amxmodx/modules/hamsandwich/config_parser.cpp
Vincent Herbet f82455dd84
Move hamdata.ini to gamedata (#597)
* Replace atoi by strtol in the config parser

* Move hamdata.ini data to gamedata files

* Reference the new files in master file

* Remove all the parsing code and use config manager to get the offsets

* Remove any hamdata.ini references
2018-09-28 16:51:54 +02:00

57 lines
1.2 KiB
C++

// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Ham Sandwich Module
//
#include <amxxmodule.h>
#include "ham_const.h"
#include "hooklist.h"
#include "offsets.h"
IGameConfig *CommonConfig;
IGameConfigManager *ConfigManager;
int ReadConfig(void)
{
ConfigManager = MF_GetConfigManager();
char error[256] = "";
if (!ConfigManager->LoadGameConfigFile("common.games", &CommonConfig, error, sizeof error))
{
MF_Log("common.games gamedata could not be read: %s", error);
return -1;
}
TypeDescription value;
if (CommonConfig->GetOffset("pev", &value))
{
Offsets.SetPev(value.fieldOffset);
}
if (CommonConfig->GetOffset("base", &value))
{
Offsets.SetBase(value.fieldOffset);
}
for (auto index = 0; index < HAM_LAST_ENTRY_DONT_USE_ME_LOL; ++index)
{
if (CommonConfig->GetOffset(hooklist[index].name, &value))
{
hooklist[index].isset = 1;
hooklist[index].vtid = value.fieldOffset;
}
}
return 1;
}