133 lines
2.6 KiB
C++
133 lines
2.6 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// Natural Selection Module
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//
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#ifndef PARTICLEMANAGER_H
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#define PARTICLEMANAGER_H
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typedef struct psystem_s
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{
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String Name;
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int id;
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int IsStatic; // Set to 1 if the particle system is loaded from ns.ps
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} ParticleSystem;
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class ParticleManager
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{
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private:
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CVector<ParticleSystem *> Systems;
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int m_iFileLoaded;
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unsigned short m_iEventID;
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public:
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ParticleManager()
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{
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m_iFileLoaded=0;
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m_iEventID=0;
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Systems.reserve(64);
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};
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// Remove all non-static particle systems
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inline void Prune()
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{
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if (Systems.size()==0)
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{
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return;
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}
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CVector<ParticleSystem *>::iterator iter;
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while (1)
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{
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if (Systems.size()==0)
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{
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break;
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}
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iter=Systems.end();
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iter--;
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if ((*iter)->IsStatic)
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{
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break;
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}
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delete (*iter);
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Systems.pop_back();
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};
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};
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void ReadFile(void);
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inline int Add(const char *Start, int Static)
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{
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ParticleSystem *ps=new ParticleSystem;
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ps->id=Systems.size();
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ps->IsStatic=Static;
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ps->Name.assign(Start);
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Systems.push_back(ps);
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return Systems.size()-1;
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};
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inline void FireSystem(int id, float *Origin, float *Angles, int flags)
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{
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PLAYBACK_EVENT_FULL(flags, /*flags*/
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NULL, /*pInvoker*/
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m_iEventID, /*eventid*/
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0.0, /*delay*/
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Origin, /*origin*/
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Angles, /*angles*/
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0.0, /*fparam1*/
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0.0, /*fparam2*/
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id, /*iparam1 - particle system id*/
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0, /*iparam2*/
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0, /*bparam1*/
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0); /*bparam2*/
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};
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inline void PrecacheEvent(const char *file)
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{
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if (strcmp(file,"events/Particle.sc")==0)
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{
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if (META_RESULT_STATUS >= MRES_OVERRIDE)
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{
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m_iEventID=META_RESULT_OVERRIDE_RET(unsigned short);
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}
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else
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{
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m_iEventID=META_RESULT_ORIG_RET(unsigned short);
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}
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//printf("EVENT=%d\n",m_iEventID);
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}
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};
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inline int Find(const char *Needle)
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{
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CVector<ParticleSystem *>::iterator iter=Systems.begin();
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CVector<ParticleSystem *>::iterator end=Systems.end();
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while (iter!=end)
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{
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if (strcmp(Needle,(*iter)->Name.c_str())==0)
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{
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return (*iter)->id;
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}
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++iter;
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}
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return -1;
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};
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};
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extern ParticleManager ParticleMan;
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#endif // PARTICLEMANAGER_H
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