de1f1eef8d
1) New hookable Engine func: GetInfoKeyBuffer 2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer 3) New native: copy_infokey_buffer that copies data out of the specified info key buffer 4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked so that they expect pointers to an info key buffer in order to work properly o_O 5) Added some error messages to get_tr
87 lines
6.6 KiB
C
Executable File
87 lines
6.6 KiB
C
Executable File
#ifndef _ENGFUNC_INCLUDE_H
|
|
#define _ENGFUNC_INCLUDE_H
|
|
|
|
enum {
|
|
EngFunc_PrecacheModel, // int ) (char *s);
|
|
EngFunc_PrecacheSound, // int ) (char *s);
|
|
EngFunc_SetModel, // void ) (edict_t *e, const char *m);
|
|
EngFunc_ModelIndex, // int ) (const char *m);
|
|
EngFunc_ModelFrames, // int ) (int modelIndex);
|
|
EngFunc_SetSize, // void ) (edict_t *e, const float *rgflMin, const float *rgflMax);
|
|
EngFunc_ChangeLevel, // void ) (char* s1, char* s2);
|
|
EngFunc_VecToYaw, // float) (const float *rgflVector);
|
|
EngFunc_VecToAngles, // void ) (const float *rgflVectorIn, float *rgflVectorOut);
|
|
EngFunc_MoveToOrigin, // void ) (edict_t *ent, const float *pflGoal, float dist, int iMoveType);
|
|
EngFunc_ChangeYaw, // void ) (edict_t* ent);
|
|
EngFunc_ChangePitch, // void ) (edict_t* ent);
|
|
EngFunc_FindEntityByString, // edict) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue);
|
|
EngFunc_GetEntityIllum, // int ) (edict_t* pEnt);
|
|
EngFunc_FindEntityInSphere, // edict) (edict_t *pEdictStartSearchAfter, const float *org, float rad);
|
|
EngFunc_FindClientInPVS, // edict) (edict_t *pEdict);
|
|
EngFunc_EntitiesInPVS, // edict) (edict_t *pplayer);
|
|
EngFunc_MakeVectors, // void ) (const float *rgflVector);
|
|
EngFunc_AngleVectors, // void ) (const float *rgflVector, float *forward, float *right, float *up);
|
|
EngFunc_CreateEntity, // edict) (void);
|
|
EngFunc_RemoveEntity, // void ) (edict_t *e);
|
|
EngFunc_CreateNamedEntity, // edict) (int className);
|
|
EngFunc_MakeStatic, // void ) (edict_t *ent);
|
|
EngFunc_EntIsOnFloor, // int ) (edict_t *e);
|
|
EngFunc_DropToFloor, // int ) (edict_t *e);
|
|
EngFunc_WalkMove, // int ) (edict_t *ent, float yaw, float dist, int iMode);
|
|
EngFunc_SetOrigin, // void ) (edict_t *e, const float *rgflOrigin);
|
|
EngFunc_EmitSound, // void ) (edict_t *entity, int channel, const char *sample, float volume, float attenuation, int fFlags, int pitch);
|
|
EngFunc_EmitAmbientSound, // void ) (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch);
|
|
EngFunc_TraceLine, // void ) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
|
|
EngFunc_TraceToss, // void ) (edict_t *pent, edict_t *pentToIgnore, TraceResult *ptr);
|
|
EngFunc_TraceMonsterHull, // int ) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
|
|
EngFunc_TraceHull, // void ) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr);
|
|
EngFunc_TraceModel, // void ) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr);
|
|
EngFunc_TraceTexture, // const char *) (edict_t *pTextureEntity, const float *v1, const float *v2 );
|
|
EngFunc_TraceSphere, // void ) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr);
|
|
EngFunc_GetAimVector, // void ) (edict_t *ent, float speed, float *rgflReturn);
|
|
EngFunc_ParticleEffect, // void ) (const float *org, const float *dir, float color, float count);
|
|
EngFunc_LightStyle, // void ) (int style, char *val);
|
|
EngFunc_DecalIndex, // int ) (const char *name);
|
|
EngFunc_PointContents, // int ) (const float *rgflVector);
|
|
EngFunc_FreeEntPrivateData, // void ) (edict_t *pEdict);
|
|
EngFunc_SzFromIndex, // const char *) (int iString);
|
|
EngFunc_AllocString, // int ) (const char *szValue);
|
|
EngFunc_RegUserMsg, // int ) (const char *pszName, int iSize);
|
|
EngFunc_AnimationAutomove, // void ) (const edict_t *pEdict, float flTime);
|
|
EngFunc_GetBonePosition, // void ) (const edict_t *pEdict, int iBone, float *rgflOrigin, float *rgflAngles);
|
|
EngFunc_GetAttachment, // void ) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles);
|
|
EngFunc_SetView, // void ) (const edict_t *pClient, const edict_t *pViewent);
|
|
EngFunc_Time, // float) ( void );
|
|
EngFunc_CrosshairAngle, // void ) (const edict_t *pClient, float pitch, float yaw);
|
|
EngFunc_FadeClientVolume, // void ) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds);
|
|
EngFunc_SetClientMaxspeed, // void ) (const edict_t *pEdict, float fNewMaxspeed);
|
|
EngFunc_CreateFakeClient, // edict) (const char *netname); // returns NULL if fake client can't be created
|
|
EngFunc_RunPlayerMove, // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec);
|
|
EngFunc_NumberOfEntities, // int ) ( void );
|
|
EngFunc_StaticDecal, // void ) (const float *origin, int decalIndex, int entityIndex, int modelIndex);
|
|
EngFunc_PrecacheGeneric, // int ) (char* s);
|
|
EngFunc_BuildSoundMsg, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
|
|
EngFunc_GetPhysicsKeyValue, // const char *) (const edict_t *pClient, const char *key);
|
|
EngFunc_SetPhysicsKeyValue, // void ) (const edict_t *pClient, const char *key, const char *value);
|
|
EngFunc_GetPhysicsInfoString, // const char *) (const edict_t *pClient);
|
|
EngFunc_PrecacheEvent, // unsigned short) (int type, const char*psz);
|
|
EngFunc_PlaybackEvent, // void ) (int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2);
|
|
EngFunc_CheckVisibility, // int ) (const edict_t *entity, unsigned char *pset);
|
|
EngFunc_GetCurrentPlayer, // int ) ( void );
|
|
EngFunc_CanSkipPlayer, // int ) (const edict_t *player);
|
|
EngFunc_SetGroupMask, // void ) (int mask, int op);
|
|
EngFunc_GetClientListening, // bool ) (int iReceiver, int iSender)
|
|
EngFunc_SetClientListening, // bool ) (int iReceiver, int iSender, bool Listen)
|
|
EngFunc_MessageBegin, // void ) (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed)
|
|
EngFunc_WriteCoord, // void ) (float flValue)
|
|
EngFunc_WriteAngle, // void ) (float flValue)
|
|
EngFunc_InfoKeyValue, // char*) (char *infobuffer, char *key);
|
|
EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value);
|
|
EngFunc_SetClientKeyValue, // void ) (int clientIndex, char *infobuffer, char *key, char *value);
|
|
EngFunc_CreateInstancedBaseline, // int ) (int classname, struct entity_state_s *baseline);
|
|
EngFunc_GetInfoKeyBuffer // char*) (edict_t *e);
|
|
};
|
|
|
|
#endif //_ENGFUNC_INCLUDE_H
|
|
|