amxmodx/dlls/hamsandwich/amxx_api.cpp
Scott Ehlert 0dc6a4a5dd Whoa, amb1941: All of AMX Mod X is now officially moved over to Visual Studio 2005 (MSVC 8)
Also did the following:
* Removed -fPIC from all Linux makefiles
* AMXX build tool now also moved over to VS 2005
* AMXX build tool binary renamed from "AMXXRelease" to "builder"
* MSVC project files now can use environment variables to point to the paths of the Metamod headers and HL SDK: $(METAMOD) and $(HLSDK) respectively
2008-08-16 09:48:39 +00:00

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3.6 KiB
C++

/* Ham Sandwich
* Copyright 2007
* By the AMX Mod X Development Team
*
* Ham Sandwich is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* Ham Sandwich is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Ham Sandwich; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of Ham Sandwich with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#include "amxxmodule.h"
#include <extdll.h>
#include "NEW_Util.h"
#include "CVector.h"
#include "forward.h"
#include "hook.h"
#include "ham_const.h"
#include "hooklist.h"
#include "offsets.h"
#include <assert.h>
edict_t *NEW_FirstEdict;
bool NEW_Initialized;
extern CVector<Hook*> hooks[HAM_LAST_ENTRY_DONT_USE_ME_LOL];
extern AMX_NATIVE_INFO RegisterNatives[];
extern AMX_NATIVE_INFO ReturnNatives[];
extern AMX_NATIVE_INFO pdata_natives[];
extern AMX_NATIVE_INFO pdata_natives_safe[];
extern hook_t hooklist[];
int ReadConfig(void);
void OnAmxxAttach(void)
{
// Assert that the enum is aligned properly with the table
assert(strcmp(hooklist[Ham_FVecVisible].name, "fvecvisible")==0);
assert(strcmp(hooklist[Ham_Player_UpdateClientData].name, "player_updateclientdata")==0);
assert(strcmp(hooklist[Ham_Item_AddToPlayer].name, "item_addtoplayer")==0);
assert(strcmp(hooklist[Ham_Weapon_ExtractAmmo].name, "weapon_extractammo")==0);
assert(strcmp(hooklist[Ham_TS_BreakableRespawn].name, "ts_breakablerespawn")==0);
assert(strcmp(hooklist[Ham_NS_UpdateOnRemove].name, "ns_updateonremove")==0);
assert(strcmp(hooklist[Ham_TS_ShouldCollide].name, "ts_shouldcollide")==0);
MF_AddNatives(pdata_natives_safe);
if (ReadConfig() > 0)
{
if (Offsets.IsValid())
{
MF_AddNatives(RegisterNatives);
MF_AddNatives(ReturnNatives);
MF_AddNatives(pdata_natives);
}
else
{
#ifdef _WIN32
MF_Log("Error: pev and base not set for section \"%s windows\", cannot register natives.", MF_GetModname());
#elif defined __linux__
MF_Log("Error: pev and base not set for section \"%s linux\", cannot register natives.", MF_GetModname());
#endif
}
}
else
{
MF_Log("Error: Cannot read config file, natives not registered!");
}
}
void HamCommand(void);
void OnPluginsUnloaded(void)
{
CVector <Hook *>::iterator end;
for (int i = 0; i < HAM_LAST_ENTRY_DONT_USE_ME_LOL; i++)
{
end=hooks[i].end();
for (CVector<Hook*>::iterator j=hooks[i].begin();
j!=end;
++j)
{
delete (*j);
}
hooks[i].clear();
}
}
void OnPluginsLoaded(void)
{
NEW_Initialize(INDEXENT(0));
}
void OnMetaAttach(void)
{
REG_SVR_COMMAND("ham", HamCommand);
}