIN_CVAR,0},
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{ADMIN_MENU,0},
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{ADMIN_CFG,1},
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{ADMIN_CFG,0},
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{ADMIN_CFG,1},
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{ADMIN_LEVEL_A,0}
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}
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new g_cstrikeRunning
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new g_funModule
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public plugin_init()
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{
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register_plugin("Menus Front-End","0.1","AMXX Dev Team")
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register_menucmd(register_menuid("AMX Mod X Menu"),1023,"actionMenu")
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register_clcmd("amxmodmenu","cmdMenu",ADMIN_MENU,"- displays menus")
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g_cstrikeRunning = is_running("cstrike")
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g_funModule = is_module_loaded("Fun")
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}
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public actionMenu(id,key)
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{
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switch(key){
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case 8: displayMenu(id,++g_menuPosition[id])
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case 9: displayMenu(id,--g_menuPosition[id])
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default: client_cmd(id, g_menuCmd[ g_menuPosition[id] * 8 + key ] )
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}
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return PLUGIN_HANDLED
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}
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displayMenu(id,pos){
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if (pos < 0) return
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new menuBody[512]
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new b = 0
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new start = pos * 8
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if ( start >= MENUS_NUMBER )
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start = pos = g_menuPosition[id] = 0
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new len = format(menuBody,511,
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g_cstrikeRunning ? "\yAMX Mod X Menu\R%d/%d^n\w^n" : "AMX Mod X Menu %d/%d^n^n" , pos+1, 2 )
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new end = start + 8
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new keys = (1<<9)
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if (end > MENUS_NUMBER )
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end = MENUS_NUMBER
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new flags = get_user_flags(id)
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for(new a = start; a < end; ++a)
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{
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if ( a == MENUS_NUMBER - 1 && !g_funModule )
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continue // checks if there is fun module for teleport menu
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if ( (flags & g_menuAccess[a][0]) && ( g_menuAccess[a][1] ? g_cstrikeRunning : 1 ) )
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{
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keys |= (1<<b)
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len += format(menuBody[len],511-len,"%d. %s^n",++b, g_menuBody[ a ] )
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}
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else
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{
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++b
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if ( g_cstrikeRunning )
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len += format(menuBody[len],511-len, "\d%d. %s^n\w",b, g_menuBody[ a ] )
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else
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len += format(menuBody[len],511-len, "#. %s^n",g_menuBody[ a ] )
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}
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}
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if (end != MENUS_NUMBER )
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{
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format(menuBody[len],511-len,"^n9. More...^n0. %s", pos ? "Back" : "Exit")
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keys |= (1<<8)
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}
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else format(menuBody[len],511-len,"^n0. %s", pos ? "Back" : "Exit")
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show_menu(id,keys,menuBody)
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}
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public cmdMenu(id,level,cid)
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{
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if (cmd_access(id,level,cid,1))
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displayMenu(id,g_menuPosition[id] = 0)
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return PLUGIN_HANDLED
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} |