amxmodx/plugins/include/sockets.inc
Javivi 6a553122b1 Update sockets module (#301)
* Module rewrite

- WinSock version changed from 1.1 to 2.2.
- Properly check for WinSock initialization on OnAmxxAttach/Detach.
- Now natives will not be added if we can't start up WinSock.
- socket_open() is now IP version agnostic (both IPv4 and IPv6 are
supported).
- Error reporting has been changed on socket_open(), a new parameter
called _libc_errors has been added, and, if enabled, libc errors will be
returned instead of the previous made-up errors.
- socket_close() now returns a value on success/failure.
- Added non-blocking sockets at socket_open_nb().
- Added socket_is_writable() to check if a socket is ready for write.
- Added socket_is_readable() as an alias to socket_change().
- Code rewritten to be more readable, it should be self-explaining now.

* Update docs and fix AMBuild

Updated documentation following the guidelines

* Fixs for the module

- Fixed the backwards compatibility with the return codes
- Merged socket_connect and socket_connect_nb
- Added a 5th parameter to socket_open that takes bit flags to enable
the new features (libc errors & nonblocking sockets)
- Fixed an error on socket_send2 that caused the buffet not to start
from the beginning if multiple calls were made
- Updated docs
- [docs] Prefixed error codes with SOCK_
- [docs] Added the new flags SOCK_NON_BLOCKING and SOCK_LIBC_ERRORS
- [docs] Added a new stock called SOCK_ERROR_EINPROGRESS(error) to be
used when checking if a newly created nonblocking socket is connecting

* Fixes for the docs

Fix some typos, shorten lines, document SOCK_ERROR_EINPROGRESS

* Document magic numbers

No more magic

* Revert "Document magic numbers"

This reverts commit 0f233292063400ea7fdbcd5e5d5cd6e54f8cd71c.

* More docs fixes

* Fix broken socket_send2()

* Add error checking in send2()

* Remove stock

It should not be needed because nb sockets should always be checked or
writability

* Fix some identations

* Fix return codes doc

* Fix socket_recv() regression

strncopy will stop on a null byte, that makes the function unusable to
receive binary data

* More docs typo fixes
2017-03-03 19:56:22 +01:00

180 lines
6.0 KiB
SourcePawn
Executable File

// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// Socket Functions
//
#if defined _socket_included
#endinput
#endif
#define _socket_included
#pragma reqlib sockets
#if !defined AMXMODX_NOAUTOLOAD
#pragma loadlib sockets
#endif
/**
* Socket connection type (TCP/UDP)
*/
#define SOCKET_TCP 1
#define SOCKET_UDP 2
/**
* Socket flags
*/
#define SOCK_NON_BLOCKING (1 << 0) /* Set the socket a nonblocking */
#define SOCK_LIBC_ERRORS (1 << 1) /* Enable libc error reporting */
/**
* Error reporting
*/
#define SOCK_ERROR_OK 0 /* No error */
#define SOCK_ERROR_CREATE_SOCKET 1 /* Couldn't create a socket */
#define SOCK_ERROR_SERVER_UNKNOWN 2 /* Server unknown */
#define SOCK_ERROR_WHILE_CONNECTING 3 /* Error while connecting */
/**
* Connects to the given node and service via TCP/UDP.
*
* @note There's 2 types of error reporting on this function that you can use.
* @note Default error codes:
* 0 - No error
* 1 - Error while creating socket
* 2 - Couldn't resolve hostname
* 3 - Couldn't connect
* @note New, more expressive libc error codes:
* https://www.gnu.org/software/libc/manual/html_node/Error-Codes.html
* https://github.com/torvalds/linux/blob/master/include/uapi/asm-generic/errno.h
* https://msdn.microsoft.com/en-us/library/ms740668.aspx
*
* @note The currently available bit flags are:
* - SOCK_NON_BLOCKING : if set, the socket will be on nonblocking mode
* - SOCK_LIBC_ERRORS : if set, the new libc errors will be seen on _error
*
* @note If no flags are set, the behaviour of the function will not be modified.
*
* @note Multiple flags may be set at the same time using the | operator.
* For example, SOCK_NON_BLOCKING|SOCK_LIBC_ERRORS will create a nonblocking socket with libc error codes.
*
* @note If you're creating a new nonblocking socket, _hostname should be numeric to avoid calling the
* name resolution server and potentially blocking the call.
*
* @note If the socket is a nonblocking one, the returned socket descriptor may be still connecting and
* further checks should be done with socket_is_writable() before trying to send data.
*
* @param _hostname Node to connect to
* @param _port Service to connect to
* @param _protocol Connect via SOCKET_TCP or SOCKET_UDP
* @param _error Set an error code here if anything goes wrong
* @param _flags Optional bit flags that change the behaviour of the function
*
* @return A socket descriptor (a positive integer) on success
* -1 on failure
*/
native socket_open(const _hostname[], _port, _protocol = SOCKET_TCP, &_error, _flags = 0);
/**
* Closes a socket.
*
* @param _socket Socket descriptor
*
* @return 1 on success
* 0 on failure
*/
native socket_close(_socket);
/**
* Receives data.
*
* @note The amount of bytes than you end up receiving can be less than the one you expected.
*
* @param _socket Socket descriptor
* @param _data Array to save the data
* @param _length Length of the array
*
* @return Amount of bytes received
* 0 if the peer closed the connection
* -1 on failure
*/
native socket_recv(_socket, _data[], _length);
/**
* Sends data.
*
* @note The amount of bytes that end up being sent may be lower than the total length of the array,
* check the return value and send the rest if needed.
*
* @param _socket Socket descriptor
* @param _data Array with the data to send
* @param _length Length of the array
*
* @return Amount of bytes sent
* -1 on failure
*/
native socket_send(_socket, const _data[], _length);
/**
* Sends data that can contain null bytes.
*
* @note The amount of bytes that end up being sent may be lower than the total length of the array,
* check the return value and send the rest if needed.
*
* @note strlen(_data) will return the wrong length if the array contains null bytes.
*
* @param _socket Socket descriptor
* @param _data Array with the data to send
* @param _length Length of the array
*
* @return Amount of bytes sent
* -1 on failure
*/
native socket_send2(_socket, const _data[], _length);
/**
* Backwards compatible function.
*
* @deprecated Renamed to socket_is_readable()
*/
#pragma deprecated Use socket_is_readable() instead
native socket_change(_socket, _timeout = 100000);
/**
* Checks if a socket is marked as readable.
*
* @note You can use this function to make sure there's something on the socket and avoid a blocking call.
* @note Set _timeout to 0 avoid blocking the call.
* @note A socket will become readable if there's any data or an EOF.
*
* @param _socket Socket descriptor
* @param _timeout Amount of time to block the call waiting for the socket to be marked as readable or
* for the timeout to expire, in µSeconds (1 sec = 1000000 µsec)
*
* @return 1 if the socket is marked as readable
* 0 otherwise
*/
native socket_is_readable(_socket, _timeout = 100000);
/**
* Checks if a socket is marked as writable.
*
* @note Use this function to check if a nonblocking socket is ready to be used.
* @note Set _timeout to 0 avoid blocking the call.
* @note An UDP socket is always writable.
*
* @param _socket Socket descriptor
* @param _timeout Amount of time to block the call waiting for the socket to be marked as writable or
* for the timeout to expire, in µSeconds (1 sec = 1000000 µsec)
*
* @return 1 if the socket is marked as writable
* 0 otherwise
*/
native socket_is_writable(_socket, _timeout = 100000);