147 lines
4.1 KiB
C++
147 lines
4.1 KiB
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================
|
|
|
|
#ifndef VGUI_WIZARDPANEL_H
|
|
#define VGUI_WIZARDPANEL_H
|
|
|
|
#include<VGUI_Panel.h>
|
|
#include<VGUI_Dar.h>
|
|
|
|
namespace vgui
|
|
{
|
|
|
|
class ActionSignal;
|
|
|
|
class VGUIAPI WizardPanel : public Panel
|
|
{
|
|
|
|
public:
|
|
|
|
class VGUIAPI WizardPage : public Panel
|
|
{
|
|
|
|
friend class WizardPanel;
|
|
|
|
private:
|
|
|
|
WizardPage* _backWizardPage;
|
|
WizardPage* _nextWizardPage;
|
|
bool _backButtonEnabled;
|
|
bool _nextButtonEnabled;
|
|
bool _finishedButtonEnabled;
|
|
bool _cancelButtonEnabled;
|
|
bool _backButtonVisible;
|
|
bool _nextButtonVisible;
|
|
bool _finishedButtonVisible;
|
|
bool _cancelButtonVisible;
|
|
char* _backButtonText;
|
|
char* _nextButtonText;
|
|
char* _finishedButtonText;
|
|
char* _cancelButtonText;
|
|
Dar<ActionSignal*> _switchingToBackPageSignalDar;
|
|
Dar<ActionSignal*> _switchingToNextPageSignalDar;
|
|
char* _title;
|
|
Panel* _wantedFocus;
|
|
|
|
private:
|
|
|
|
virtual void fireSwitchingToBackPageSignals();
|
|
virtual void fireSwitchingToNextPageSignals();
|
|
virtual void init();
|
|
|
|
public:
|
|
|
|
WizardPage();
|
|
WizardPage(int wide,int tall);
|
|
|
|
public:
|
|
|
|
virtual void setBackWizardPage(WizardPage* backWizardPage);
|
|
virtual void setNextWizardPage(WizardPage* nextWizardPage);
|
|
virtual WizardPage* getBackWizardPage();
|
|
virtual WizardPage* getNextWizardPage();
|
|
|
|
virtual bool isBackButtonEnabled();
|
|
virtual bool isNextButtonEnabled();
|
|
virtual bool isFinishedButtonEnabled();
|
|
virtual bool isCancelButtonEnabled();
|
|
virtual void setBackButtonEnabled(bool state);
|
|
virtual void setNextButtonEnabled(bool state);
|
|
virtual void setFinishedButtonEnabled(bool state);
|
|
virtual void setCancelButtonEnabled(bool state);
|
|
|
|
virtual bool isBackButtonVisible();
|
|
virtual bool isNextButtonVisible();
|
|
virtual bool isFinishedButtonVisible();
|
|
virtual bool isCancelButtonVisible();
|
|
virtual void setBackButtonVisible(bool state);
|
|
virtual void setNextButtonVisible(bool state);
|
|
virtual void setFinishedButtonVisible(bool state);
|
|
virtual void setCancelButtonVisible(bool state);
|
|
|
|
virtual void getBackButtonText(char* text,int textLen);
|
|
virtual void getNextButtonText(char* text,int textLen);
|
|
virtual void getFinishedButtonText(char* text,int textLen);
|
|
virtual void getCancelButtonText(char* text,int textLen);
|
|
virtual void setBackButtonText(const char* text);
|
|
virtual void setNextButtonText(const char* text);
|
|
virtual void setFinishedButtonText(const char* text);
|
|
virtual void setCancelButtonText(const char* text);
|
|
|
|
virtual void setWantedFocus(Panel* panel);
|
|
virtual Panel* getWantedFocus();
|
|
|
|
virtual void addSwitchingToBackPageSignal(ActionSignal* s);
|
|
virtual void addSwitchingToNextPageSignal(ActionSignal* s);
|
|
|
|
virtual void setTitle(const char* title);
|
|
virtual void getTitle(char* buf,int bufLen);
|
|
|
|
};
|
|
|
|
private:
|
|
|
|
Button* _backButton;
|
|
Button* _nextButton;
|
|
Button* _finishedButton;
|
|
Button* _cancelButton;
|
|
WizardPage* _currentWizardPage;
|
|
Dar<ActionSignal*> _pageChangedActionSignalDar;
|
|
|
|
private:
|
|
|
|
virtual void fireFinishedActionSignal();
|
|
virtual void fireCancelledActionSignal();
|
|
virtual void firePageChangedActionSignal();
|
|
|
|
protected:
|
|
|
|
virtual void performLayout();
|
|
|
|
public:
|
|
|
|
WizardPanel(int x,int y,int wide,int tall);
|
|
|
|
public:
|
|
|
|
virtual void setCurrentWizardPage(WizardPage* currentWizardPage);
|
|
virtual void addFinishedActionSignal(ActionSignal* s);
|
|
virtual void addCancelledActionSignal(ActionSignal* s);
|
|
virtual void addPageChangedActionSignal(ActionSignal* s);
|
|
virtual void doBack();
|
|
virtual void doNext();
|
|
virtual void getCurrentWizardPageTitle(char* buf,int bufLen);
|
|
virtual WizardPage* getCurrentWizardPage();
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
#endif
|
|
|