495 lines
11 KiB
C++
495 lines
11 KiB
C++
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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#define _NOENUMQBOOL
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#include <windows.h>
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extern "C"
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{
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#include "cmdlib.h"
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#include "wadlib.h"
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}
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#include "qfont.h"
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#define DEFAULT_FONT "Arial"
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#define FONT_TAG 6 // Font's are the 6th tag after the TYP_LUMPY base ( 64 )...i.e., type == 70
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BOOL bItalic = FALSE;
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BOOL bBold = FALSE;
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BOOL bUnderline = FALSE;
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char fontname[ 256 ];
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int pointsize[3] = { 9, 11, 15 };
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/*
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=================
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zeromalloc
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Allocates and zeroes memory
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=================
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*/
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void *zeromalloc( size_t size )
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{
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unsigned char *pbuffer;
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pbuffer = ( unsigned char * )malloc( size );
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if ( !pbuffer )
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{
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printf( "Failed on allocation of %i bytes", size );
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exit( -1 );
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}
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memset( pbuffer, 0, size );
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return ( void * )pbuffer;
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}
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/*
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=================
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Draw_SetupConsolePalette
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Set's the palette to full brightness ( 192 ) and
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set's up palette entry 0 -- black
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=================
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*/
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void Draw_SetupConsolePalette( unsigned char *pal )
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{
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unsigned char *pPalette;
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int i;
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pPalette = pal;
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*(short *)pPalette = 3 * 256;
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pPalette += sizeof( short );
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for ( i = 0; i < 256; i++ )
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{
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pPalette[3 * i + 0 ] = i;
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pPalette[3 * i + 1 ] = i;
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pPalette[3 * i + 2 ] = i;
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}
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// Set palette zero correctly
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pPalette[ 0 ] = 0;
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pPalette[ 1 ] = 0;
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pPalette[ 2 ] = 0;
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}
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/*
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=================
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CreateConsoleFont
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Renders TT font into memory dc and creates appropriate qfont_t structure
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=================
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*/
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// YWB: Sigh, VC 6.0's global optimizer causes weird stack fixups in release builds. Disable the globabl optimizer for this function.
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#pragma optimize( "g", off )
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qfont_t *CreateConsoleFont( char *pszFont, int nPointSize, BOOL bItalic, BOOL bUnderline, BOOL bBold, int *outsize )
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{
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HDC hdc;
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HDC hmemDC;
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HBITMAP hbm, oldbm;
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RECT rc;
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HFONT fnt, oldfnt;
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int startchar = 32;
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int c;
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int i, j;
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int x, y;
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int nScans;
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unsigned char *bits;
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BITMAPINFO tempbmi;
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BITMAPINFO *pbmi;
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BITMAPINFOHEADER *pbmheader;
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unsigned char *pqdata;
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unsigned char *pCur;
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int x1, y1;
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unsigned char *pPalette;
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qfont_t *pqf = NULL;
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int fullsize;
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int w = 16;
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int h = (128-32)/16;
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int charheight = nPointSize + 5;
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int charwidth = 16;
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RECT rcChar;
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// Create the font
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fnt = CreateFont( -nPointSize, 0, 0, 0, bBold ? FW_HEAVY : FW_MEDIUM, bItalic, bUnderline, 0, ANSI_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, VARIABLE_PITCH | FF_DONTCARE, pszFont );
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bits = NULL;
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fullsize = sizeof( qfont_t ) - 4 + ( 128 * w * charwidth ) + sizeof(short) + 768 + 64;
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// Store off final size
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*outsize = fullsize;
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pqf = ( qfont_t * )zeromalloc( fullsize );
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pqdata = (unsigned char *)pqf + sizeof( qfont_t ) - 4;
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pPalette = pqdata + ( 128 * w * charwidth );
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// Configure palette
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Draw_SetupConsolePalette( pPalette );
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hdc = GetDC( NULL );
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hmemDC = CreateCompatibleDC( hdc );
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rc.top = 0;
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rc.left = 0;
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rc.right = charwidth * w;
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rc.bottom = charheight * h;
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hbm = CreateBitmap( charwidth * w, charheight * h, 1, 1, NULL );
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oldbm = (HBITMAP)SelectObject( hmemDC, hbm );
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oldfnt = (HFONT)SelectObject( hmemDC, fnt );
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SetTextColor( hmemDC, 0x00ffffff );
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SetBkMode( hmemDC, TRANSPARENT );
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// Paint black background
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FillRect( hmemDC, &rc, (HBRUSH)GetStockObject( BLACK_BRUSH ) );
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// Draw character set into memory DC
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for ( j = 0; j < h; j++ )
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{
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for ( i = 0; i < w; i++ )
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{
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x = i * charwidth;
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y = j * charheight;
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c = (char)( startchar + j * w + i );
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// Only draw printable characters, of course
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if ( isprint( c ) && c <= 127 )
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{
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// Draw it.
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rcChar.left = x + 1;
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rcChar.top = y + 1;
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rcChar.right = x + charwidth - 1;
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rcChar.bottom = y + charheight - 1;
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DrawText( hmemDC, (char *)&c, 1, &rcChar, DT_NOPREFIX | DT_LEFT );
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}
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}
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}
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// Now turn the qfont into raw format
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memset( &tempbmi, 0, sizeof( BITMAPINFO ) );
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pbmheader = ( BITMAPINFOHEADER * )&tempbmi;
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pbmheader->biSize = sizeof( BITMAPINFOHEADER );
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pbmheader->biWidth = w * charwidth;
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pbmheader->biHeight = -h * charheight;
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pbmheader->biPlanes = 1;
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pbmheader->biBitCount = 1;
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pbmheader->biCompression = BI_RGB;
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// Find out how big the bitmap is
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nScans = GetDIBits( hmemDC, hbm, 0, h * charheight, NULL, &tempbmi, DIB_RGB_COLORS );
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// Allocate space for all bits
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pbmi = ( BITMAPINFO * )zeromalloc( sizeof ( BITMAPINFOHEADER ) + 2 * sizeof( RGBQUAD ) + pbmheader->biSizeImage );
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memcpy( pbmi, &tempbmi, sizeof( BITMAPINFO ) );
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bits = ( unsigned char * )pbmi + sizeof( BITMAPINFOHEADER ) + 2 * sizeof( RGBQUAD );
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// Now read in bits
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nScans = GetDIBits( hmemDC, hbm, 0, h * charheight, bits, pbmi, DIB_RGB_COLORS );
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if ( nScans > 0 )
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{
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// Now convert to proper raw format
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//
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// Now get results from dib
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pqf->height = 128; // Always set to 128
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pqf->width = charwidth;
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pqf->rowheight = charheight;
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pqf->rowcount = h;
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pCur = pqdata;
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// Set everything to index 255 ( 0xff ) == transparent
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memset( pCur, 0xFF, w * charwidth * pqf->height );
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for ( j = 0; j < h; j++ )
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{
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for ( i = 0; i < w; i++ )
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{
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int edge = 1;
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int bestwidth;
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x = i * charwidth;
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y = j * charheight;
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c = (char)( startchar + j * w + i );
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pqf->fontinfo[ c ].charwidth = charwidth;
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pqf->fontinfo[ c ].startoffset = y * w * charwidth + x;
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bestwidth = 0;
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// In this first pass, place the black drop shadow so characters draw ok in the engine against
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// most backgrounds.
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// YWB: FIXME, apply a box filter and enable blending?
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// Make it all transparent for starters
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for ( y1 = 0; y1 < charheight; y1++ )
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{
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for ( x1 = 0; x1 < charwidth; x1++ )
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{
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int offset;
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offset = ( y + y1 ) * w * charwidth + x + x1 ;
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// Dest
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pCur = pqdata + offset;
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// Assume transparent
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pCur[0] = 255;
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}
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}
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// Put black pixels below and to the right of each pixel
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for ( y1 = edge; y1 < charheight - edge; y1++ )
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{
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for ( x1 = 0; x1 < charwidth; x1++ )
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{
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int offset;
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int srcoffset;
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int xx0, yy0;
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offset = ( y + y1 ) * w * charwidth + x + x1 ;
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// Dest
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pCur = pqdata + offset;
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for ( xx0 = -edge; xx0 <= edge; xx0++ )
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{
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for ( yy0 = -edge; yy0 <= edge; yy0++ )
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{
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srcoffset = ( y + y1 + yy0 ) * w * charwidth + x + x1 + xx0;
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if ( bits[ srcoffset >> 3 ] & ( 1 << ( 7 - srcoffset & 7 ) ) )
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{
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// Near Black
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pCur[0] = 32;
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}
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}
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}
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}
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}
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// Now copy in the actual font pixels
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for ( y1 = 0; y1 < charheight; y1++ )
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{
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for ( x1 = 0; x1 < charwidth; x1++ )
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{
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int offset;
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offset = ( y + y1 ) * w * charwidth + x + x1;
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// Dest
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pCur = pqdata + offset;
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if ( bits[ offset >> 3 ] & ( 1 << ( 7 - offset & 7 ) ) )
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{
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if ( x1 > bestwidth )
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{
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bestwidth = x1;
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}
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// Full color
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// FIXME: Enable true palette support in engine?
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pCur[0] = 192;
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}
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}
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}
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// bestwidth += 1;
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/*
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// Now blend it
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for ( y1 = 0; y1 < charheight; y1++ )
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{
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for ( x1 = 0; x1 < charwidth; x1++ )
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{
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int offset;
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offset = ( y + y1 ) * w * charwidth + x + x1;
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// Dest
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pCur = pqdata + offset;
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if ( bits[ offset >> 3 ] & ( 1 << ( 7 - offset & 7 ) ) )
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{
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if ( x1 > bestwidth )
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{
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bestwidth = x1;
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}
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// Full color
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// FIXME: Enable true palette support in engine?
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pCur[0] = 192;
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}
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}
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}
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*/
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// Space character width
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if ( c == 32 )
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{
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bestwidth = 8;
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}
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else
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{
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// Small characters needs can be padded a bit so they don't run into each other
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if ( bestwidth <= 14 )
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{
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bestwidth += 2;
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}
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}
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// Store off width
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pqf->fontinfo[ c ].charwidth = bestwidth;
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}
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}
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}
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// Free memory bits
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free ( pbmi );
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SelectObject( hmemDC, oldfnt );
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DeleteObject( fnt );
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SelectObject( hmemDC, oldbm );
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DeleteObject( hbm );
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DeleteDC( hmemDC );
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ReleaseDC( NULL, hdc );
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return pqf;
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}
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#pragma optimize( "g", on )
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/*
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=================
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main
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=================
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*/
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int main(int argc, char* argv[])
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{
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int i;
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DWORD start, end;
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char destfile[1024];
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char sz[ 32 ];
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int outsize[ 3 ];
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qfont_t *fonts[ 3 ];
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strcpy( fontname, DEFAULT_FONT );
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printf("makefont.exe Version 1.0 by valve (%s)\n", __DATE__ );
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printf ("----- Creating Console Font ----\n");
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for (i=1 ; i<argc ; i++)
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{
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if (!strcmp(argv[i],"-font"))
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{
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strcpy( fontname, argv[i+1] );
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i++;
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}
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else if (!strcmp(argv[i],"-pointsizes"))
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{
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if ( i + 3 >= argc )
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{
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Error( "Makefont: Insufficient point sizes specified\n" );
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}
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pointsize[0] = atoi( argv[i+1] );
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pointsize[1] = atoi( argv[i+2] );
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pointsize[2] = atoi( argv[i+3] );
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i += 3;
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}
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else if (!strcmp(argv[i],"-italic"))
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{
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bItalic = TRUE;
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printf ( "italic set\n");
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}
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else if (!strcmp(argv[i],"-bold"))
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{
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bBold = TRUE;
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printf ( "bold set\n");
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}
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else if (!strcmp(argv[i],"-underline"))
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{
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bUnderline = TRUE;
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printf ( "underline set\n");
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}
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else if ( argv[i][0] == '-' )
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{
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Error ("Unknown option \"%s\"", argv[i]);
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}
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else
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break;
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}
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if ( i != argc - 1 )
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{
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Error ("usage: makefont [-font \"fontname\"] [-italic] [-underline] [-bold] [-pointsizes sm med lg] outfile");
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}
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printf( "Creating %i, %i, and %i point %s fonts\n", pointsize[0], pointsize[1], pointsize[2], fontname );
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start = timeGetTime();
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// Create the fonts
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for ( i = 0 ; i < 3; i++ )
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{
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fonts[ i ] = CreateConsoleFont( fontname, pointsize[i], bItalic, bUnderline, bBold, &outsize[ i ] );
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}
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// Create wad file
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strcpy (destfile, argv[argc - 1]);
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StripExtension (destfile);
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DefaultExtension (destfile, ".wad");
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NewWad( destfile, false );
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// Add fonts as lumps
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for ( i = 0; i < 3; i++ )
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{
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sprintf( sz, "font%i", i );
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AddLump( sz, fonts[ i ], outsize[ i ], TYP_LUMPY + FONT_TAG, false );
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}
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// Store results as a WAD3
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// NOTE: ( should be named fonts.wad in the valve\ subdirectory )
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WriteWad( 3 );
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// Clean up memory
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for ( i = 0 ; i < 3; i++ )
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{
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free( fonts[ i ] );
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}
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end = timeGetTime ();
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printf ( "%5.5f seconds elapsed\n", (float)( end - start )/1000.0 );
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// Display for a second since it might not be running from command prompt
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Sleep( 1000 );
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return 0;
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}
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