67 lines
1.2 KiB
C++
Executable File
67 lines
1.2 KiB
C++
Executable File
// CstrikePlayer.cpp: implementation of the CCstrikePlayer class.
|
|
//
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
#include "CstrikePlayer.h"
|
|
#include <string.h> // strcpy()
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Construction/Destruction
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
CCstrikePlayer::CCstrikePlayer()
|
|
{
|
|
modelled = false;
|
|
inspectModel = false;
|
|
online = false;
|
|
}
|
|
|
|
bool CCstrikePlayer::GetModelled()
|
|
{
|
|
return modelled;
|
|
}
|
|
|
|
bool CCstrikePlayer::SetModelled(bool modelledIn)
|
|
{
|
|
if (!modelledIn)
|
|
SetInspectModel(false);
|
|
|
|
return modelled = modelledIn;
|
|
}
|
|
|
|
const char* CCstrikePlayer::GetModel()
|
|
{
|
|
return model;
|
|
}
|
|
|
|
void CCstrikePlayer::SetModel(const char* modelIn)
|
|
{
|
|
strcpy(model, modelIn);
|
|
}
|
|
|
|
bool CCstrikePlayer::GetInspectModel()
|
|
{
|
|
return inspectModel;
|
|
}
|
|
|
|
void CCstrikePlayer::SetInspectModel(bool inspectModelIn)
|
|
{
|
|
inspectModel = inspectModelIn;
|
|
}
|
|
|
|
bool CCstrikePlayer::GetOnline()
|
|
{
|
|
return online;
|
|
}
|
|
|
|
void CCstrikePlayer::SetOnline(bool onlineIn)
|
|
{
|
|
online = onlineIn;
|
|
}
|
|
|
|
void CCstrikePlayer::Initialize()
|
|
{
|
|
SetModelled(false);
|
|
SetInspectModel(false);
|
|
SetOnline(false);
|
|
} |